Player Matchup

Artemis
Artemis
 
Artemis
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
iCornichon
Fenrir
Level 155
God Stats
4W - 2L
1,773 SR
Queue Stats
29W - 21L
1,602 Elo+
Solo
Team Averages
Level 150
1,591 SR
1,534 Elo+

VS

Team Averages
Level 79
1,477 SR
1,352 Elo+
Susano
Susano
AlkX
Susano
Level 137
God Stats
0W - 1L
1,571 SR
Queue Stats
6W - 11L
1,456 Elo+
Solo
Medusa
Medusa
FLG Killer64
Medusa
Level 23
God Stats
2W - 6L
1,360 SR
Queue Stats
38W - 59L
1,292 Elo+
Party 1
Vulcan
Vulcan
LE CHANCEUX
Vulcan
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 49L
1,307 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
2 / 1 / 4
8,614
861
7,296
4,633
1,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Nu Wa
 
Nu Wa
14
1 / 1 / 7
8,593
859
5,506
4,520
1,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
iCornichon
Fenrir
14
8 / 1 / 3
9,488
949
7,103
7,543
4,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
AlkX
Susano
12
3 / 3 / 0
7,788
779
5,530
8,570
6,146
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Medusa
13
0 / 2 / 2
7,069
707
2,538
5,558
1,728
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
11
0 / 6 / 0
6,792
679
1,896
8,368
2,608
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
11
Kills
3
3
Deaths
11
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
2
1
4
4
W
Nu Wa
 
Nu Wa
1
1
7
4.5
L
Susano
AlkX
Susano
3
3
0
1
L
Medusa
0
2
2
0.5
L
Vulcan
0
6
0
0
W
Fenrir
iCornichon
Fenrir
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,905
Damage
9,964
16,696
Taken
22,496
8,173
Mitigated
10,482
2,300
Healing
2,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
7,296
1,557
0
350
4,633
1,800
1,051
462
4,171
0
34,244
W
Nu Wa
 
Nu Wa
5,506
1,072
0
625
4,520
1,399
0
8
4,512
28,262
0
L
Susano
AlkX
Susano
5,530
499
0
1,943
8,570
6,146
0
2,190
5,829
0
17,489
L
Medusa
2,538
669
0
80
5,558
1,728
0
1,655
3,595
0
17,800
L
Vulcan
1,896
38
0
350
8,368
2,608
0
1,002
7,059
14,687
0
W
Fenrir
iCornichon
Fenrir
7,103
1,071
0
1,325
7,543
4,974
0
1,494
6,049
0
28,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,695
Gold Earned
21,649
150
Minions Killed
87
0
Camps Cleared
0
547,194
Distance Traveled
447,663
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,614
861
55
6
0
165,494
0
W
Nu Wa
8,593
859
64
6
0
179,181
0
L
Susano
7,788
779
19
2
0
129,249
0
L
Medusa
7,069
707
30
3
0
169,615
0
L
Vulcan
6,792
679
38
4
0
148,799
4
W
Fenrir
9,488
949
31
3
0
202,519
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role