Player Matchup

Vulcan
Vulcan
BigTinu
Vulcan
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
DimaBerny
Olorun
Level 76
God Stats
10W - 7L
1,313 SR
Queue Stats
187W - 157L
1,400 Elo+
Party 1
Charybdis
Charybdis
Kartyna
Charybdis
Level 60
God Stats
2W - 2L
1,881 SR
Queue Stats
67W - 68L
1,455 Elo+
Party 1
King Arthur
King Arthur
SkyH3r0
King Arthur
Level 124
God Stats
4W - 27L
1,251 SR
Queue Stats
22W - 45L
1,252 Elo+
Solo
Pele
Pele
Vergenussferkler
Pele
Level 39
God Stats
3W - 5L
1,380 SR
Queue Stats
8W - 13L
1,355 Elo+
Solo
Team Averages
Level 70
1,465 SR
1,393 Elo+

VS

Team Averages
Level 102
1,525 SR
1,429 Elo+
Bacchus
Bacchus
GrünkohlmitSpeck
Bacchus
Level 107
God Stats
38W - 32L
1,552 SR
Queue Stats
283W - 284L
1,465 Elo+
Solo
Hel
Hel
IFaiTrz
Hel
Level 70
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 51L
1,317 Elo+
Solo
Cu Chulainn
Cu Chulainn
dTala
Cu Chulainn
Level 89
God Stats
16W - 8L
1,663 SR
Queue Stats
188W - 177L
1,431 Elo+
Solo
Chiron
Chiron
daikrus
Chiron
Level 143
God Stats
4W - 2L
1,331 SR
Queue Stats
589W - 578L
1,509 Elo+
Solo
Arachne
Arachne
txingu97
Arachne
Level 99
God Stats
13W - 9L
1,577 SR
Queue Stats
112W - 98L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BigTinu
Vulcan
1
0 / 1 / 0
3,249
361
0
455
94
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Olorun
DimaBerny
Olorun
11
3 / 2 / 1
5,996
666
5,234
7,540
2,018
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Charybdis
Kartyna
Charybdis
7
0 / 6 / 0
4,125
458
2,012
6,967
1,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
SkyH3r0
King Arthur
9
3 / 1 / 0
5,000
556
1,542
5,347
2,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

8
1 / 2 / 3
4,855
539
3,987
6,632
2,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 1 / 1
5,400
600
3,142
5,242
3,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Hel
9
1 / 3 / 1
5,047
561
3,615
5,171
1,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
dTala
Cu Chulainn
11
2 / 1 / 0
6,300
700
3,375
5,490
2,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chiron
daikrus
Chiron
10
4 / 0 / 3
5,806
645
4,309
4,562
1,174
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Arachne
txingu97
Arachne
8
0 / 2 / 2
4,718
524
2,650
7,084
1,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
18
7
Kills
11
12
Deaths
7
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Vulcan
BigTinu
Vulcan
0
1
0
0
L
Olorun
DimaBerny
Olorun
3
2
1
1.75
W
4
1
1
4.5
W
Hel
1
3
1
0.5
L
Charybdis
Kartyna
Charybdis
0
6
0
0
L
King Arthur
SkyH3r0
King Arthur
3
1
0
3
L
1
2
3
1.25
W
Cu Chulainn
dTala
Cu Chulainn
2
1
0
2
W
Chiron
daikrus
Chiron
4
0
3
5.5
W
Arachne
txingu97
Arachne
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,775
Damage
17,091
26,941
Taken
27,549
8,988
Mitigated
10,168
6,587
Healing
7,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
BigTinu
Vulcan
0
0
0
0
455
94
0
188
239
0
0
L
Olorun
DimaBerny
Olorun
5,234
2,439
60
3,151
7,540
2,018
0
4,090
2,901
45,084
0
W
3,142
557
0
1,313
5,242
3,047
0
580
4,662
12,222
1,772
W
Hel
3,615
188
0
682
5,171
1,390
0
3,233
1,938
22,271
443
L
Charybdis
Kartyna
Charybdis
2,012
885
0
1,738
6,967
1,743
0
219
6,680
0
19,580
L
King Arthur
SkyH3r0
King Arthur
1,542
192
0
245
5,347
2,951
0
84
5,263
0
15,114
L
3,987
1,195
0
1,393
6,632
2,182
0
1,343
5,160
0
26,187
W
Cu Chulainn
dTala
Cu Chulainn
3,375
439
0
764
5,490
2,593
0
0
5,490
0
38,810
W
Chiron
daikrus
Chiron
4,309
873
142
1,705
4,562
1,174
399
0
4,562
0
31,167
W
Arachne
txingu97
Arachne
2,650
2,111
0
2,834
7,084
1,964
0
1,421
5,663
0
31,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,225
Gold Earned
27,271
201
Minions Killed
238
0
Camps Cleared
0
716,535
Distance Traveled
878,581
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
3,249
361
0
0
0
14,120
0
L
Olorun
5,996
666
89
10
0
155,835
0
W
Bacchus
5,400
600
21
2
0
192,160
5
W
Hel
5,047
561
42
5
0
158,540
2
L
Charybdis
4,125
458
28
3
0
158,264
0
L
King Arthur
5,000
556
31
3
0
179,480
0
L
Pele
4,855
539
53
6
0
208,836
0
W
Cu Chulainn
6,300
700
65
7
0
145,743
0
W
Chiron
5,806
645
52
6
0
156,516
0
W
Arachne
4,718
524
58
6
0
225,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role