Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
Arissalty
Charybdis
Level 109
God Stats
17W - 15L
1,713 SR
Queue Stats
24W - 29L
1,339 Elo+
Solo
Ymir
Ymir
Edward_Riman93
Ymir
Level 29
God Stats
4W - 3L
1,358 SR
Queue Stats
91W - 93L
1,474 Elo+
Party 4
King Arthur
King Arthur
Z0mb1e_Wolf_TV
King Arthur
Level 176
God Stats
8W - 8L
1,579 SR
Queue Stats
474W - 494L
1,450 Elo+
Party 2
Susano
Susano
emirjiujitsuboss
Susano
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
167W - 194L
1,452 Elo+
Party 4
Team Averages
Level 109
1,530 SR
1,443 Elo+

VS

Team Averages
Level 41
1,333 SR
1,187 Elo+
Chernobog
Chernobog
ChiefHudnok
Chernobog
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,210 Elo+
Party 3
Hun Batz
Hun Batz
Daragona
Hun Batz
Level 45
God Stats
0W - 6L
1,037 SR
Queue Stats
7W - 26L
1,196 Elo+
Party 1
Bellona
Bellona
Dibz9693
Bellona
Level 42
God Stats
0W - 4L
1,128 SR
Queue Stats
3W - 26L
1,036 Elo+
Party 1
Aphrodite
Aphrodite
MothBabys
Aphrodite
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,210 Elo+
Party 3
Agni
Agni
VydaX
Agni
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,283 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
6 / 3 / 5
10,256
641
7,043
8,608
4,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
Arissalty
Charybdis
15
5 / 1 / 8
8,735
546
9,755
9,666
3,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 3 / 8
8,598
537
11,073
10,930
3,678
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
Z0mb1e_Wolf_TV
King Arthur
16
8 / 0 / 6
10,836
677
7,331
13,349
11,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
3 / 1 / 8
8,002
500
5,028
10,249
3,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ChiefHudnok
Chernobog
12
0 / 4 / 3
6,946
434
7,107
11,442
3,807
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
Daragona
Hun Batz
12
2 / 6 / 1
7,124
445
6,147
16,252
5,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Dibz9693
Bellona
4
0 / 5 / 0
5,332
333
1,371
4,713
1,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
MothBabys
Aphrodite
12
3 / 4 / 0
7,912
495
6,280
14,363
11,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Agni
VydaX
Agni
12
3 / 8 / 2
7,491
468
7,356
10,092
3,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
14
27
Kills
8
8
Deaths
27
35
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
6
3
5
2.83
W
Charybdis
Arissalty
Charybdis
5
1
8
9
L
Chernobog
ChiefHudnok
Chernobog
0
4
3
0.38
L
Hun Batz
Daragona
Hun Batz
2
6
1
0.42
L
Bellona
Dibz9693
Bellona
0
5
0
0
W
5
3
8
3
L
Aphrodite
MothBabys
Aphrodite
3
4
0
0.75
L
Agni
VydaX
Agni
3
8
2
0.5
W
King Arthur
Z0mb1e_Wolf_TV
King Arthur
8
0
6
11
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,230
Damage
28,261
52,802
Taken
56,862
26,125
Mitigated
25,530
17,322
Healing
14,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
7,043
328
486
2,236
8,608
4,366
1,770
3,538
5,070
71,743
1,506
W
Charybdis
Arissalty
Charybdis
9,755
3,652
546
4,689
9,666
3,265
394
3,189
6,477
0
50,062
L
Chernobog
ChiefHudnok
Chernobog
7,107
3,347
0
456
11,442
3,807
387
5,336
6,106
0
51,134
L
Hun Batz
Daragona
Hun Batz
6,147
2,028
0
4,644
16,252
5,406
0
3,473
12,779
0
52,210
L
Bellona
Dibz9693
Bellona
1,371
383
0
375
4,713
1,673
0
572
4,141
0
9,755
W
11,073
716
0
1,244
10,930
3,678
0
3,393
7,537
41,500
0
L
Aphrodite
MothBabys
Aphrodite
6,280
1,285
2,485
6,232
14,363
11,571
106
3,434
10,929
19,337
2,639
L
Agni
VydaX
Agni
7,356
711
0
416
10,092
3,073
63
5,260
4,832
28,545
0
W
King Arthur
Z0mb1e_Wolf_TV
King Arthur
7,331
409
0
2,096
13,349
11,538
384
2,170
11,179
0
72,095
W
5,028
1,292
0
6,025
10,249
3,278
0
1,067
9,182
0
37,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,427
Gold Earned
34,805
463
Minions Killed
284
0
Camps Cleared
0
1,577,490
Distance Traveled
1,287,803
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,256
641
129
8
0
284,393
1
W
Charybdis
8,735
546
68
4
0
297,170
4
L
Chernobog
6,946
434
82
5
0
299,623
0
L
Hun Batz
7,124
445
102
6
0
321,736
0
L
Bellona
5,332
333
20
1
0
121,926
0
W
Ymir
8,598
537
71
4
0
320,441
4
L
Aphrodite
7,912
495
35
2
0
288,225
0
L
Agni
7,491
468
45
3
0
256,293
0
W
King Arthur
10,836
677
127
8
0
328,039
2
W
Susano
8,002
500
68
4
0
347,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role