Player Matchup

Bastet
Bastet
Silver V
DagoTheBabo
Bastet
Silver V
Level 212
God Stats
139W - 118L
1,475 SR
Queue Stats
282W - 325L
659 MMR
Solo
Fafnir
Fafnir
Silver III
I-Bradx
Fafnir
Silver III
Level 158
God Stats
21W - 20L
1,443 SR
Queue Stats
475W - 501L
897 MMR
Solo
Mulan
Mulan
Silver IV
arbiwann
Mulan
Silver IV
Level 102
God Stats
28W - 21L
1,512 SR
Queue Stats
61W - 93L
1,059 MMR
Party 2
Skadi
Skadi
Silver IV
gabricallejonn
Skadi
Silver IV
Level 128
God Stats
9W - 7L
1,554 SR
Queue Stats
73W - 92L
852 MMR
Solo
Scylla
Scylla
Silver V
iSkyEagle
Scylla
Silver V
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 105L
832 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 138
1,497 SR
860 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 118
1,475 SR
952 MMR
Aphrodite
Aphrodite
Silver III
 
Aphrodite
Silver III
Level 213
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Silver II
Orbyt_StunZz
Sol
Silver II
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
320W - 351L
948 MMR
Solo
Gilgamesh
Gilgamesh
Silver V
SwrAdam
Gilgamesh
Silver V
Level 96
God Stats
4W - 4L
1,552 SR
Queue Stats
48W - 79L
739 MMR
Party 1
Fenrir
Fenrir
Silver III
rubenMAX24
Fenrir
Silver III
Level 84
God Stats
14W - 26L
1,321 SR
Queue Stats
125W - 141L
1,004 MMR
Solo
Xing Tian
Xing Tian
Bronze I
trudemp
Xing Tian
Bronze I
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 85L
569 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
14
5 / 3 / 2
8,305
519
8,402
12,572
4,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Fafnir
I-Bradx
Fafnir
10
1 / 3 / 6
7,884
493
6,237
12,400
14,380
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
arbiwann
Mulan
11
2 / 9 / 0
7,233
452
6,147
13,528
6,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
3 / 7 / 2
7,088
443
11,647
12,235
4,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Scylla
iSkyEagle
Scylla
13
0 / 6 / 1
7,482
468
6,395
11,216
3,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Cu ChulainnMercuryNeithHera

VS

Bans
LokiAo KuangAchillesBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
16
4 / 1 / 8
9,700
606
8,679
11,821
4,008
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 4 / 6
9,239
577
5,347
9,055
2,397
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
SwrAdam
Gilgamesh
16
10 / 1 / 5
10,699
669
13,801
17,248
16,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Fenrir
rubenMAX24
Fenrir
17
8 / 2 / 8
10,063
629
11,699
15,156
6,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
trudemp
Xing Tian
14
4 / 3 / 5
9,553
597
6,141
16,321
10,346
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
60
11
Kills
28
28
Deaths
11
11
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
4
1
8
8
L
Bastet
5
3
2
2
L
Fafnir
I-Bradx
Fafnir
1
3
6
1.33
W
2
4
6
1.25
W
Gilgamesh
SwrAdam
Gilgamesh
10
1
5
12.5
L
Mulan
arbiwann
Mulan
2
9
0
0.22
L
3
7
2
0.57
L
Scylla
iSkyEagle
Scylla
0
6
1
0.08
W
Fenrir
rubenMAX24
Fenrir
8
2
8
6
W
Xing Tian
trudemp
Xing Tian
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,828
Damage
45,667
61,951
Taken
69,601
32,690
Mitigated
39,650
13,208
Healing
27,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
8,679
1,090
2,869
8,017
11,821
4,008
1,350
3,480
7,903
63,638
1,038
L
Bastet
8,402
1,564
0
5,250
12,572
4,507
0
3,715
8,857
0
55,657
L
Fafnir
I-Bradx
Fafnir
6,237
1,868
0
3,110
12,400
14,380
0
5,797
6,603
20,316
0
W
5,347
2,793
0
3,023
9,055
2,397
5,498
1,145
7,910
62,649
3,920
W
Gilgamesh
SwrAdam
Gilgamesh
13,801
3,391
0
2,785
17,248
16,446
803
1,148
16,060
12,058
58,501
L
Mulan
arbiwann
Mulan
6,147
1,330
0
1,870
13,528
6,505
0
2,170
11,358
0
35,518
L
11,647
4,578
0
998
12,235
4,050
204
4,884
7,351
0
47,365
L
Scylla
iSkyEagle
Scylla
6,395
464
0
1,980
11,216
3,248
302
4,946
6,270
54,852
0
W
Fenrir
rubenMAX24
Fenrir
11,699
2,311
0
6,860
15,156
6,453
106
1,841
13,107
0
82,525
W
Xing Tian
trudemp
Xing Tian
6,141
700
143
3,472
16,321
10,346
366
4,947
11,248
19,422
644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,992
Gold Earned
49,254
356
Minions Killed
450
0
Camps Cleared
0
1,375,560
Distance Traveled
1,652,922
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,700
606
112
7
0
312,238
2
L
Bastet
8,305
519
97
6
0
346,471
2
L
Fafnir
7,884
493
22
1
0
234,227
3
W
Sol
9,239
577
119
7
0
307,068
0
W
Gilgamesh
10,699
669
99
6
0
330,702
4
L
Mulan
7,233
452
62
4
0
189,200
0
L
Skadi
7,088
443
72
5
0
305,086
0
L
Scylla
7,482
468
103
6
0
300,576
0
W
Fenrir
10,063
629
103
6
0
364,112
0
W
Xing Tian
9,553
597
17
1
0
338,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role