Player Matchup

Raijin
Raijin
 
Raijin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
EP1DEM1CRWBY
Hera
Level 155
God Stats
2W - 0L
1,919 SR
Queue Stats
180W - 199L
1,493 Elo+
Party 1
Arachne
Arachne
LXXIVLaunch
Arachne
Level 155
God Stats
26W - 26L
1,435 SR
Queue Stats
502W - 529L
1,491 Elo+
Party 1
Kukulkan
Kukulkan
literalterror
Kukulkan
Level 100
God Stats
2W - 2L
1,500 SR
Queue Stats
88W - 91L
1,427 Elo+
Solo
Discordia
Discordia
rkcronos
Discordia
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 10L
1,648 Elo+
Solo
Team Averages
Level 136
1,571 SR
1,512 Elo+

VS

Team Averages
Level 82
1,514 SR
1,411 Elo+
Sylvanus
Sylvanus
Cranye NYC
Sylvanus
Level 74
God Stats
3W - 3L
1,500 SR
Queue Stats
379W - 368L
1,433 Elo+
Solo
Olorun
Olorun
DATAZAK
Olorun
Level 58
God Stats
19W - 22L
1,437 SR
Queue Stats
262W - 284L
1,420 Elo+
Solo
Hel
Hel
Mioksd
Hel
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,451 Elo+
Solo
Amaterasu
Amaterasu
S1d3Zh0w
Amaterasu
Level 82
God Stats
2W - 3L
1,415 SR
Queue Stats
6W - 14L
1,312 Elo+
Solo
Ishtar
Ishtar
TinyToastGhost
Ishtar
Level 155
God Stats
0W - 1L
1,719 SR
Queue Stats
19W - 29L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
1 / 1 / 7
8,267
1,033
4,837
6,418
2,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
5 / 0 / 4
9,071
1,134
13,146
5,061
1,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
LXXIVLaunch
Arachne
14
4 / 0 / 7
9,060
1,133
5,424
5,009
3,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
literalterror
Kukulkan
14
1 / 2 / 8
8,647
1,081
7,227
3,903
1,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
rkcronos
Discordia
14
1 / 3 / 5
8,049
1,006
3,813
5,180
1,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

310

VS

Team 2 Tickets

261

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Cranye NYC
Sylvanus
13
2 / 3 / 2
8,125
1,016
3,689
9,546
9,350
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Olorun
DATAZAK
Olorun
12
0 / 0 / 0
6,802
850
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hel
Mioksd
Hel
14
3 / 2 / 3
8,932
1,117
7,517
9,147
3,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Amaterasu
S1d3Zh0w
Amaterasu
13
0 / 5 / 3
8,114
1,014
3,034
10,463
8,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
1 / 3 / 3
8,453
1,057
7,343
10,482
3,635
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
17
12
Kills
6
6
Deaths
13
31
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
1
1
7
4.5
L
Sylvanus
Cranye NYC
Sylvanus
2
3
2
1
L
Olorun
DATAZAK
Olorun
0
0
0
0
W
5
0
4
7
W
Arachne
LXXIVLaunch
Arachne
4
0
7
7.5
L
Hel
Mioksd
Hel
3
2
3
2.25
L
Amaterasu
S1d3Zh0w
Amaterasu
0
5
3
0.3
L
1
3
3
0.83
W
Kukulkan
literalterror
Kukulkan
1
2
8
2.5
W
Discordia
rkcronos
Discordia
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,447
Damage
21,583
25,571
Taken
39,638
10,321
Mitigated
25,081
2,372
Healing
11,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
4,837
924
0
0
6,418
2,226
0
3,346
3,072
14,745
661
L
Sylvanus
Cranye NYC
Sylvanus
3,689
589
341
682
9,546
9,350
0
6,719
2,827
9,598
740
L
Olorun
DATAZAK
Olorun
0
0
0
0
0
0
0
0
0
0
0
W
13,146
2,555
0
312
5,061
1,748
0
1,797
3,264
23,930
0
W
Arachne
LXXIVLaunch
Arachne
5,424
3,755
0
1,733
5,009
3,388
0
2,722
2,287
0
10,818
L
Hel
Mioksd
Hel
7,517
807
3,165
3,677
9,147
3,329
0
6,650
2,497
35,314
0
L
Amaterasu
S1d3Zh0w
Amaterasu
3,034
722
0
1,539
10,463
8,767
0
7,681
2,782
0
5,670
L
7,343
3,889
0
1,823
10,482
3,635
0
7,714
2,768
0
38,254
W
Kukulkan
literalterror
Kukulkan
7,227
683
0
0
3,903
1,534
0
1,195
2,708
33,929
0
W
Discordia
rkcronos
Discordia
3,813
95
0
327
5,180
1,425
0
2,104
3,076
12,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,094
Gold Earned
40,426
162
Minions Killed
158
8
Camps Cleared
3
721,312
Distance Traveled
523,991
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,267
1,033
22
3
0
138,724
0
L
Sylvanus
8,125
1,016
8
1
1
91,448
0
L
Olorun
6,802
850
0
0
0
13,007
0
W
Hera
9,071
1,134
30
4
2
151,917
0
W
Arachne
9,060
1,133
16
2
3
163,137
0
L
Hel
8,932
1,117
75
9
0
161,977
0
L
Amaterasu
8,114
1,014
7
1
0
118,359
0
L
Ishtar
8,453
1,057
68
9
2
139,200
0
W
Kukulkan
8,647
1,081
66
8
2
135,071
0
W
Discordia
8,049
1,006
28
4
1
132,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role