Player Matchup

Nut
Nut
 
Nut
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
DrFloofykins
Anhur
Level 149
God Stats
10W - 1L
1,747 SR
Queue Stats
162W - 188L
1,474 Elo+
Solo
Ares
Ares
Korrupt-G59
Ares
Level 140
God Stats
11W - 9L
1,470 SR
Queue Stats
781W - 800L
1,511 Elo+
Solo
Chiron
Chiron
devilkatz
Chiron
Level 205
God Stats
4W - 2L
1,474 SR
Queue Stats
201W - 216L
1,534 Elo+
Solo
Zeus
Zeus
hasiantheazn1dr
Zeus
Level 128
God Stats
1W - 3L
1,129 SR
Queue Stats
214W - 190L
1,589 Elo+
Solo
Team Averages
Level 156
1,464 SR
1,522 Elo+

VS

Team Averages
Level 118
1,465 SR
1,504 Elo+
Hachiman
Hachiman
MonkeyDJedi
Hachiman
Level 102
God Stats
0W - 3L
1,264 SR
Queue Stats
119W - 126L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Reqto
Ah Muzen Cab
Level 132
God Stats
1W - 4L
1,324 SR
Queue Stats
104W - 100L
1,506 Elo+
Party 1
Janus
Janus
SharkHeadRobby
Janus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 106L
1,536 Elo+
Solo
Maui
Maui
SpenceNastyy
Maui
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 69L
1,522 Elo+
Party 1
Zeus
Zeus
phudiddle
Zeus
Level 124
God Stats
8W - 6L
1,738 SR
Queue Stats
248W - 327L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
10
1 / 1 / 4
5,583
1,117
2,679
3,611
1,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
3 / 1 / 2
6,196
1,239
2,280
2,946
860
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
1 / 1 / 5
6,110
1,222
2,417
6,503
3,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chiron
devilkatz
Chiron
11
1 / 1 / 5
5,873
1,175
5,030
4,271
1,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
1 / 1 / 4
5,335
1,067
3,258
1,858
558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
MonkeyDJedi
Hachiman
5
0 / 0 / 0
4,272
854
0
0
0
Ah Muzen Cab
Reqto
Ah Muzen Cab
12
2 / 2 / 2
5,637
1,127
6,157
4,991
1,627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

8
0 / 3 / 1
4,713
943
1,249
3,960
877
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

11
2 / 1 / 1
5,707
1,141
1,734
5,068
3,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Zeus
11
1 / 1 / 0
5,204
1,041
4,913
2,769
614
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
7
Kills
5
5
Deaths
7
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
1
1
4
3
W
3
1
2
4
W
1
1
5
3.5
L
Hachiman
MonkeyDJedi
Hachiman
0
0
0
0
L
Ah Muzen Cab
Reqto
Ah Muzen Cab
2
2
2
1.5
L
0
3
1
0.17
L
2
1
1
2.5
W
Chiron
devilkatz
Chiron
1
1
5
3.5
W
1
1
4
3
L
Zeus
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,664
Damage
14,053
19,189
Taken
16,788
7,594
Mitigated
6,336
6,469
Healing
4,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
2,679
1,353
0
1,252
3,611
1,260
138
1,605
2,006
0
10,030
W
2,280
920
0
481
2,946
860
450
1,384
1,562
0
8,688
W
2,417
47
0
2,235
6,503
3,665
75
2,384
4,119
3,858
1,858
L
Hachiman
MonkeyDJedi
Hachiman
0
0
0
0
0
0
0
0
0
0
0
L
Ah Muzen Cab
Reqto
Ah Muzen Cab
6,157
600
20
268
4,991
1,627
0
1,651
3,212
0
13,946
L
1,249
87
617
1,206
3,960
877
0
1,940
1,874
3,000
0
L
1,734
157
520
1,558
5,068
3,218
0
1,294
3,694
5,819
0
W
Chiron
devilkatz
Chiron
5,030
375
1,214
1,004
4,271
1,251
445
1,487
2,784
0
11,474
W
3,258
0
105
178
1,858
558
0
951
907
4,992
209
L
Zeus
4,913
0
0
0
2,769
614
0
0
2,769
10,508
280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,097
Gold Earned
25,533
75
Minions Killed
38
0
Camps Cleared
0
482,463
Distance Traveled
382,823
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
5,583
1,117
22
4
0
85,555
0
W
Anhur
6,196
1,239
21
4
0
94,848
0
W
Ares
6,110
1,222
6
1
0
102,182
0
L
Hachiman
4,272
854
0
0
0
0
0
L
Ah Muzen Cab
5,637
1,127
14
3
0
98,970
0
L
Janus
4,713
943
4
1
0
78,421
0
L
Maui
5,707
1,141
8
2
0
107,366
0
W
Chiron
5,873
1,175
14
3
0
103,924
0
W
Zeus
5,335
1,067
12
2
0
95,954
0
L
Zeus
5,204
1,041
12
2
0
98,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role