Player Matchup

Cupid
Cupid
Beluvin
Cupid
Level 109
God Stats
1W - 0L
1,664 SR
Queue Stats
1W - 3L
1,165 Elo+
Party 1
Ratatoskr
Ratatoskr
BlancRenard38
Ratatoskr
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 22L
1,291 Elo+
Solo
Mulan
Mulan
MPeacekeeper
Mulan
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 18L
1,291 Elo+
Party 1
Bacchus
Bacchus
MPeacekeeper
Bacchus
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
StreetsAhead325
Scylla
Level 69
God Stats
2W - 2L
1,244 SR
Queue Stats
199W - 220L
1,421 Elo+
Solo
Team Averages
Level 65
1,482 SR
1,334 Elo+

VS

Team Averages
Level 58
1,472 SR
1,379 Elo+
Sol
Sol
Bar_Demri
Sol
Level 59
God Stats
2W - 11L
1,423 SR
Queue Stats
131W - 118L
1,394 Elo+
Solo
Nike
Nike
Its-Callxm
Nike
Level 46
God Stats
7W - 7L
1,493 SR
Queue Stats
72W - 70L
1,407 Elo+
Party 2
Anhur
Anhur
The Dumbers
Anhur
Level 47
God Stats
2W - 3L
1,523 SR
Queue Stats
46W - 57L
1,361 Elo+
Solo
Thor
Thor
VenomSpiritUK
Thor
Level 102
God Stats
1W - 3L
1,339 SR
Queue Stats
172W - 168L
1,397 Elo+
Party 2
Surtr
Surtr
xotic_snaipzzz
Surtr
Level 36
God Stats
2W - 6L
1,581 SR
Queue Stats
6W - 14L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Beluvin
Cupid
11
6 / 1 / 3
6,710
746
6,155
4,525
1,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ratatoskr
BlancRenard38
Ratatoskr
11
4 / 2 / 1
5,917
657
2,346
4,873
1,682
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 1 / 2
4,621
513
3,053
7,519
4,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
MPeacekeeper
Bacchus
8
3 / 0 / 6
5,417
602
1,635
4,471
3,138
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
1 / 1 / 2
5,841
649
2,091
3,150
913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 2
5,540
616
538
4,902
1,089
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
1 / 2 / 0
5,926
658
4,233
5,745
2,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
1 / 5 / 0
4,500
500
2,166
5,258
1,035
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
1 / 2 / 0
4,649
517
2,107
4,575
1,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 2 / 0
5,833
648
2,794
5,354
1,854
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
14
Kills
5
5
Deaths
14
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
Cupid
Beluvin
Cupid
6
1
3
7.5
W
Ratatoskr
BlancRenard38
Ratatoskr
4
2
1
2.25
L
1
2
0
0.5
W
0
1
2
1
W
Bacchus
MPeacekeeper
Bacchus
3
0
6
6
W
1
1
2
2
L
1
5
0
0.2
L
1
2
0
0.5
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,280
Damage
11,838
24,538
Taken
25,834
11,896
Mitigated
8,156
4,002
Healing
6,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
538
379
0
1,839
4,902
1,089
0
1,229
3,441
28,497
1,960
W
Cupid
Beluvin
Cupid
6,155
3,326
327
1,480
4,525
1,786
690
39
4,486
0
39,152
W
Ratatoskr
BlancRenard38
Ratatoskr
2,346
813
0
183
4,873
1,682
0
513
4,360
0
33,050
L
4,233
739
0
1,358
5,745
2,964
193
0
5,745
0
40,804
W
3,053
227
0
1,475
7,519
4,377
0
0
7,164
0
21,458
W
Bacchus
MPeacekeeper
Bacchus
1,635
364
0
167
4,471
3,138
87
29
4,442
6,849
0
W
2,091
38
0
370
3,150
913
0
165
2,985
33,131
1,574
L
2,166
981
0
826
5,258
1,035
0
658
4,600
0
15,867
L
2,107
618
0
1,810
4,575
1,214
0
581
3,994
0
17,213
L
2,794
889
0
730
5,354
1,854
0
889
4,451
903
31,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,506
Gold Earned
26,448
241
Minions Killed
253
0
Camps Cleared
0
957,948
Distance Traveled
807,947
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,540
616
58
6
0
175,530
4
W
Cupid
6,710
746
67
7
0
206,410
0
W
Ratatoskr
5,917
657
56
6
0
191,033
0
L
Nike
5,926
658
64
7
0
146,498
1
W
Mulan
4,621
513
35
4
0
191,380
0
W
Bacchus
5,417
602
6
1
0
190,250
0
W
Scylla
5,841
649
77
9
0
178,875
1
L
Anhur
4,500
500
24
3
0
152,246
3
L
Thor
4,649
517
36
4
0
136,515
0
L
Surtr
5,833
648
71
8
0
197,158
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role