Player Matchup

Loki
Loki
Dogduh
Loki
Level 159
God Stats
1W - 2L
1,490 SR
Queue Stats
197W - 145L
1,590 Elo+
Solo
Cthulhu
Cthulhu
HuyOmely
Cthulhu
Level 68
God Stats
5W - 4L
1,634 SR
Queue Stats
261W - 254L
1,621 Elo+
Solo
Raijin
Raijin
JacMally
Raijin
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,216 Elo+
Party 2
Nox
Nox
Toraque
Nox
Level 157
God Stats
0W - 3L
1,212 SR
Queue Stats
56W - 27L
1,752 Elo+
Solo
Cupid
Cupid
lysos666
Cupid
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 109
1,467 SR
1,536 Elo+

VS

Team Averages
Level 145
1,593 SR
1,622 Elo+
Sobek
Sobek
 
Sobek
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Mcdepression
Baron Samedi
Level 156
God Stats
8W - 1L
1,757 SR
Queue Stats
699W - 115L
1,937 Elo+
Party 1
Heimdallr
Heimdallr
SharperGnome78
Heimdallr
Level 159
God Stats
1W - 0L
1,748 SR
Queue Stats
21W - 29L
1,516 Elo+
Solo
Discordia
Discordia
Teddy_Slayer69
Discordia
Level 146
God Stats
3W - 3L
1,539 SR
Queue Stats
316W - 305L
1,546 Elo+
Solo
Xbalanque
Xbalanque
deutschenacht
Xbalanque
Level 136
God Stats
2W - 3L
1,422 SR
Queue Stats
122W - 130L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Dogduh
Loki
15
8 / 7 / 5
8,928
893
8,458
10,629
7,900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
HuyOmely
Cthulhu
14
1 / 4 / 10
7,487
749
11,484
12,258
11,334
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Raijin
JacMally
Raijin
13
1 / 5 / 10
7,681
768
9,442
10,542
4,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nox
17
4 / 2 / 7
8,946
895
6,660
7,355
3,388
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
lysos666
Cupid
12
1 / 6 / 8
7,394
739
4,708
9,999
4,078
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
3 / 4 / 16
9,408
941
7,485
15,108
15,274
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baron Samedi
Mcdepression
Baron Samedi
17
9 / 1 / 9
10,134
1,013
12,469
9,161
4,399
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heimdallr
SharperGnome78
Heimdallr
17
8 / 2 / 10
10,161
1,016
11,813
8,821
3,594
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
Teddy_Slayer69
Discordia
14
3 / 4 / 16
8,680
868
9,862
6,960
2,580
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Xbalanque
deutschenacht
Xbalanque
14
1 / 4 / 12
8,197
820
5,448
8,544
2,972
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
87
15
Kills
24
24
Deaths
15
40
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
3
4
16
2.75
L
Loki
Dogduh
Loki
8
7
5
1.5
L
Cthulhu
HuyOmely
Cthulhu
1
4
10
1.5
L
Raijin
JacMally
Raijin
1
5
10
1.2
W
Baron Samedi
Mcdepression
Baron Samedi
9
1
9
13.5
W
Heimdallr
SharperGnome78
Heimdallr
8
2
10
6.5
W
Discordia
Teddy_Slayer69
Discordia
3
4
16
2.75
L
Nox
4
2
7
3.75
W
Xbalanque
deutschenacht
Xbalanque
1
4
12
1.75
L
Cupid
lysos666
Cupid
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,752
Damage
47,077
50,783
Taken
48,594
30,867
Mitigated
28,819
11,719
Healing
17,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
7,485
288
2,335
4,056
15,108
15,274
27
6,695
8,413
13,592
1,560
L
Loki
Dogduh
Loki
8,458
1,331
467
258
10,629
7,900
0
4,496
6,133
0
15,836
L
Cthulhu
HuyOmely
Cthulhu
11,484
187
959
1,523
12,258
11,334
0
5,952
6,306
20,625
547
L
Raijin
JacMally
Raijin
9,442
556
335
2,786
10,542
4,167
0
6,596
3,946
19,358
0
W
Baron Samedi
Mcdepression
Baron Samedi
12,469
805
2,697
3,184
9,161
4,399
320
4,975
4,186
22,018
761
W
Heimdallr
SharperGnome78
Heimdallr
11,813
6,204
995
2,035
8,821
3,594
355
5,979
2,842
0
29,910
W
Discordia
Teddy_Slayer69
Discordia
9,862
327
759
515
6,960
2,580
0
3,868
3,092
17,144
0
L
Nox
6,660
76
441
500
7,355
3,388
0
5,322
2,033
17,778
295
W
Xbalanque
deutschenacht
Xbalanque
5,448
2,625
250
664
8,544
2,972
687
5,432
3,112
0
13,444
L
Cupid
lysos666
Cupid
4,708
2,466
1,666
2,784
9,999
4,078
0
6,365
3,634
0
10,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,436
Gold Earned
46,580
94
Minions Killed
128
0
Camps Cleared
0
1,066,049
Distance Traveled
967,921
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,408
941
16
2
0
205,355
0
L
Loki
8,928
893
8
1
0
248,304
0
L
Cthulhu
7,487
749
17
2
0
223,383
0
L
Raijin
7,681
768
18
2
0
202,142
0
W
Baron Samedi
10,134
1,013
20
2
0
196,263
0
W
Heimdallr
10,161
1,016
54
5
0
181,966
0
W
Discordia
8,680
868
16
2
0
215,191
0
L
Nox
8,946
895
39
4
0
223,551
0
W
Xbalanque
8,197
820
22
2
0
169,146
0
L
Cupid
7,394
739
12
1
0
168,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role