Player Matchup

Charon
Charon
 
Charon
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
 
Martichoras
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
 
Raijin
Level 210
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Robby01988
Ymir
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 24L
1,332 Elo+
Solo
Chiron
Chiron
noglovenolove
Chiron
Level 174
God Stats
8W - 11L
1,522 SR
Queue Stats
445W - 456L
1,461 Elo+
Solo
Team Averages
Level 115
1,504 SR
1,459 Elo+

VS

Team Averages
Level 104
1,616 SR
1,458 Elo+
King Arthur
King Arthur
Codcomrad
King Arthur
Level 142
God Stats
1W - 1L
1,764 SR
Queue Stats
23W - 28L
1,512 Elo+
Party 1
Cernunnos
Cernunnos
DragonKing_1024
Cernunnos
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 35L
1,422 Elo+
Party 1
Hun Batz
Hun Batz
MarLonECV
Hun Batz
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 58L
1,395 Elo+
Solo
Atlas
Atlas
Phykotic_Gamer
Atlas
Level 123
God Stats
1W - 3L
1,475 SR
Queue Stats
34W - 43L
1,508 Elo+
Party 1
Nut
Nut
Twisted-Souls101
Nut
Level 26
God Stats
1W - 1L
1,841 SR
Queue Stats
30W - 44L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
16
6 / 1 / 13
10,022
1,002
10,430
10,502
12,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Martichoras
 
Martichoras
15
6 / 2 / 12
9,308
931
8,715
6,805
3,539
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Raijin
 
Raijin
13
2 / 3 / 12
8,083
808
7,824
7,674
3,621
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

14
2 / 2 / 14
8,903
890
7,121
10,190
10,629
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
4 / 0 / 12
9,483
948
9,972
6,450
3,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Codcomrad
King Arthur
14
1 / 4 / 5
7,465
747
9,298
14,328
12,305
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
DragonKing_1024
Cernunnos
12
1 / 5 / 3
7,026
703
5,614
7,427
2,394
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
MarLonECV
Hun Batz
13
2 / 5 / 3
7,113
711
6,402
9,775
4,320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

12
1 / 4 / 4
7,104
710
5,999
8,929
7,883
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
2 / 2 / 3
7,531
753
4,636
7,198
2,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
25
20
Kills
7
8
Deaths
20
63
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
6
1
13
12.5
W
Martichoras
 
Martichoras
6
2
12
6
W
Raijin
 
Raijin
2
3
12
2.67
L
King Arthur
Codcomrad
King Arthur
1
4
5
0.88
L
Cernunnos
DragonKing_1024
Cernunnos
1
5
3
0.5
L
Hun Batz
MarLonECV
Hun Batz
2
5
3
0.7
L
1
4
4
0.75
W
2
2
14
4.5
L
2
2
3
1.75
W
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,062
Damage
31,949
41,621
Taken
47,657
33,420
Mitigated
29,410
14,320
Healing
10,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
10,430
1,744
971
1,370
10,502
12,391
908
1,279
9,223
17,360
1,613
W
Martichoras
 
Martichoras
8,715
2,424
759
2,069
6,805
3,539
1,364
935
5,870
0
20,536
W
Raijin
 
Raijin
7,824
513
759
1,688
7,674
3,621
342
1,295
6,379
17,285
0
L
King Arthur
Codcomrad
King Arthur
9,298
1,057
1,240
4,238
14,328
12,305
0
6,766
7,562
0
18,409
L
Cernunnos
DragonKing_1024
Cernunnos
5,614
3,305
266
733
7,427
2,394
0
3,871
3,556
0
10,442
L
Hun Batz
MarLonECV
Hun Batz
6,402
961
123
2,030
9,775
4,320
0
4,449
5,326
0
15,341
L
5,999
2,736
0
0
8,929
7,883
0
4,519
4,410
11,508
0
W
7,121
1,116
1,086
1,539
10,190
10,629
261
1,855
8,335
11,047
881
L
4,636
2,150
511
1,528
7,198
2,508
0
4,635
2,563
0
15,946
W
9,972
1,802
1,634
2,445
6,450
3,240
629
635
5,815
0
25,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,799
Gold Earned
36,239
115
Minions Killed
91
0
Camps Cleared
0
909,650
Distance Traveled
860,552
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
10,022
1,002
20
2
0
192,243
0
W
Martichoras
9,308
931
30
3
0
171,799
0
W
Raijin
8,083
808
8
1
0
158,555
0
L
King Arthur
7,465
747
22
2
0
197,834
0
L
Cernunnos
7,026
703
16
2
0
144,445
0
L
Hun Batz
7,113
711
18
2
0
181,821
0
L
Atlas
7,104
710
4
0
0
149,620
0
W
Ymir
8,903
890
11
1
0
187,098
0
L
Nut
7,531
753
31
3
0
186,832
0
W
Chiron
9,483
948
46
5
0
199,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role