Player Matchup

Tyr
Tyr
Botsete13
Tyr
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
142W - 142L
1,471 Elo+
Solo
Ra
Ra
DonKhorami
Ra
Level 95
God Stats
12W - 13L
1,423 SR
Queue Stats
183W - 181L
1,466 Elo+
Party 1
Bacchus
Bacchus
Milk00000
Bacchus
Level 61
God Stats
4W - 4L
1,500 SR
Queue Stats
66W - 42L
1,102 Elo+
Solo
Neith
Neith
diddierkul
Neith
Level 27
God Stats
23W - 33L
1,365 SR
Queue Stats
80W - 116L
1,339 Elo+
Party 1
Cabrakan
Cabrakan
g0d-_-Mordecai
Cabrakan
Level 64
God Stats
50W - 41L
1,576 SR
Queue Stats
208W - 231L
1,411 Elo+
Solo
Team Averages
Level 71
1,473 SR
1,358 Elo+

VS

Team Averages
Level 99
1,558 SR
1,455 Elo+
Tsukuyomi
Tsukuyomi
Automata20O
Tsukuyomi
Level 57
God Stats
11W - 10L
1,320 SR
Queue Stats
307W - 304L
1,457 Elo+
Party 2
Poseidon
Poseidon
Cute_n_MyJammies
Poseidon
Level 87
God Stats
14W - 10L
1,542 SR
Queue Stats
265W - 236L
1,503 Elo+
Solo
Cthulhu
Cthulhu
Teppo-dama515
Cthulhu
Level 66
God Stats
14W - 7L
1,643 SR
Queue Stats
480W - 490L
1,421 Elo+
Party 2
Anhur
Anhur
jukkapalacios
Anhur
Level 157
God Stats
2W - 1L
1,479 SR
Queue Stats
25W - 33L
1,410 Elo+
Solo
Artio
Artio
maadivr
Artio
Level 127
God Stats
2W - 1L
1,804 SR
Queue Stats
219W - 211L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 0
6,733
673
6,084
8,065
4,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 2 / 0
6,389
639
2,320
4,124
1,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bacchus
Milk00000
Bacchus
8
0 / 0 / 2
5,067
507
3,784
5,760
4,097
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
8
1 / 5 / 1
4,743
474
5,428
9,813
2,297
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Cabrakan
2
0 / 0 / 0
3,590
359
193
895
416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Automata20O
Tsukuyomi
11
1 / 0 / 2
5,789
579
2,914
6,502
1,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
2 / 1 / 0
6,378
638
3,127
4,223
1,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
10
1 / 0 / 4
6,084
608
3,731
8,189
5,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
3 / 1 / 2
5,583
558
3,343
6,349
1,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
maadivr
Artio
9
0 / 2 / 0
5,370
537
3,440
12,217
7,549
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
15
4
Kills
7
7
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Automata20O
Tsukuyomi
1
0
2
2
L
2
0
0
2
W
2
1
0
2
L
1
2
0
0.5
L
Bacchus
Milk00000
Bacchus
0
0
2
1
W
Cthulhu
1
0
4
3
L
Neith
1
5
1
0.3
L
Cabrakan
0
0
0
0
W
3
1
2
4
W
Artio
maadivr
Artio
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,809
Damage
16,555
28,657
Taken
37,480
12,879
Mitigated
17,742
8,902
Healing
14,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Automata20O
Tsukuyomi
2,914
695
0
3,700
6,502
1,886
0
336
6,166
0
36,765
L
6,084
1,066
0
2,372
8,065
4,944
0
3,440
4,625
0
47,988
W
3,127
666
0
743
4,223
1,178
31
908
3,315
48,139
1,195
L
2,320
133
243
1,302
4,124
1,125
0
1,468
2,488
45,170
1,207
L
Bacchus
Milk00000
Bacchus
3,784
432
0
974
5,760
4,097
0
1,765
3,952
12,891
1,475
W
Cthulhu
3,731
500
218
2,075
8,189
5,278
162
2,156
5,943
19,839
0
L
Neith
5,428
1,598
0
3,622
9,813
2,297
0
3,249
6,506
0
31,050
L
Cabrakan
193
80
0
389
895
416
0
27
868
2,681
98
W
3,343
1,803
0
2,368
6,349
1,851
359
2,204
4,145
0
32,663
W
Artio
maadivr
Artio
3,440
348
320
4,926
12,217
7,549
15
0
12,217
31,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,522
Gold Earned
29,204
248
Minions Killed
314
0
Camps Cleared
0
856,656
Distance Traveled
1,049,072
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
5,789
579
73
7
0
245,222
0
L
Tyr
6,733
673
89
9
0
189,458
0
W
Poseidon
6,378
638
103
10
0
214,463
2
L
Ra
6,389
639
88
9
0
206,137
0
L
Bacchus
5,067
507
23
2
0
236,284
3
W
Cthulhu
6,084
608
32
3
0
191,264
3
L
Neith
4,743
474
37
4
0
184,559
0
L
Cabrakan
3,590
359
11
1
0
40,218
0
W
Anhur
5,583
558
47
5
0
207,690
2
W
Artio
5,370
537
59
6
0
190,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role