Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
I_Dremina_I
Ares
Level 29
God Stats
0W - 3L
1,249 SR
Queue Stats
0W - 7L
1,112 Elo+
Party 2
Poseidon
Poseidon
Junior54052
Poseidon
Level 129
God Stats
6W - 2L
1,603 SR
Queue Stats
109W - 82L
1,574 Elo+
Solo
Medusa
Medusa
Trafalgar_D_Kory
Medusa
Level 117
God Stats
25W - 22L
1,515 SR
Queue Stats
341W - 331L
1,441 Elo+
Solo
Hachiman
Hachiman
panany
Hachiman
Level 32
God Stats
1W - 6L
1,146 SR
Queue Stats
2W - 8L
1,255 Elo+
Party 2
Team Averages
Level 86
1,403 SR
1,377 Elo+

VS

Team Averages
Level 111
1,423 SR
1,464 Elo+
Gilgamesh
Gilgamesh
Vesuvante
Gilgamesh
Level 84
God Stats
172W - 158L
1,575 SR
Queue Stats
289W - 248L
1,552 Elo+
Solo
Lancelot
Lancelot
XxDaniS592xX
Lancelot
Level 122
God Stats
31W - 26L
1,502 SR
Queue Stats
632W - 682L
1,426 Elo+
Party 1
Yemoja
Yemoja
lokitoylopongo42
Yemoja
Level 68
God Stats
10W - 71L
1,053 SR
Queue Stats
194W - 258L
1,421 Elo+
Party 1
Ra
Ra
manumanuel
Ra
Level 121
God Stats
34W - 35L
1,546 SR
Queue Stats
223W - 228L
1,489 Elo+
Party 1
Hachiman
Hachiman
rey-pollete
Hachiman
Level 159
God Stats
23W - 20L
1,439 SR
Queue Stats
144W - 151L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
6
0 / 2 / 1
4,051
450
1,635
5,413
1,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

8
0 / 0 / 1
4,713
524
1,993
5,191
4,386
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Poseidon
Junior54052
Poseidon
10
1 / 2 / 0
5,109
568
3,023
4,256
1,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 1 / 0
5,759
640
5,406
5,399
1,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Hachiman
panany
Hachiman
8
1 / 2 / 0
4,597
511
2,184
4,283
1,315
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Vesuvante
Gilgamesh
10
1 / 2 / 0
5,749
639
3,601
7,534
2,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
XxDaniS592xX
Lancelot
10
2 / 0 / 2
5,505
612
3,027
4,859
1,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
2 / 0 / 1
5,293
588
2,063
3,328
1,800
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

10
1 / 1 / 1
5,458
606
2,166
4,489
1,270
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hachiman
rey-pollete
Hachiman
9
1 / 2 / 1
5,528
614
2,643
5,179
1,283
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
12
4
Kills
7
7
Deaths
5
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
2
1
0.25
L
0
0
1
0.5
L
Poseidon
Junior54052
Poseidon
1
2
0
0.5
L
2
1
0
2
W
Gilgamesh
Vesuvante
Gilgamesh
1
2
0
0.5
W
Lancelot
XxDaniS592xX
Lancelot
2
0
2
3
W
2
0
1
2.5
W
1
1
1
1.5
L
Hachiman
panany
Hachiman
1
2
0
0.5
W
Hachiman
rey-pollete
Hachiman
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,241
Damage
13,500
24,542
Taken
25,389
9,692
Mitigated
8,854
5,798
Healing
8,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
1,635
1,099
0
2,426
5,413
1,376
0
843
4,436
0
10,145
L
1,993
329
0
337
5,191
4,386
0
832
4,359
13,540
383
L
Poseidon
Junior54052
Poseidon
3,023
323
0
785
4,256
1,117
0
1,438
2,634
30,956
0
L
5,406
1,736
0
1,427
5,399
1,498
0
0
5,399
0
39,450
W
Gilgamesh
Vesuvante
Gilgamesh
3,601
1,561
0
2,434
7,534
2,741
0
0
7,534
0
36,592
W
Lancelot
XxDaniS592xX
Lancelot
3,027
506
0
578
4,859
1,760
0
1,202
3,361
0
31,006
W
2,063
328
1,539
878
3,328
1,800
0
1,168
2,160
8,831
0
W
2,166
190
320
1,302
4,489
1,270
0
1,315
2,670
39,105
0
L
Hachiman
panany
Hachiman
2,184
1,369
0
823
4,283
1,315
0
798
3,485
0
29,169
W
Hachiman
rey-pollete
Hachiman
2,643
1,564
0
1,735
5,179
1,283
24
765
4,414
0
37,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,229
Gold Earned
27,533
252
Minions Killed
293
0
Camps Cleared
0
846,356
Distance Traveled
965,299
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
4,051
450
32
4
0
135,491
0
L
Ares
4,713
524
28
3
0
195,922
0
L
Poseidon
5,109
568
70
8
0
182,948
0
L
Medusa
5,759
640
73
8
0
169,432
0
W
Gilgamesh
5,749
639
70
8
0
175,840
0
W
Lancelot
5,505
612
57
6
0
228,196
0
W
Yemoja
5,293
588
5
1
0
186,371
0
W
Ra
5,458
606
87
10
0
204,100
2
L
Hachiman
4,597
511
49
5
0
162,563
0
W
Hachiman
5,528
614
74
8
0
170,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role