Player Matchup

Ah Muzen Cab
Ah Muzen Cab
FeinNiX
Ah Muzen Cab
Level 108
God Stats
7W - 3L
1,700 SR
Queue Stats
51W - 54L
1,379 Elo+
Solo
Chang'e
Chang'e
Jacon007
Chang'e
Level 117
God Stats
2W - 2L
1,802 SR
Queue Stats
66W - 64L
1,547 Elo+
Party 2
Thanatos
Thanatos
Letepichia4069
Thanatos
Level 29
God Stats
5W - 6L
1,265 SR
Queue Stats
107W - 120L
1,275 Elo+
Party 1
Sun Wukong
Sun Wukong
Maniac848
Sun Wukong
Level 128
God Stats
19W - 15L
1,565 SR
Queue Stats
85W - 98L
1,534 Elo+
Party 2
Ymir
Ymir
nebulosouchiha
Ymir
Level 81
God Stats
11W - 5L
1,352 SR
Queue Stats
76W - 85L
1,275 Elo+
Party 1
Team Averages
Level 93
1,537 SR
1,402 Elo+

VS

Team Averages
Level 93
1,454 SR
1,449 Elo+
Izanami
Izanami
 
Izanami
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
JiyantDeck
Cthulhu
Level 43
God Stats
48W - 50L
1,571 SR
Queue Stats
54W - 59L
1,494 Elo+
Solo
The Morrigan
The Morrigan
Mooseyman87
The Morrigan
Level 127
God Stats
1W - 2L
1,509 SR
Queue Stats
118W - 120L
1,467 Elo+
Solo
Amaterasu
Amaterasu
trent_wrighteous
Amaterasu
Level 180
God Stats
26W - 24L
1,588 SR
Queue Stats
403W - 408L
1,450 Elo+
Solo
Ra
Ra
xllSnakellx
Ra
Level 34
God Stats
36W - 43L
1,104 SR
Queue Stats
101W - 100L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
FeinNiX
Ah Muzen Cab
10
2 / 1 / 3
5,659
514
5,723
4,820
1,328
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Jacon007
Chang'e
13
6 / 0 / 2
7,387
672
7,028
6,805
1,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thanatos
10
2 / 3 / 6
5,834
530
5,423
8,264
2,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
Maniac848
Sun Wukong
13
5 / 1 / 1
7,809
710
5,627
6,771
3,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

9
3 / 2 / 0
5,271
479
3,522
6,947
4,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
1 / 3 / 3
5,198
473
3,428
6,787
1,690
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
JiyantDeck
Cthulhu
8
1 / 2 / 1
5,514
501
2,956
9,509
5,029
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

The Morrigan
Mooseyman87
The Morrigan
9
2 / 5 / 1
5,239
476
4,447
7,088
1,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
12
2 / 3 / 0
5,759
524
2,770
11,114
5,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
1 / 5 / 1
5,215
474
3,531
6,754
1,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
18
Kills
7
7
Deaths
18
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
3
3
0.83
W
Ah Muzen Cab
FeinNiX
Ah Muzen Cab
2
1
3
3.5
W
Chang'e
Jacon007
Chang'e
6
0
2
7
L
Cthulhu
JiyantDeck
Cthulhu
1
2
1
0.75
W
Thanatos
2
3
6
1.67
W
Sun Wukong
Maniac848
Sun Wukong
5
1
1
5.5
L
The Morrigan
Mooseyman87
The Morrigan
2
5
1
0.5
W
3
2
0
1.5
L
Amaterasu
2
3
0
0.67
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,323
Damage
17,132
33,607
Taken
41,252
13,619
Mitigated
15,916
11,521
Healing
12,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,428
2,716
0
1,257
6,787
1,690
0
1,164
5,453
0
27,216
W
Ah Muzen Cab
FeinNiX
Ah Muzen Cab
5,723
2,281
0
1,425
4,820
1,328
13
1,562
3,258
0
34,054
W
Chang'e
Jacon007
Chang'e
7,028
417
503
3,315
6,805
1,926
0
2,320
4,115
47,357
1,531
L
Cthulhu
JiyantDeck
Cthulhu
2,956
235
1,083
3,006
9,509
5,029
0
2,300
6,816
16,275
0
W
Thanatos
5,423
1,975
252
3,764
8,264
2,641
0
3,292
4,840
0
33,146
W
Sun Wukong
Maniac848
Sun Wukong
5,627
1,919
0
1,455
6,771
3,485
0
301
6,266
104
52,796
L
The Morrigan
Mooseyman87
The Morrigan
4,447
1,232
0
1,553
7,088
1,930
0
1,227
5,684
21,245
1,054
W
3,522
377
170
637
6,947
4,239
0
1,978
4,788
17,810
0
L
Amaterasu
2,770
1,359
0
3,846
11,114
5,840
0
972
10,054
0
42,063
L
3,531
811
288
1,236
6,754
1,427
0
3,687
2,645
26,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,960
Gold Earned
26,925
332
Minions Killed
237
0
Camps Cleared
0
1,107,723
Distance Traveled
1,032,724
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,198
473
53
5
0
166,352
0
W
Ah Muzen Cab
5,659
514
51
5
0
206,769
2
W
Chang'e
7,387
672
90
8
0
232,620
0
L
Cthulhu
5,514
501
27
2
0
208,937
0
W
Thanatos
5,834
530
55
5
0
238,240
5
W
Sun Wukong
7,809
710
104
9
0
233,727
0
L
The Morrigan
5,239
476
38
3
0
224,622
0
W
Ymir
5,271
479
32
3
0
196,367
1
L
Amaterasu
5,759
524
66
6
0
234,593
0
L
Ra
5,215
474
53
5
0
198,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role