Player Matchup

Cthulhu
Cthulhu
Gold III
Alfichus
Cthulhu
Gold III
Level 107
God Stats
12W - 8L
1,566 SR
Queue Stats
301W - 300L
1,477 MMR
Party 1
Set
Set
Silver II
Hab1bi
Set
Silver II
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 48L
1,346 MMR
Party 2
Ix Chel
Ix Chel
Gold I
MysticKnowledge
Ix Chel
Gold I
Level 120
God Stats
3W - 1L
1,500 SR
Queue Stats
93W - 84L
1,649 MMR
Party 2
Bellona
Bellona
Gold III
diskittygotswag
Bellona
Gold III
Level 126
God Stats
2W - 2L
1,773 SR
Queue Stats
48W - 47L
1,529 MMR
Party 1
Hachiman
Hachiman
Gold IV
leimaz1665
Hachiman
Gold IV
Level 63
God Stats
1W - 3L
1,139 SR
Queue Stats
160W - 161L
1,521 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 103
1,496 SR
1,505 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 144
1,460 SR
1,520 MMR
Serqet
Serqet
Platinum IV
 
Serqet
Platinum IV
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Scylla
Scylla
Gold V
 
Scylla
Gold V
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Camazotz
Camazotz
Gold I
DIG3ST
Camazotz
Gold I
Level 149
God Stats
1W - 1L
1,535 SR
Queue Stats
135W - 128L
1,489 MMR
Solo
Xing Tian
Xing Tian
Gold V
FeZeus_
Xing Tian
Gold V
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 144L
1,361 MMR
Party 3
Medusa
Medusa
Gold IV
isprintpete
Medusa
Gold IV
Level 189
God Stats
0W - 1L
1,264 SR
Queue Stats
27W - 29L
1,748 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Alfichus
Cthulhu
6
1 / 0 / 3
3,328
666
2,702
3,015
942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Set
Hab1bi
Set
6
1 / 0 / 4
3,662
732
1,454
3,447
1,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
3 / 1 / 2
4,230
846
999
2,344
534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
3 / 0 / 0
4,213
843
3,143
4,206
2,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hachiman
leimaz1665
Hachiman
6
2 / 0 / 2
3,617
723
1,709
1,924
453
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
Erlang ShenJanusAo KuangCu Chulainn

VS

Bans
BacchusThanatosFreyaKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
7
1 / 3 / 0
3,613
723
2,253
4,226
1,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
 
Scylla
1
0 / 0 / 0
2,406
481
0
0
0
Camazotz
DIG3ST
Camazotz
6
0 / 3 / 0
3,464
693
1,404
5,393
1,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Xing Tian
FeZeus_
Xing Tian
3
0 / 2 / 0
2,788
558
904
4,420
1,714
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
5
0 / 2 / 0
3,096
619
2,164
3,704
777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
1
10
Kills
1
1
Deaths
10
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
3
0
0.33
L
Scylla
 
Scylla
0
0
0
0
W
Cthulhu
Alfichus
Cthulhu
1
0
3
2.5
L
Camazotz
DIG3ST
Camazotz
0
3
0
0
L
Xing Tian
FeZeus_
Xing Tian
0
2
0
0
W
Set
Hab1bi
Set
1
0
4
3
W
3
1
2
4
W
3
0
0
3
L
Medusa
0
2
0
0
W
Hachiman
leimaz1665
Hachiman
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,007
Damage
6,725
14,936
Taken
17,743
5,709
Mitigated
4,802
6,944
Healing
5,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
2,253
580
0
1,467
4,226
1,152
0
529
3,533
0
18,159
L
Scylla
 
Scylla
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
Alfichus
Cthulhu
2,702
408
0
920
3,015
942
0
582
2,433
10,097
937
L
Camazotz
DIG3ST
Camazotz
1,404
512
0
2,340
5,393
1,159
0
0
5,169
0
14,116
L
Xing Tian
FeZeus_
Xing Tian
904
148
0
1,093
4,420
1,714
0
1,461
2,691
3,153
0
W
Set
Hab1bi
Set
1,454
878
0
769
3,447
1,099
0
0
3,447
0
16,180
W
999
189
449
1,185
2,344
534
69
0
2,204
14,903
0
W
3,143
1,293
0
2,378
4,206
2,681
0
0
4,206
0
21,350
L
Medusa
2,164
452
0
460
3,704
777
0
844
2,610
0
18,736
W
Hachiman
leimaz1665
Hachiman
1,709
1,253
0
1,243
1,924
453
0
322
1,602
0
14,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,050
Gold Earned
15,367
169
Minions Killed
105
0
Camps Cleared
0
507,594
Distance Traveled
425,171
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
3,613
723
34
7
0
119,631
3
L
Scylla
2,406
481
0
0
0
0
0
W
Cthulhu
3,328
666
28
6
0
106,284
0
L
Camazotz
3,464
693
34
7
0
99,845
0
L
Xing Tian
2,788
558
7
1
0
93,896
0
W
Set
3,662
732
37
7
0
114,167
0
W
Ix Chel
4,230
846
32
6
0
105,455
0
W
Bellona
4,213
843
43
9
0
88,454
0
L
Medusa
3,096
619
30
6
0
111,799
0
W
Hachiman
3,617
723
29
6
0
93,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role