Player Matchup

Hou Yi
Hou Yi
Gold V
 
Hou Yi
Gold V
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Bronze II
 
Sobek
Bronze II
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold IV
Europeee
Cu Chulainn
Gold IV
Level 151
God Stats
9W - 5L
1,615 SR
Queue Stats
254W - 254L
1,435 MMR
Solo
Hera
Hera
Bronze II
GameDrake395431
Hera
Bronze II
Level 173
God Stats
2W - 6L
1,643 SR
Queue Stats
251W - 336L
587 MMR
Party 1
Freya
Freya
Gold I
OneShadyPigeon
Freya
Gold I
Level 183
God Stats
7W - 1L
1,500 SR
Queue Stats
311W - 319L
1,472 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 159
1,552 SR
1,299 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 74
1,504 SR
1,333 MMR
Medusa
Medusa
Silver V
 
Medusa
Silver V
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Bronze IV
 
Baron Samedi
Bronze IV
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold III
Bulljinja390
Fenrir
Gold III
Level 61
God Stats
66W - 52L
1,543 SR
Queue Stats
186W - 186L
1,488 MMR
Solo
Zeus
Zeus
Silver V
SxEyesGojo
Zeus
Silver V
Level 80
God Stats
7W - 9L
1,475 SR
Queue Stats
30W - 52L
685 MMR
Solo
Chaac
Chaac
Gold V
spxterz
Chaac
Gold V
Level 69
God Stats
4W - 6L
1,500 SR
Queue Stats
160W - 166L
1,495 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
6 / 1 / 1
7,209
801
5,846
5,782
1,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sobek
 
Sobek
9
2 / 1 / 2
5,818
646
2,337
6,711
4,147
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Cu Chulainn
Europeee
Cu Chulainn
11
1 / 1 / 0
6,482
720
3,821
5,945
3,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

9
1 / 1 / 0
4,765
529
758
4,023
959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 1 / 2
5,579
620
3,976
8,279
2,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
SolArachneKing ArthurNu Wa

VS

Bans
Ao KuangBacchusGilgameshChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
1 / 5 / 0
4,680
520
3,523
7,400
1,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
 
Baron Samedi
4
0 / 0 / 0
3,692
410
450
1,346
430
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
9
1 / 4 / 1
5,308
590
3,694
8,573
2,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 2 / 1
5,647
627
2,506
4,855
1,320
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chaac
spxterz
Chaac
8
1 / 1 / 0
4,620
513
2,182
4,027
2,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
12
Kills
4
5
Deaths
12
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
6
1
1
6.5
W
Sobek
 
Sobek
2
1
2
3
L
Medusa
 
Medusa
1
5
0
0.2
L
Baron Samedi
 
Baron Samedi
0
0
0
0
L
Fenrir
1
4
1
0.38
W
Cu Chulainn
Europeee
Cu Chulainn
1
1
0
1
W
1
1
0
1
W
2
1
2
3
L
1
2
1
0.75
L
Chaac
spxterz
Chaac
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,738
Damage
12,355
30,740
Taken
26,201
13,482
Mitigated
8,617
10,462
Healing
7,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
5,846
3,036
0
2,986
5,782
1,768
1,220
0
5,782
0
49,376
W
Sobek
 
Sobek
2,337
164
0
2,211
6,711
4,147
0
614
6,097
12,136
1,911
L
Medusa
 
Medusa
3,523
1,514
0
687
7,400
1,948
0
532
6,868
0
26,472
L
Baron Samedi
 
Baron Samedi
450
72
0
171
1,346
430
0
1,180
166
2,590
0
L
Fenrir
3,694
719
0
3,253
8,573
2,678
0
1,245
7,328
0
31,819
W
Cu Chulainn
Europeee
Cu Chulainn
3,821
665
0
973
5,945
3,829
124
0
5,700
5,062
45,465
W
758
486
0
1,659
4,023
959
0
1,920
2,103
17,689
547
W
3,976
1,316
0
2,633
8,279
2,779
0
396
7,883
36,602
0
L
2,506
285
0
1,344
4,855
1,320
0
3,842
1,013
31,879
1,143
L
Chaac
spxterz
Chaac
2,182
279
0
1,702
4,027
2,241
0
423
3,604
0
23,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,853
Gold Earned
23,947
295
Minions Killed
231
0
Camps Cleared
0
868,766
Distance Traveled
750,038
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,209
801
89
10
0
154,342
0
W
Sobek
5,818
646
20
2
0
176,583
0
L
Medusa
4,680
520
47
5
0
178,461
1
L
Baron Samedi
3,692
410
2
0
0
70,899
0
L
Fenrir
5,308
590
66
7
0
204,913
0
W
Cu Chulainn
6,482
720
93
10
0
191,035
0
W
Hera
4,765
529
35
4
0
144,191
0
W
Freya
5,579
620
58
6
0
202,615
0
L
Zeus
5,647
627
70
8
0
159,839
0
L
Chaac
4,620
513
46
5
0
135,926
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role