Player Matchup

Jormungandr
Jormungandr
Silver III
GuMeRLH
Jormungandr
Silver III
Level 154
God Stats
9W - 7L
1,780 SR
Queue Stats
66W - 70L
1,375 MMR
Solo
Discordia
Discordia
Silver I
JBMorato
Discordia
Silver I
Level 148
God Stats
1W - 3L
1,679 SR
Queue Stats
33W - 44L
1,367 MMR
Solo
Danzaburou
Danzaburou
Bronze III
RobSharb
Danzaburou
Bronze III
Level 82
God Stats
1W - 4L
1,602 SR
Queue Stats
4W - 12L
1,445 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 128
1,687 SR
1,396 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 118
1,605 SR
1,400 MMR
Geb
Geb
Gold IV
BigPike
Geb
Gold IV
Level 87
God Stats
20W - 15L
1,669 SR
Queue Stats
205W - 244L
1,314 MMR
Solo
Medusa
Medusa
Platinum IV
Nindor
Medusa
Platinum IV
Level 177
God Stats
17W - 11L
1,689 SR
Queue Stats
58W - 68L
1,483 MMR
Solo
Agni
Agni
Silver II
aldapa79
Agni
Silver II
Level 90
God Stats
10W - 3L
1,457 SR
Queue Stats
62W - 72L
1,402 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GuMeRLH
Jormungandr
13
0 / 4 / 4
7,741
704
8,180
10,807
9,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Discordia
JBMorato
Discordia
15
4 / 6 / 1
9,518
865
5,766
8,195
2,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
RobSharb
Danzaburou
14
1 / 5 / 3
8,966
815
7,552
10,541
2,960
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AnubisAchillesYmirKuzenboNike

VS

Bans
HerculesCerberusAresShivaCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
16
5 / 0 / 10
9,585
871
7,462
12,024
11,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
Nindor
Medusa
16
5 / 1 / 7
10,258
933
12,111
10,215
3,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
15
5 / 4 / 8
9,861
896
7,097
7,623
2,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
5
Kills
15
15
Deaths
5
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Geb
5
0
10
10
L
Jormungandr
GuMeRLH
Jormungandr
0
4
4
0.5
L
Discordia
JBMorato
Discordia
4
6
1
0.75
W
Medusa
Nindor
Medusa
5
1
7
8.5
L
Danzaburou
RobSharb
Danzaburou
1
5
3
0.5
W
Agni
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,498
Damage
26,670
29,543
Taken
29,862
14,383
Mitigated
17,887
3,625
Healing
6,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
7,462
1,134
0
3,061
12,024
11,242
199
3,742
8,000
18,543
151
L
Jormungandr
GuMeRLH
Jormungandr
8,180
935
323
1,412
10,807
9,080
0
5,228
5,278
13,704
0
L
Discordia
JBMorato
Discordia
5,766
96
0
290
8,195
2,343
0
3,281
4,740
37,701
671
W
Medusa
Nindor
Medusa
12,111
2,693
0
2,290
10,215
3,945
717
4,048
5,908
0
50,781
L
Danzaburou
RobSharb
Danzaburou
7,552
2,496
0
1,600
10,541
2,960
0
4,986
5,103
0
26,220
W
Agni
7,097
525
0
965
7,623
2,700
0
4,969
2,165
25,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,225
Gold Earned
29,704
124
Minions Killed
159
0
Camps Cleared
0
613,221
Distance Traveled
663,141
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,585
871
22
2
0
226,557
0
L
Jormungandr
7,741
704
12
1
0
225,485
5
L
Discordia
9,518
865
70
6
0
194,266
0
W
Medusa
10,258
933
93
8
0
235,114
0
L
Danzaburou
8,966
815
42
4
0
193,470
0
W
Agni
9,861
896
44
4
0
201,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role