Player Matchup

Janus
Janus
Jeffrustok
Janus
Level 98
God Stats
8W - 6L
1,489 SR
Queue Stats
118W - 117L
1,495 Elo+
Solo
King Arthur
King Arthur
nycsonne
King Arthur
Level 57
God Stats
0W - 3L
1,265 SR
Queue Stats
66W - 56L
1,508 Elo+
Solo
Cupid
Cupid
还qahg
Cupid
Level 45
God Stats
0W - 8L
1,500 SR
Queue Stats
84W - 116L
1,400 Elo+
Solo
Team Averages
Level 67
1,418 SR
1,468 Elo+

VS

Team Averages
Level 119
1,600 SR
1,452 Elo+
Neith
Neith
ARMON-97
Neith
Level 124
God Stats
2W - 1L
1,857 SR
Queue Stats
32W - 32L
1,424 Elo+
Solo
Sylvanus
Sylvanus
Doueusa
Sylvanus
Level 105
God Stats
2W - 4L
1,444 SR
Queue Stats
5W - 8L
1,235 Elo+
Solo
Janus
Janus
TeFors22
Janus
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
64W - 54L
1,697 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
14
1 / 3 / 0
8,523
775
7,780
6,561
1,678
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
nycsonne
King Arthur
14
0 / 6 / 1
8,166
742
6,530
15,849
12,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
还qahg
Cupid
13
0 / 3 / 1
7,877
716
4,987
9,180
2,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ARMON-97
Neith
17
5 / 0 / 6
10,616
965
9,162
8,910
3,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Sylvanus
Doueusa
Sylvanus
15
1 / 0 / 8
8,770
797
4,768
10,410
9,922
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Janus
TeFors22
Janus
17
6 / 1 / 6
10,855
987
13,476
6,478
2,326
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
1
Kills
12
12
Deaths
1
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Neith
ARMON-97
Neith
5
0
6
8
W
Sylvanus
Doueusa
Sylvanus
1
0
8
5
L
Janus
1
3
0
0.33
W
Janus
TeFors22
Janus
6
1
6
9
L
King Arthur
nycsonne
King Arthur
0
6
1
0.08
L
Cupid
还qahg
Cupid
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,297
Damage
27,406
31,590
Taken
25,798
16,513
Mitigated
15,806
6,307
Healing
10,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
ARMON-97
Neith
9,162
4,319
123
3,742
8,910
3,558
995
2,547
6,061
0
52,323
W
Sylvanus
Doueusa
Sylvanus
4,768
736
2,290
3,876
10,410
9,922
156
3,500
6,710
13,147
0
L
Janus
7,780
986
0
495
6,561
1,678
0
3,952
2,533
31,866
0
W
Janus
TeFors22
Janus
13,476
472
0
0
6,478
2,326
0
1,828
4,461
45,311
356
L
King Arthur
nycsonne
King Arthur
6,530
612
0
2,026
15,849
12,738
0
8,113
7,645
0
17,117
L
Cupid
还qahg
Cupid
4,987
2,050
1,006
2,780
9,180
2,097
0
5,813
3,319
0
21,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,566
Gold Earned
30,241
136
Minions Killed
176
0
Camps Cleared
0
619,545
Distance Traveled
619,756
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,616
965
80
7
0
200,755
1
W
Sylvanus
8,770
797
16
1
0
214,399
0
L
Janus
8,523
775
62
6
0
204,575
5
W
Janus
10,855
987
80
7
0
204,602
0
L
King Arthur
8,166
742
36
3
0
222,986
2
L
Cupid
7,877
716
38
3
0
191,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role