Player Matchup

Artio
Artio
Aaouf
Artio
Level 41
God Stats
0W - 2L
1,809 SR
Queue Stats
27W - 43L
1,629 Elo+
Solo
Yemoja
Yemoja
Sarah901
Yemoja
Level 17
God Stats
2W - 5L
1,220 SR
Queue Stats
3W - 5L
1,239 Elo+
Party 1
Artemis
Artemis
alexis33138
Artemis
Level 67
God Stats
59W - 66L
1,406 SR
Queue Stats
163W - 175L
1,376 Elo+
Solo
Arachne
Arachne
pinksquiggle912
Arachne
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,179 Elo+
Party 1
Bellona
Bellona
trooners
Bellona
Level 108
God Stats
2W - 2L
1,690 SR
Queue Stats
149W - 163L
1,469 Elo+
Solo
Team Averages
Level 67
1,525 SR
1,378 Elo+

VS

Team Averages
Level 108
1,568 SR
1,451 Elo+
Kuzenbo
Kuzenbo
CHRISTOS_M3
Kuzenbo
Level 160
God Stats
4W - 1L
1,665 SR
Queue Stats
78W - 89L
1,420 Elo+
Party 2
Chronos
Chronos
CNDGScylla
Chronos
Level 141
God Stats
7W - 5L
1,553 SR
Queue Stats
131W - 125L
1,442 Elo+
Party 2
Mulan
Mulan
doomspon087
Mulan
Level 61
God Stats
3W - 2L
1,590 SR
Queue Stats
177W - 157L
1,462 Elo+
Solo
Zhong Kui
Zhong Kui
hasheeshyeahyeah
Zhong Kui
Level 134
God Stats
39W - 27L
1,561 SR
Queue Stats
134W - 130L
1,530 Elo+
Solo
Poseidon
Poseidon
scrat83z
Poseidon
Level 44
God Stats
3W - 1L
1,470 SR
Queue Stats
56W - 59L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Aaouf
Artio
8
1 / 3 / 1
5,196
472
981
9,861
6,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
Sarah901
Yemoja
10
0 / 1 / 0
5,804
528
761
5,126
2,503
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
alexis33138
Artemis
8
0 / 3 / 2
4,734
430
2,527
4,194
1,227
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 3 / 0
5,071
461
1,527
7,524
2,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bellona
trooners
Bellona
11
5 / 3 / 0
7,133
648
4,137
10,078
5,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CHRISTOS_M3
Kuzenbo
11
1 / 0 / 10
6,986
635
3,345
3,996
3,197
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Chronos
CNDGScylla
Chronos
13
6 / 0 / 4
6,887
626
8,767
4,684
1,470
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 5 / 1
5,107
464
1,643
7,516
2,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Zhong Kui
10
2 / 2 / 3
6,252
568
5,268
4,467
3,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Poseidon
scrat83z
Poseidon
12
4 / 0 / 0
6,876
625
3,077
2,157
547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
7
Kills
13
13
Deaths
7
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Artio
Aaouf
Artio
1
3
1
0.5
W
Kuzenbo
CHRISTOS_M3
Kuzenbo
1
0
10
6
W
Chronos
CNDGScylla
Chronos
6
0
4
8
L
Yemoja
Sarah901
Yemoja
0
1
0
0
L
Artemis
alexis33138
Artemis
0
3
2
0.33
W
0
5
1
0.1
W
Zhong Kui
2
2
3
1.75
L
1
3
0
0.33
W
Poseidon
scrat83z
Poseidon
4
0
0
4
L
Bellona
trooners
Bellona
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,933
Damage
22,100
36,783
Taken
22,820
18,662
Mitigated
10,903
9,120
Healing
6,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Aaouf
Artio
981
58
160
2,639
9,861
6,961
0
5,953
3,908
11,433
0
W
Kuzenbo
CHRISTOS_M3
Kuzenbo
3,345
1,478
0
852
3,996
3,197
160
373
3,623
16,198
2,095
W
Chronos
CNDGScylla
Chronos
8,767
3,254
0
2,674
4,684
1,470
0
331
4,353
46,318
2,453
L
Yemoja
Sarah901
Yemoja
761
0
538
354
5,126
2,503
0
3,779
1,347
26,779
1,235
L
Artemis
alexis33138
Artemis
2,527
619
0
546
4,194
1,227
0
2,952
1,242
0
18,505
W
1,643
523
0
1,444
7,516
2,448
0
0
7,516
0
26,843
W
Zhong Kui
5,268
1,964
0
1,416
4,467
3,241
265
463
4,004
37,496
12,159
L
1,527
1,389
0
1,296
7,524
2,463
0
3,145
4,379
0
23,564
W
Poseidon
scrat83z
Poseidon
3,077
514
0
0
2,157
547
0
575
1,582
43,108
0
L
Bellona
trooners
Bellona
4,137
1,740
0
3,587
10,078
5,508
168
3,288
6,790
0
40,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,938
Gold Earned
32,108
212
Minions Killed
347
0
Camps Cleared
0
1,063,477
Distance Traveled
1,024,564
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,196
472
17
2
0
196,747
4
W
Kuzenbo
6,986
635
31
3
0
197,832
0
W
Chronos
6,887
626
76
7
0
237,021
0
L
Yemoja
5,804
528
51
5
0
200,781
0
L
Artemis
4,734
430
31
3
0
203,529
5
W
Mulan
5,107
464
44
4
0
152,695
0
W
Zhong Kui
6,252
568
88
8
0
197,191
2
L
Arachne
5,071
461
38
3
0
270,473
0
W
Poseidon
6,876
625
108
10
0
239,825
0
L
Bellona
7,133
648
75
7
0
191,947
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role