Player Matchup

Hun Batz
Hun Batz
AcUrAz_69
Hun Batz
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 69L
1,469 Elo+
Solo
Baron Samedi
Baron Samedi
DryestBison8007
Baron Samedi
Level 112
God Stats
7W - 6L
1,316 SR
Queue Stats
34W - 29L
1,473 Elo+
Party 2
Nike
Nike
Lord89142915
Nike
Level 14
God Stats
2W - 1L
1,699 SR
Queue Stats
103W - 114L
1,361 Elo+
Party 2
Team Averages
Level 94
1,505 SR
1,434 Elo+

VS

Team Averages
Level 52
1,498 SR
1,430 Elo+
Medusa
Medusa
TheMonopoliMan
Medusa
Level 67
God Stats
22W - 9L
1,733 SR
Queue Stats
132W - 130L
1,472 Elo+
Party 1
Gilgamesh
Gilgamesh
neiladayas
Gilgamesh
Level 43
God Stats
6W - 8L
1,343 SR
Queue Stats
204W - 197L
1,414 Elo+
Party 1
Discordia
Discordia
robertobaezc
Discordia
Level 47
God Stats
63W - 79L
1,417 SR
Queue Stats
79W - 98L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AcUrAz_69
Hun Batz
15
7 / 2 / 2
9,173
1,019
7,032
8,849
3,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Baron Samedi
DryestBison8007
Baron Samedi
12
2 / 2 / 8
7,488
832
3,078
4,039
1,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 4 / 6
6,642
738
3,076
5,776
3,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 2
8,915
991
4,964
8,190
2,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
neiladayas
Gilgamesh
13
3 / 4 / 4
7,864
874
2,972
8,640
6,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Discordia
robertobaezc
Discordia
14
1 / 1 / 6
8,350
928
5,674
3,641
1,007
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
20
10
Kills
8
8
Deaths
10
16
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
AcUrAz_69
Hun Batz
7
2
2
4
L
Baron Samedi
DryestBison8007
Baron Samedi
2
2
8
3
L
1
4
6
1
W
4
5
2
1
W
Gilgamesh
neiladayas
Gilgamesh
3
4
4
1.25
W
Discordia
robertobaezc
Discordia
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,186
Damage
13,610
18,664
Taken
20,471
8,104
Mitigated
9,887
3,310
Healing
3,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
AcUrAz_69
Hun Batz
7,032
906
0
607
8,849
3,519
0
3,551
5,087
0
28,755
L
Baron Samedi
DryestBison8007
Baron Samedi
3,078
200
185
1,772
4,039
1,306
54
1,242
2,785
12,837
0
L
3,076
508
0
746
5,776
3,279
0
937
4,623
0
7,299
W
4,964
2,469
0
2,313
8,190
2,709
2,438
1,521
6,479
0
43,929
W
Gilgamesh
neiladayas
Gilgamesh
2,972
496
112
900
8,640
6,171
300
1,580
6,928
0
6,552
W
Discordia
robertobaezc
Discordia
5,674
577
0
519
3,641
1,007
555
266
3,375
26,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,303
Gold Earned
25,129
83
Minions Killed
117
0
Camps Cleared
0
396,603
Distance Traveled
504,035
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,173
1,019
56
6
0
156,202
2
L
Baron Samedi
7,488
832
16
2
0
121,893
0
L
Nike
6,642
738
11
1
0
118,508
2
W
Medusa
8,915
991
64
7
0
158,738
0
W
Gilgamesh
7,864
874
6
1
0
175,799
0
W
Discordia
8,350
928
47
5
0
169,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role