Player Matchup

Chaac
Chaac
FallScissors391
Chaac
Level 45
God Stats
2W - 2L
1,475 SR
Queue Stats
4W - 13L
1,201 Elo+
Party 2
Jing Wei
Jing Wei
fajaha00000
Jing Wei
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,201 Elo+
Party 2
Sol
Sol
invaderxan1
Sol
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,201 Elo+
Party 2
Team Averages
Level 49
1,492 SR
1,201 Elo+

VS

Team Averages
Level 79
1,492 SR
1,559 Elo+
Achilles
Achilles
 
Achilles
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
Falxcus
Poseidon
Level 154
God Stats
6W - 2L
1,607 SR
Queue Stats
139W - 128L
1,599 Elo+
Party 1
Neith
Neith
byrdman9er9er
Neith
Level 58
God Stats
6W - 6L
1,370 SR
Queue Stats
103W - 75L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 3
7,103
710
4,661
14,094
12,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
fajaha00000
Jing Wei
12
0 / 7 / 1
6,984
698
2,991
9,287
3,034
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 7 / 0
7,710
771
5,360
10,298
3,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
2 / 3 / 13
8,823
882
6,052
12,927
13,794
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Poseidon
Falxcus
Poseidon
17
14 / 0 / 3
10,898
1,090
14,023
5,096
1,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 0 / 15
10,005
1,001
10,023
3,540
1,184
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
49
3
Kills
18
18
Deaths
3
4
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
3
13
2.83
L
0
4
3
0.38
W
Poseidon
Falxcus
Poseidon
14
0
3
15.5
W
2
0
15
9.5
L
Jing Wei
fajaha00000
Jing Wei
0
7
1
0.07
L
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,012
Damage
30,098
33,679
Taken
21,563
19,046
Mitigated
16,475
3,073
Healing
4,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
6,052
897
0
661
12,927
13,794
138
3,710
8,922
0
9,884
L
4,661
388
0
2,507
14,094
12,923
0
6,447
7,535
0
11,288
W
Poseidon
Falxcus
Poseidon
14,023
1,139
0
2,241
5,096
1,497
1,504
312
4,531
43,596
2,148
W
10,023
2,707
0
2,028
3,540
1,184
1,865
1,153
2,274
0
41,453
L
Jing Wei
fajaha00000
Jing Wei
2,991
2,161
0
0
9,287
3,034
0
3,154
6,080
0
17,392
L
5,360
702
0
566
10,298
3,089
0
4,064
6,181
12,088
510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,797
Gold Earned
29,726
57
Minions Killed
148
0
Camps Cleared
0
494,891
Distance Traveled
573,532
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,823
882
3
0
0
194,359
0
L
Chaac
7,103
710
14
1
0
184,988
0
W
Poseidon
10,898
1,090
62
6
0
202,459
0
W
Neith
10,005
1,001
83
8
0
176,714
1
L
Jing Wei
6,984
698
28
3
0
152,751
1
L
Sol
7,710
771
15
2
0
157,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role