Player Matchup

Nox
Nox
 
Nox
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Orva
Rama
Level 141
God Stats
8W - 7L
1,740 SR
Queue Stats
579W - 476L
1,504 Elo+
Solo
Freya
Freya
Szatanuu
Freya
Level 108
God Stats
2W - 4L
1,090 SR
Queue Stats
214W - 219L
1,437 Elo+
Party 1
Ao Kuang
Ao Kuang
dawioooo
Ao Kuang
Level 62
God Stats
5W - 5L
1,535 SR
Queue Stats
99W - 88L
1,458 Elo+
Party 1
King Arthur
King Arthur
influencet1
King Arthur
Level 147
God Stats
7W - 6L
1,513 SR
Queue Stats
84W - 76L
1,514 Elo+
Solo
Team Averages
Level 116
1,476 SR
1,483 Elo+

VS

Team Averages
Level 140
1,671 SR
1,486 Elo+
Terra
Terra
E09W2C
Terra
Level 145
God Stats
85W - 79L
1,617 SR
Queue Stats
742W - 718L
1,535 Elo+
Solo
King Arthur
King Arthur
ExoTicAlmOSs
King Arthur
Level 121
God Stats
7W - 2L
1,760 SR
Queue Stats
196W - 197L
1,484 Elo+
Solo
Pele
Pele
Hadryś
Pele
Level 152
God Stats
3W - 2L
1,726 SR
Queue Stats
40W - 43L
1,386 Elo+
Solo
Skadi
Skadi
Rocky1stex
Skadi
Level 128
God Stats
46W - 48L
1,545 SR
Queue Stats
216W - 190L
1,500 Elo+
Solo
Ra
Ra
Viriuss
Ra
Level 154
God Stats
3W - 2L
1,709 SR
Queue Stats
264W - 226L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
1 / 2 / 3
7,038
469
3,941
6,746
2,053
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
Orva
Rama
17
5 / 0 / 2
9,939
663
9,826
7,644
2,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Freya
Szatanuu
Freya
12
0 / 4 / 1
6,956
464
4,686
8,096
2,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ao Kuang
dawioooo
Ao Kuang
14
5 / 1 / 1
7,830
522
4,245
9,257
3,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

King Arthur
influencet1
King Arthur
14
3 / 1 / 3
8,838
589
12,822
17,540
15,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
E09W2C
Terra
11
0 / 2 / 3
6,521
435
3,727
10,341
5,258
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

King Arthur
ExoTicAlmOSs
King Arthur
11
0 / 4 / 0
6,601
440
8,514
15,131
12,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Pele
Hadryś
Pele
11
5 / 5 / 2
6,981
465
8,124
12,833
3,352
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Skadi
12
0 / 2 / 1
6,479
432
3,348
4,942
1,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

14
3 / 1 / 2
8,076
538
5,002
5,342
1,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
16
14
Kills
8
8
Deaths
14
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
1
2
3
1.25
L
Terra
E09W2C
Terra
0
2
3
0.75
L
King Arthur
ExoTicAlmOSs
King Arthur
0
4
0
0
L
Pele
Hadryś
Pele
5
5
2
1.2
W
Rama
Orva
Rama
5
0
2
6
L
Skadi
0
2
1
0.25
W
Freya
Szatanuu
Freya
0
4
1
0.13
L
3
1
2
4
W
Ao Kuang
dawioooo
Ao Kuang
5
1
1
5.5
W
King Arthur
influencet1
King Arthur
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,520
Damage
28,715
49,283
Taken
48,589
25,876
Mitigated
24,436
15,862
Healing
12,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
3,941
150
0
1,385
6,746
2,053
0
1,678
4,977
40,562
0
L
Terra
E09W2C
Terra
3,727
159
1,889
2,558
10,341
5,258
0
4,731
5,610
19,957
0
L
King Arthur
ExoTicAlmOSs
King Arthur
8,514
1,552
0
1,950
15,131
12,676
0
187
14,944
0
48,791
L
Pele
Hadryś
Pele
8,124
1,783
0
3,135
12,833
3,352
0
3,755
9,078
0
45,790
W
Rama
Orva
Rama
9,826
8,685
0
5,843
7,644
2,425
392
991
6,623
0
89,311
L
Skadi
3,348
780
0
308
4,942
1,290
0
506
4,436
0
45,548
W
Freya
Szatanuu
Freya
4,686
1,474
0
1,700
8,096
2,401
477
2,914
4,970
40,067
5,466
L
5,002
442
808
1,656
5,342
1,860
0
3,365
1,977
67,605
0
W
Ao Kuang
dawioooo
Ao Kuang
4,245
585
0
2,673
9,257
3,514
226
1,251
7,936
54,448
0
W
King Arthur
influencet1
King Arthur
12,822
1,333
0
4,261
17,540
15,483
92
1,327
16,048
0
68,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,601
Gold Earned
34,658
501
Minions Killed
394
0
Camps Cleared
0
1,532,653
Distance Traveled
1,419,716
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,038
469
66
4
0
301,412
6
L
Terra
6,521
435
30
2
0
312,480
7
L
King Arthur
6,601
440
77
5
0
217,619
0
L
Pele
6,981
465
67
4
0
302,863
0
W
Rama
9,939
663
156
10
0
343,567
0
L
Skadi
6,479
432
70
5
0
261,171
3
W
Freya
6,956
464
77
5
0
272,841
0
L
Ra
8,076
538
150
10
0
325,583
1
W
Ao Kuang
7,830
522
77
5
0
346,025
0
W
King Arthur
8,838
589
125
8
0
268,808
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role