Player Matchup

King Arthur
King Arthur
Masters
 
King Arthur
Masters
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Tsukuyomi
Tsukuyomi
Diamond II
 
Tsukuyomi
Diamond II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Xing Tian
Xing Tian
Platinum I
 
Xing Tian
Platinum I
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Diamond III
kakitare
Raijin
Diamond III
Level 158
God Stats
13W - 7L
1,711 SR
Queue Stats
110W - 74L
2,110 MMR
Party 1
Hou Yi
Hou Yi
Diamond I
lllkenkawalll
Hou Yi
Diamond I
Level 159
God Stats
1W - 1L
1,335 SR
Queue Stats
193W - 157L
2,033 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 164
1,509 SR
1,729 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 144
1,697 SR
1,986 MMR
Kuzenbo
Kuzenbo
Diamond IV
 
Kuzenbo
Diamond IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Diamond IV
 
Anhur
Diamond IV
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Diamond I
Santland
Cabrakan
Diamond I
Level 157
God Stats
3W - 2L
1,871 SR
Queue Stats
59W - 40L
2,305 MMR
Solo
Hercules
Hercules
Diamond IV
SrDiosHumilde
Hercules
Diamond IV
Level 124
God Stats
42W - 28L
1,785 SR
Queue Stats
150W - 105L
2,189 MMR
Solo
Olorun
Olorun
Masters
poisontorch
Olorun
Masters
Level 165
God Stats
2W - 2L
1,829 SR
Queue Stats
248W - 186L
2,435 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
3 / 0 / 4
6,928
693
6,078
7,478
5,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Tsukuyomi
 
Tsukuyomi
12
5 / 2 / 5
6,786
679
6,493
7,055
2,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Xing Tian
 
Xing Tian
10
4 / 0 / 3
6,403
640
2,326
5,877
3,405
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Raijin
kakitare
Raijin
12
5 / 0 / 3
6,858
686
2,218
2,967
1,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

12
2 / 0 / 3
6,301
630
4,430
4,705
1,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
SusanoFreyaErlang Shen

VS

Bans
Chang'eZhong KuiMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
6
0 / 0 / 0
4,439
444
327
2,034
1,047
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
 
Anhur
5
0 / 6 / 0
4,296
430
804
5,000
932
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
Santland
Cabrakan
9
1 / 5 / 0
4,988
499
3,704
9,348
5,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
SrDiosHumilde
Hercules
9
1 / 6 / 0
5,213
521
2,879
9,973
6,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Olorun
7
0 / 4 / 0
4,482
448
1,797
5,335
1,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
2
19
Kills
2
2
Deaths
21
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
0
4
5
W
Tsukuyomi
 
Tsukuyomi
5
2
5
3.75
W
Xing Tian
 
Xing Tian
4
0
3
5.5
L
Kuzenbo
 
Kuzenbo
0
0
0
0
L
Anhur
 
Anhur
0
6
0
0
L
Cabrakan
Santland
Cabrakan
1
5
0
0.2
L
Hercules
SrDiosHumilde
Hercules
1
6
0
0.17
W
Raijin
kakitare
Raijin
5
0
3
6.5
W
2
0
3
3.5
L
Olorun
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,545
Damage
9,511
28,082
Taken
31,690
13,984
Mitigated
15,843
9,112
Healing
6,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
6,078
1,125
0
1,251
7,478
5,820
0
0
7,478
1,042
41,582
W
Tsukuyomi
 
Tsukuyomi
6,493
2,536
0
2,794
7,055
2,099
0
2,715
4,340
0
44,956
W
Xing Tian
 
Xing Tian
2,326
160
0
1,010
5,877
3,405
0
1,402
4,475
16,776
1,918
L
Kuzenbo
 
Kuzenbo
327
206
0
635
2,034
1,047
0
81
1,953
7,829
0
L
Anhur
 
Anhur
804
49
0
603
5,000
932
0
717
4,283
0
12,684
L
Cabrakan
Santland
Cabrakan
3,704
614
0
1,911
9,348
5,740
0
1,969
7,379
24,661
607
L
Hercules
SrDiosHumilde
Hercules
2,879
605
0
2,259
9,973
6,684
0
897
9,076
0
25,187
W
Raijin
kakitare
Raijin
2,218
370
0
1,122
2,967
1,053
0
52
2,915
48,477
1,091
W
4,430
1,666
0
2,935
4,705
1,607
0
1,322
3,383
0
51,345
L
Olorun
1,797
993
60
599
5,335
1,440
0
997
4,338
15,131
1,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,276
Gold Earned
23,418
391
Minions Killed
176
0
Camps Cleared
0
1,035,865
Distance Traveled
770,689
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,928
693
79
8
0
212,420
0
W
Tsukuyomi
6,786
679
84
8
0
223,689
0
W
Xing Tian
6,403
640
35
4
0
197,713
5
L
Kuzenbo
4,439
444
10
1
0
87,431
0
L
Anhur
4,296
430
26
3
0
138,507
0
L
Cabrakan
4,988
499
53
5
0
210,579
0
L
Hercules
5,213
521
46
5
0
198,021
2
W
Raijin
6,858
686
99
10
0
209,877
0
W
Hou Yi
6,301
630
94
9
0
192,166
0
L
Olorun
4,482
448
41
4
0
136,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role