Player Matchup

Medusa
Medusa
 
Medusa
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
FATEWEAV3R
King Arthur
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 44L
1,499 Elo+
Solo
Maui
Maui
KonungGame
Maui
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 9L
1,701 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Vopol2023
Ah Muzen Cab
Level 47
God Stats
4W - 1L
1,744 SR
Queue Stats
176W - 165L
1,533 Elo+
Solo
Agni
Agni
martinicastro
Agni
Level 158
God Stats
3W - 5L
1,716 SR
Queue Stats
459W - 291L
1,570 Elo+
Solo
Team Averages
Level 100
1,592 SR
1,561 Elo+

VS

Team Averages
Level 160
1,430 SR
1,488 Elo+
Hades
Hades
BrotUndSaft
Hades
Level 171
God Stats
2W - 2L
1,500 SR
Queue Stats
145W - 159L
1,484 Elo+
Solo
Cernunnos
Cernunnos
TheHungryBoo
Cernunnos
Level 176
God Stats
0W - 1L
1,314 SR
Queue Stats
143W - 146L
1,528 Elo+
Party 2
Achilles
Achilles
Tu_Padre_O_0777
Achilles
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 38L
1,384 Elo+
Solo
Scylla
Scylla
l Donqe
Scylla
Level 158
God Stats
4W - 7L
1,526 SR
Queue Stats
271W - 297L
1,516 Elo+
Solo
Raijin
Raijin
tchala5
Raijin
Level 169
God Stats
0W - 1L
1,312 SR
Queue Stats
106W - 101L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
4 / 0 / 1
6,225
1,245
4,181
2,591
844
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
FATEWEAV3R
King Arthur
8
1 / 1 / 3
5,375
1,075
1,077
3,612
2,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

11
2 / 0 / 5
6,361
1,272
2,368
3,331
2,260
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Muzen Cab
Vopol2023
Ah Muzen Cab
11
2 / 0 / 3
6,254
1,251
4,638
2,626
969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

9
0 / 0 / 6
5,745
1,149
2,813
2,025
712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
4,743
949
1,105
2,853
1,575
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cernunnos
TheHungryBoo
Cernunnos
10
1 / 1 / 0
5,001
1,000
1,957
3,943
1,108
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
5
0 / 1 / 0
4,339
868
0
1,233
772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
l Donqe
Scylla
10
0 / 3 / 0
4,924
985
1,714
4,369
1,266
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
tchala5
Raijin
8
0 / 3 / 1
4,557
911
1,168
3,223
851
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
9
Kills
1
1
Deaths
9
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
0
1
4.5
L
0
1
1
0.5
W
King Arthur
FATEWEAV3R
King Arthur
1
1
3
2.5
W
2
0
5
4.5
L
Cernunnos
TheHungryBoo
Cernunnos
1
1
0
1
L
Achilles
0
1
0
0
W
Ah Muzen Cab
Vopol2023
Ah Muzen Cab
2
0
3
3.5
L
Scylla
l Donqe
Scylla
0
3
0
0
W
0
0
6
3
L
Raijin
tchala5
Raijin
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,077
Damage
5,944
14,185
Taken
15,621
6,928
Mitigated
5,572
6,288
Healing
3,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
4,181
215
763
990
2,591
844
687
373
2,218
0
16,419
L
1,105
116
340
920
2,853
1,575
0
587
2,192
4,297
271
W
King Arthur
FATEWEAV3R
King Arthur
1,077
129
320
613
3,612
2,143
78
1,296
2,316
0
1,643
W
2,368
63
851
1,596
3,331
2,260
52
1,417
1,914
4,817
0
L
Cernunnos
TheHungryBoo
Cernunnos
1,957
203
0
1,314
3,943
1,108
0
776
3,131
0
7,480
L
Achilles
0
0
0
0
1,233
772
0
326
874
0
714
W
Ah Muzen Cab
Vopol2023
Ah Muzen Cab
4,638
363
0
490
2,626
969
40
234
2,392
0
12,280
L
Scylla
l Donqe
Scylla
1,714
31
0
1,145
4,369
1,266
0
1,820
2,549
8,664
0
W
2,813
54
44
621
2,025
712
511
475
1,550
6,101
839
L
Raijin
tchala5
Raijin
1,168
39
0
65
3,223
851
0
1,509
1,681
3,287
192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,960
Gold Earned
23,564
64
Minions Killed
42
0
Camps Cleared
0
498,201
Distance Traveled
386,703
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,225
1,245
15
3
0
117,748
0
L
Hades
4,743
949
7
1
0
91,685
0
W
King Arthur
5,375
1,075
2
0
0
95,448
0
W
Maui
6,361
1,272
3
1
0
105,845
0
L
Cernunnos
5,001
1,000
9
2
0
85,958
0
L
Achilles
4,339
868
3
1
0
29,751
0
W
Ah Muzen Cab
6,254
1,251
22
4
0
85,948
0
L
Scylla
4,924
985
15
3
0
93,570
0
W
Agni
5,745
1,149
22
4
0
93,212
0
L
Raijin
4,557
911
8
2
0
85,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role