Player Matchup

Janus
Janus
JaceWBalron
Janus
Level 121
God Stats
22W - 21L
1,539 SR
Queue Stats
266W - 247L
1,493 Elo+
Solo
Kali
Kali
KyleRyann
Kali
Level 121
God Stats
2W - 3L
1,738 SR
Queue Stats
88W - 63L
1,585 Elo+
Party 1
Ares
Ares
RoguenF
Ares
Level 86
God Stats
1W - 1L
1,723 SR
Queue Stats
98W - 62L
1,577 Elo+
Party 1
Ishtar
Ishtar
rumii
Ishtar
Level 117
God Stats
7W - 7L
1,605 SR
Queue Stats
380W - 327L
1,596 Elo+
Party 2
Cerberus
Cerberus
yoSubby
Cerberus
Level 155
God Stats
9W - 11L
1,595 SR
Queue Stats
483W - 454L
1,572 Elo+
Party 2
Team Averages
Level 120
1,640 SR
1,565 Elo+

VS

Team Averages
Level 124
1,677 SR
1,483 Elo+
Hel
Hel
ForlornWatchdog
Hel
Level 147
God Stats
5W - 1L
1,803 SR
Queue Stats
190W - 182L
1,521 Elo+
Solo
Zhong Kui
Zhong Kui
Raviaxto
Zhong Kui
Level 61
God Stats
5W - 4L
1,710 SR
Queue Stats
129W - 112L
1,591 Elo+
Solo
Medusa
Medusa
Santland
Medusa
Level 157
God Stats
1W - 0L
1,689 SR
Queue Stats
4W - 2L
1,216 Elo+
Party 3
King Arthur
King Arthur
btwimkiller
King Arthur
Level 123
God Stats
11W - 11L
1,573 SR
Queue Stats
267W - 227L
1,540 Elo+
Solo
Ravana
Ravana
iiAlcinity
Ravana
Level 134
God Stats
2W - 1L
1,607 SR
Queue Stats
10W - 5L
1,548 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 10 / 1
7,938
496
6,719
10,995
2,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kali
15
3 / 6 / 0
8,681
543
6,221
15,729
5,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ares
RoguenF
Ares
11
1 / 10 / 2
7,886
493
5,972
18,286
12,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ishtar
rumii
Ishtar
15
1 / 5 / 2
8,699
544
5,615
13,117
4,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cerberus
yoSubby
Cerberus
17
3 / 1 / 0
10,190
637
11,390
19,879
18,860
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 8
11,035
690
8,939
8,733
3,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
Raviaxto
Zhong Kui
16
0 / 3 / 1
9,726
608
13,033
15,153
12,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Medusa
Santland
Medusa
18
8 / 2 / 7
11,482
718
17,174
11,799
4,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

King Arthur
btwimkiller
King Arthur
14
6 / 0 / 14
9,279
580
9,133
10,818
7,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
iiAlcinity
Ravana
17
12 / 3 / 7
10,302
644
11,778
10,376
5,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
69
9
Kills
32
32
Deaths
9
5
Assists
37
Player
Kills
Deaths
Assists
KDA
W
6
1
8
10
L
1
10
1
0.15
L
Kali
3
6
0
0.5
W
Zhong Kui
Raviaxto
Zhong Kui
0
3
1
0.17
L
Ares
RoguenF
Ares
1
10
2
0.2
W
Medusa
Santland
Medusa
8
2
7
5.75
W
King Arthur
btwimkiller
King Arthur
6
0
14
13
W
Ravana
iiAlcinity
Ravana
12
3
7
5.17
L
Ishtar
rumii
Ishtar
1
5
2
0.4
L
Cerberus
yoSubby
Cerberus
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,917
Damage
60,057
78,006
Taken
56,879
43,517
Mitigated
32,976
21,204
Healing
19,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,939
13
2,871
5,902
8,733
3,091
1,605
4,309
4,112
83,511
1,809
L
6,719
306
0
990
10,995
2,272
0
2,623
8,372
46,922
0
L
Kali
6,221
3,131
0
4,734
15,729
5,830
0
2,061
13,668
0
57,524
W
Zhong Kui
Raviaxto
Zhong Kui
13,033
4,479
0
7,666
15,153
12,308
255
9,734
5,419
70,861
10,614
L
Ares
RoguenF
Ares
5,972
543
0
1,252
18,286
12,475
0
3,914
14,372
16,593
603
W
Medusa
Santland
Medusa
17,174
7,007
0
1,000
11,799
4,637
883
2,030
9,769
0
105,569
W
King Arthur
btwimkiller
King Arthur
9,133
872
0
1,411
10,818
7,400
181
3,956
6,731
0
29,711
W
Ravana
iiAlcinity
Ravana
11,778
3,791
0
1,003
10,376
5,540
0
3,084
7,026
0
72,243
L
Ishtar
rumii
Ishtar
5,615
3,237
0
4,189
13,117
4,080
0
0
13,117
0
63,323
L
Cerberus
yoSubby
Cerberus
11,390
538
0
10,039
19,879
18,860
0
12,368
7,511
87,920
1,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,394
Gold Earned
51,824
523
Minions Killed
610
0
Camps Cleared
0
1,559,405
Distance Traveled
1,707,376
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,035
690
162
10
0
370,306
3
L
Janus
7,938
496
104
7
0
283,040
4
L
Kali
8,681
543
86
5
0
332,216
0
W
Zhong Kui
9,726
608
146
9
0
256,022
2
L
Ares
7,886
493
22
1
0
330,947
5
W
Medusa
11,482
718
152
10
0
343,782
0
W
King Arthur
9,279
580
48
3
0
363,937
7
W
Ravana
10,302
644
102
6
0
373,329
2
L
Ishtar
8,699
544
121
8
0
326,081
2
L
Cerberus
10,190
637
190
12
0
287,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role