Player Matchup

Artemis
Artemis
Ansred
Artemis
Level 128
God Stats
3W - 1L
1,338 SR
Queue Stats
161W - 160L
1,291 Elo+
Party 1
Ix Chel
Ix Chel
Endedinmay
Ix Chel
Level 125
God Stats
18W - 17L
1,468 SR
Queue Stats
279W - 262L
1,436 Elo+
Party 1
Cthulhu
Cthulhu
Kokuta_n
Cthulhu
Level 25
God Stats
20W - 24L
1,399 SR
Queue Stats
134W - 152L
1,350 Elo+
Party 1
Team Averages
Level 93
1,402 SR
1,359 Elo+

VS

Team Averages
Level 41
1,238 SR
1,361 Elo+
Thor
Thor
Hrumix
Thor
Level 58
God Stats
9W - 13L
1,168 SR
Queue Stats
496W - 553L
1,365 Elo+
Party 2
Thanatos
Thanatos
Raider1199
Thanatos
Level 28
God Stats
0W - 7L
1,009 SR
Queue Stats
306W - 381L
1,280 Elo+
Party 2
Cabrakan
Cabrakan
SlenderTPHD
Cabrakan
Level 38
God Stats
3W - 4L
1,537 SR
Queue Stats
34W - 38L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ansred
Artemis
17
5 / 3 / 8
12,631
789
10,465
13,301
5,529
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
Endedinmay
Ix Chel
20
10 / 2 / 4
13,508
844
18,984
8,162
3,788
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Kokuta_n
Cthulhu
19
1 / 1 / 10
12,421
776
11,275
17,184
18,776
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Hrumix
Thor
17
1 / 6 / 4
11,303
706
12,407
18,270
8,170
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Thanatos
Raider1199
Thanatos
15
0 / 9 / 4
10,516
657
5,521
13,763
7,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cabrakan
SlenderTPHD
Cabrakan
19
5 / 1 / 0
12,670
792
8,437
16,419
25,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
16
Kills
6
6
Deaths
16
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Artemis
Ansred
Artemis
5
3
8
3
W
Ix Chel
Endedinmay
Ix Chel
10
2
4
6
L
Thor
Hrumix
Thor
1
6
4
0.5
W
Cthulhu
Kokuta_n
Cthulhu
1
1
10
6
L
Thanatos
Raider1199
Thanatos
0
9
4
0.22
L
Cabrakan
SlenderTPHD
Cabrakan
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,724
Damage
26,365
38,647
Taken
48,452
28,093
Mitigated
40,449
10,114
Healing
4,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Ansred
Artemis
10,465
5,101
0
1,443
13,301
5,529
3,225
4,349
8,558
0
48,228
W
Ix Chel
Endedinmay
Ix Chel
18,984
3,033
2,902
2,865
8,162
3,788
524
1,458
6,614
76,157
1,276
L
Thor
Hrumix
Thor
12,407
1,601
0
2,039
18,270
8,170
0
10,840
7,384
0
41,712
W
Cthulhu
Kokuta_n
Cthulhu
11,275
365
487
2,417
17,184
18,776
161
1,914
15,030
30,524
1,391
L
Thanatos
Raider1199
Thanatos
5,521
1,219
0
2,769
13,763
7,142
0
8,363
5,332
0
14,622
L
Cabrakan
SlenderTPHD
Cabrakan
8,437
1,773
0
30
16,419
25,137
0
9,423
6,893
21,724
1,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,560
Gold Earned
34,489
188
Minions Killed
110
0
Camps Cleared
0
814,251
Distance Traveled
768,402
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,631
789
54
3
0
220,381
1
W
Ix Chel
13,508
844
74
5
0
268,926
2
L
Thor
11,303
706
48
3
0
256,290
0
W
Cthulhu
12,421
776
60
4
0
324,944
0
L
Thanatos
10,516
657
18
1
0
219,349
0
L
Cabrakan
12,670
792
44
3
0
292,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role