Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
Ciryandyl
Camazotz
Level 107
God Stats
1W - 2L
1,453 SR
Queue Stats
28W - 42L
1,404 Elo+
Party 2
Izanami
Izanami
SCP-Deadman
Izanami
Level 30
God Stats
1W - 8L
1,170 SR
Queue Stats
7W - 16L
1,293 Elo+
Party 2
Maui
Maui
The_Patatoz
Maui
Level 17
God Stats
0W - 2L
1,411 SR
Queue Stats
0W - 8L
1,017 Elo+
Party 2
Ra
Ra
jagernnog
Ra
Level 89
God Stats
1W - 3L
1,508 SR
Queue Stats
46W - 68L
1,376 Elo+
Party 2
Team Averages
Level 81
1,408 SR
1,318 Elo+

VS

Team Averages
Level 108
1,571 SR
1,419 Elo+
Charybdis
Charybdis
Arissalty
Charybdis
Level 109
God Stats
8W - 3L
1,731 SR
Queue Stats
14W - 13L
1,365 Elo+
Solo
Arachne
Arachne
Sailon0
Arachne
Level 102
God Stats
37W - 30L
1,472 SR
Queue Stats
379W - 354L
1,422 Elo+
Solo
Atlas
Atlas
Solar Jdw
Atlas
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 38L
1,427 Elo+
Party 1
Amaterasu
Amaterasu
Twofts3xgod
Amaterasu
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 75L
1,406 Elo+
Party 1
Sylvanus
Sylvanus
Xivat0_delM0dul0
Sylvanus
Level 98
God Stats
7W - 2L
1,654 SR
Queue Stats
148W - 129L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
10
1 / 6 / 1
6,022
602
8,256
13,459
5,451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Camazotz
Ciryandyl
Camazotz
10
3 / 4 / 1
5,854
585
5,156
12,135
3,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
SCP-Deadman
Izanami
8
0 / 7 / 1
4,851
485
4,014
6,940
2,118
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 4 / 2
4,928
493
1,941
7,908
3,808
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 3 / 1
6,534
653
2,310
5,497
1,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Arissalty
Charybdis
10
7 / 0 / 4
6,220
622
7,000
5,479
1,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
Sailon0
Arachne
13
5 / 1 / 2
6,631
663
4,884
7,848
2,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Atlas
Solar Jdw
Atlas
12
5 / 3 / 2
6,269
627
6,365
7,537
2,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Amaterasu
Twofts3xgod
Amaterasu
12
4 / 2 / 3
7,020
702
8,917
12,477
9,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

10
2 / 1 / 8
6,154
615
5,390
8,765
5,927
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
6
Kills
23
24
Deaths
7
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
1
6
1
0.25
W
Charybdis
Arissalty
Charybdis
7
0
4
9
L
Camazotz
Ciryandyl
Camazotz
3
4
1
0.88
L
Izanami
SCP-Deadman
Izanami
0
7
1
0.07
W
Arachne
Sailon0
Arachne
5
1
2
6
W
Atlas
Solar Jdw
Atlas
5
3
2
2
L
0
4
2
0.25
W
Amaterasu
Twofts3xgod
Amaterasu
4
2
3
2.75
W
2
1
8
6
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,677
Damage
32,556
45,939
Taken
42,106
16,309
Mitigated
22,164
13,808
Healing
20,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
8,256
6,454
0
5,980
13,459
5,451
0
1,247
12,127
0
28,937
W
Charybdis
Arissalty
Charybdis
7,000
3,313
253
2,081
5,479
1,652
537
535
4,944
0
33,817
L
Camazotz
Ciryandyl
Camazotz
5,156
2,164
0
5,887
12,135
3,356
0
1,580
10,469
0
34,966
L
Izanami
SCP-Deadman
Izanami
4,014
2,759
0
62
6,940
2,118
0
1,902
5,036
0
30,455
W
Arachne
Sailon0
Arachne
4,884
3,169
0
4,611
7,848
2,365
0
234
7,564
0
42,552
W
Atlas
Solar Jdw
Atlas
6,365
1,964
0
858
7,537
2,832
0
1,620
5,560
34,475
0
L
1,941
591
0
974
7,908
3,808
0
2,870
4,988
10,122
405
W
Amaterasu
Twofts3xgod
Amaterasu
8,917
4,660
0
6,636
12,477
9,388
8
0
11,611
0
48,152
W
5,390
2,045
2,142
4,386
8,765
5,927
263
1,163
7,602
18,331
3,424
L
2,310
142
62
843
5,497
1,576
232
2,967
2,136
34,230
416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,189
Gold Earned
32,294
308
Minions Killed
287
0
Camps Cleared
0
988,347
Distance Traveled
992,715
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,022
602
82
8
0
203,954
0
W
Charybdis
6,220
622
54
5
0
177,387
2
L
Camazotz
5,854
585
63
6
0
221,943
0
L
Izanami
4,851
485
69
7
0
186,885
0
W
Arachne
6,631
663
77
8
0
246,860
0
W
Atlas
6,269
627
55
6
0
212,878
0
L
Maui
4,928
493
9
1
0
187,791
0
W
Amaterasu
7,020
702
76
8
0
192,452
0
W
Sylvanus
6,154
615
25
3
0
163,138
0
L
Ra
6,534
653
85
9
0
187,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role