Player Matchup

Sobek
Sobek
Gold II
MrRedBeard269
Sobek
Gold II
Level 151
God Stats
5W - 8L
1,310 SR
Queue Stats
448W - 516L
1,602 MMR
Party 1
Ra
Ra
Platinum III
Reĸt
Ra
Platinum III
Level 75
God Stats
8W - 4L
1,345 SR
Queue Stats
225W - 178L
1,767 MMR
Party 1
Ne Zha
Ne Zha
Gold IV
d0minic92
Ne Zha
Gold IV
Level 151
God Stats
91W - 85L
1,503 SR
Queue Stats
827W - 980L
1,347 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 126
1,386 SR
1,572 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 121
1,572 SR
1,528 MMR
Arachne
Arachne
Bronze III
HarmonyAndF0CUS
Arachne
Bronze III
Level 138
God Stats
0W - 1L
1,457 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Thoth
Thoth
Platinum V
NYC SMOOVEE
Thoth
Platinum V
Level 154
God Stats
15W - 17L
1,575 SR
Queue Stats
327W - 344L
1,585 MMR
Solo
Cerberus
Cerberus
Bronze III
Portgas_D_Chris3
Cerberus
Bronze III
Level 70
God Stats
0W - 1L
1,685 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 9
8,930
812
5,056
6,575
7,466
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ra
17
7 / 0 / 4
10,559
960
7,838
4,504
1,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ne Zha
d0minic92
Ne Zha
15
2 / 1 / 7
8,647
786
9,855
6,593
2,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Bans
MulanCthulhuAchillesOdinSerqet

VS

Bans
KuzenboHorusAthenaBastetFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 1
6,839
622
3,728
10,142
3,576
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

15
1 / 1 / 0
8,632
785
5,146
4,348
1,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 4 / 1
7,238
658
2,510
11,853
7,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
11
Kills
1
1
Deaths
11
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
2
0
9
6.5
L
1
1
0
1
L
0
4
1
0.13
W
Ra
7
0
4
9
W
Ne Zha
d0minic92
Ne Zha
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,749
Damage
11,384
17,672
Taken
26,343
11,478
Mitigated
12,102
6,619
Healing
3,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,728
2,867
0
439
10,142
3,576
26
5,359
4,607
0
7,714
W
5,056
254
0
1,907
6,575
7,466
255
2,341
4,234
14,361
1,954
L
5,146
98
0
729
4,348
1,166
0
1,604
2,724
40,002
0
L
2,510
132
0
2,336
11,853
7,360
0
4,945
6,617
13,674
0
W
Ra
7,838
170
1,520
2,521
4,504
1,649
929
2,307
2,197
68,654
0
W
Ne Zha
d0minic92
Ne Zha
9,855
1,694
0
671
6,593
2,363
1,037
3,022
3,571
140
22,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,136
Gold Earned
22,709
193
Minions Killed
130
0
Camps Cleared
0
666,379
Distance Traveled
580,425
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,839
622
12
1
0
212,822
0
W
Sobek
8,930
812
22
2
0
206,242
1
L
Thoth
8,632
785
95
9
0
187,414
0
L
Cerberus
7,238
658
23
2
0
180,189
0
W
Ra
10,559
960
139
13
0
223,697
0
W
Ne Zha
8,647
786
32
3
0
236,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role