Player Matchup

Morgan Le Fay
Morgan Le Fay
AstroDak
Morgan Le Fay
Level 105
God Stats
1W - 2L
1,537 SR
Queue Stats
109W - 91L
1,517 Elo+
Solo
Mulan
Mulan
Eterngard
Mulan
Level 64
God Stats
30W - 35L
1,563 SR
Queue Stats
69W - 87L
1,467 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Iperchad
Ah Muzen Cab
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
150W - 162L
1,489 Elo+
Party 2
Bakasura
Bakasura
MeBeccoLaPasta
Bakasura
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
178W - 197L
1,482 Elo+
Party 2
Ares
Ares
minko239
Ares
Level 150
God Stats
6W - 5L
1,417 SR
Queue Stats
487W - 501L
1,427 Elo+
Solo
Team Averages
Level 102
1,503 SR
1,476 Elo+

VS

Team Averages
Level 118
1,664 SR
1,537 Elo+
Nu Wa
Nu Wa
Belmon_
Nu Wa
Level 119
God Stats
20W - 9L
1,737 SR
Queue Stats
83W - 66L
1,533 Elo+
Party 3
Fenrir
Fenrir
LAMAR_THE_GOAT_X
Fenrir
Level 139
God Stats
2W - 2L
1,470 SR
Queue Stats
137W - 129L
1,502 Elo+
Party 3
Izanami
Izanami
LadyGirI
Izanami
Level 59
God Stats
3W - 0L
1,692 SR
Queue Stats
29W - 16L
1,586 Elo+
Party 1
Fafnir
Fafnir
Shonz93
Fafnir
Level 175
God Stats
2W - 0L
1,751 SR
Queue Stats
25W - 14L
1,559 Elo+
Party 1
Neith
Neith
kapox
Neith
Level 98
God Stats
26W - 11L
1,671 SR
Queue Stats
83W - 63L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AstroDak
Morgan Le Fay
15
3 / 2 / 0
8,029
535
5,928
8,992
2,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
Eterngard
Mulan
12
3 / 5 / 3
7,060
471
11,228
17,264
13,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Ah Muzen Cab
Iperchad
Ah Muzen Cab
12
2 / 8 / 4
7,247
483
8,212
14,545
4,246
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Bakasura
14
3 / 4 / 3
7,568
505
8,866
16,195
6,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
13
2 / 6 / 1
7,349
490
5,010
14,146
11,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Belmon_
Nu Wa
16
3 / 1 / 4
9,081
605
12,248
7,365
2,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
5 / 5 / 5
7,997
533
7,519
14,521
5,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Izanami
LadyGirI
Izanami
15
8 / 4 / 5
9,267
618
12,735
9,937
3,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fafnir
Shonz93
Fafnir
13
3 / 1 / 10
8,965
598
10,621
12,377
15,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
kapox
Neith
15
5 / 2 / 3
9,606
640
10,060
11,173
3,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
51
13
Kills
24
25
Deaths
13
11
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AstroDak
Morgan Le Fay
3
2
0
1.5
W
Nu Wa
Belmon_
Nu Wa
3
1
4
5
L
Mulan
Eterngard
Mulan
3
5
3
0.9
L
Ah Muzen Cab
Iperchad
Ah Muzen Cab
2
8
4
0.5
W
5
5
5
1.5
W
Izanami
LadyGirI
Izanami
8
4
5
2.63
L
Bakasura
3
4
3
1.13
W
Fafnir
Shonz93
Fafnir
3
1
10
8
W
Neith
kapox
Neith
5
2
3
3.25
L
Ares
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,244
Damage
53,183
71,142
Taken
55,373
39,022
Mitigated
29,378
14,168
Healing
21,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AstroDak
Morgan Le Fay
5,928
652
90
1,303
8,992
2,988
0
3,135
5,366
68,049
0
W
Nu Wa
Belmon_
Nu Wa
12,248
2,319
0
2,330
7,365
2,118
0
3,433
3,656
67,740
1,440
L
Mulan
Eterngard
Mulan
11,228
1,592
53
3,504
17,264
13,343
0
6,032
11,050
0
37,384
L
Ah Muzen Cab
Iperchad
Ah Muzen Cab
8,212
5,399
0
2,012
14,545
4,246
0
5,714
8,695
0
45,048
W
7,519
1,696
0
5,131
14,521
5,498
38
2,404
11,224
0
50,112
W
Izanami
LadyGirI
Izanami
12,735
8,480
0
3,470
9,937
3,374
1,282
0
9,717
0
70,551
L
Bakasura
8,866
6,282
0
5,346
16,195
6,516
0
4,051
11,790
0
44,680
W
Fafnir
Shonz93
Fafnir
10,621
4,011
0
4,184
12,377
15,106
80
0
11,832
24,406
430
W
Neith
kapox
Neith
10,060
4,942
0
6,184
11,173
3,282
1,026
4,870
5,812
0
73,283
L
Ares
5,010
231
0
1,860
14,146
11,929
0
2,435
11,547
35,882
765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,253
Gold Earned
44,916
382
Minions Killed
467
0
Camps Cleared
0
1,404,293
Distance Traveled
1,451,727
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,029
535
116
8
0
283,182
6
W
Nu Wa
9,081
605
113
8
0
292,233
0
L
Mulan
7,060
471
46
3
0
280,626
6
L
Ah Muzen Cab
7,247
483
79
5
0
253,435
0
W
Fenrir
7,997
533
81
5
0
290,209
0
W
Izanami
9,267
618
123
8
0
286,528
3
L
Bakasura
7,568
505
89
6
0
336,434
0
W
Fafnir
8,965
598
30
2
0
308,890
4
W
Neith
9,606
640
120
8
0
273,867
0
L
Ares
7,349
490
52
3
0
250,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role