Player Matchup

Cerberus
Cerberus
TrueCow287
Cerberus
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
141W - 101L
1,672 Elo+
Party 2
Vulcan
Vulcan
Zilotrain
Vulcan
Level 123
God Stats
4W - 0L
1,838 SR
Queue Stats
97W - 92L
1,545 Elo+
Party 1
Xbalanque
Xbalanque
iF6at10min
Xbalanque
Level 143
God Stats
22W - 7L
1,848 SR
Queue Stats
1,000W - 939L
1,527 Elo+
Party 1
Lancelot
Lancelot
myonnoise
Lancelot
Level 125
God Stats
2W - 1L
1,275 SR
Queue Stats
92W - 75L
1,600 Elo+
Party 2
Mulan
Mulan
notXcalibur
Mulan
Level 91
God Stats
10W - 6L
1,500 SR
Queue Stats
298W - 285L
1,428 Elo+
Solo
Team Averages
Level 120
1,592 SR
1,554 Elo+

VS

Team Averages
Level 117
1,598 SR
1,631 Elo+
Hades
Hades
LeftySV
Hades
Level 119
God Stats
3W - 6L
1,367 SR
Queue Stats
217W - 209L
1,487 Elo+
Solo
Tyr
Tyr
PraetorXs
Tyr
Level 82
God Stats
1W - 3L
1,442 SR
Queue Stats
361W - 324L
1,554 Elo+
Solo
Anhur
Anhur
Raistln
Anhur
Level 68
God Stats
11W - 4L
1,991 SR
Queue Stats
32W - 5L
1,962 Elo+
Solo
Sylvanus
Sylvanus
TransBearPig
Sylvanus
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
234W - 210L
1,565 Elo+
Solo
Mercury
Mercury
christownian
Mercury
Level 157
God Stats
4W - 3L
1,692 SR
Queue Stats
227W - 194L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
TrueCow287
Cerberus
10
3 / 0 / 4
6,127
613
3,408
6,691
3,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Vulcan
Zilotrain
Vulcan
12
5 / 0 / 1
7,189
719
5,886
3,225
1,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
iF6at10min
Xbalanque
11
2 / 1 / 2
6,482
648
4,132
3,352
819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Lancelot
myonnoise
Lancelot
11
2 / 1 / 2
5,746
575
4,702
7,236
2,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 1 / 1
6,081
608
3,541
7,391
5,117
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
LeftySV
Hades
10
1 / 3 / 0
5,386
539
2,920
7,456
1,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 1 / 0
5,263
526
3,813
7,459
7,218
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anhur
Raistln
Anhur
6
1 / 2 / 0
4,466
447
4,108
3,842
766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
TransBearPig
Sylvanus
9
0 / 3 / 1
4,915
492
2,150
7,106
2,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
christownian
Mercury
10
0 / 3 / 1
4,986
499
1,379
8,793
2,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
12
Kills
3
3
Deaths
12
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hades
LeftySV
Hades
1
3
0
0.33
L
1
1
0
1
L
Anhur
Raistln
Anhur
1
2
0
0.5
L
Sylvanus
TransBearPig
Sylvanus
0
3
1
0.17
W
Cerberus
TrueCow287
Cerberus
3
0
4
5
W
Vulcan
Zilotrain
Vulcan
5
0
1
5.5
L
Mercury
christownian
Mercury
0
3
1
0.17
W
Xbalanque
iF6at10min
Xbalanque
2
1
2
3
W
Lancelot
myonnoise
Lancelot
2
1
2
3
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,669
Damage
14,370
27,895
Taken
34,656
13,182
Mitigated
14,538
10,935
Healing
13,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
LeftySV
Hades
2,920
164
60
2,686
7,456
1,957
0
4,542
2,679
31,549
1,746
L
3,813
550
0
3,326
7,459
7,218
0
0
7,459
1,636
26,461
L
Anhur
Raistln
Anhur
4,108
2,391
0
1,046
3,842
766
0
955
2,887
0
17,111
L
Sylvanus
TransBearPig
Sylvanus
2,150
675
326
1,593
7,106
2,472
0
1,336
5,770
18,746
5,898
W
Cerberus
TrueCow287
Cerberus
3,408
323
0
3,450
6,691
3,771
0
1,702
4,989
14,435
191
W
Vulcan
Zilotrain
Vulcan
5,886
233
0
500
3,225
1,052
212
1,670
1,555
47,701
0
L
Mercury
christownian
Mercury
1,379
465
0
4,192
8,793
2,125
0
2,168
6,567
0
32,353
W
Xbalanque
iF6at10min
Xbalanque
4,132
1,212
0
1,605
3,352
819
982
288
3,064
0
45,252
W
Lancelot
myonnoise
Lancelot
4,702
1,300
0
2,957
7,236
2,423
0
1,219
6,017
0
46,447
W
3,541
891
0
2,423
7,391
5,117
164
427
6,964
0
36,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,625
Gold Earned
25,016
377
Minions Killed
283
0
Camps Cleared
0
1,046,678
Distance Traveled
875,188
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
5,386
539
86
9
0
199,083
0
L
Tyr
5,263
526
47
5
0
169,695
0
L
Anhur
4,466
447
25
3
0
109,432
0
L
Sylvanus
4,915
492
56
6
0
175,281
0
W
Cerberus
6,127
613
33
3
0
214,661
3
W
Vulcan
7,189
719
91
9
0
203,492
1
L
Mercury
4,986
499
69
7
0
221,697
2
W
Xbalanque
6,482
648
86
9
0
177,405
0
W
Lancelot
5,746
575
87
9
0
252,738
0
W
Mulan
6,081
608
80
8
0
198,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role