Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
 
Aphrodite
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
A ShoppingCart0
Agni
Level 66
God Stats
2W - 5L
1,275 SR
Queue Stats
147W - 174L
1,491 Elo+
Party 2
Awilix
Awilix
MordingiGuda
Awilix
Level 94
God Stats
1W - 1L
1,346 SR
Queue Stats
48W - 48L
1,461 Elo+
Party 2
Geb
Geb
MythicJoweee
Geb
Level 163
God Stats
1W - 0L
1,254 SR
Queue Stats
245W - 254L
1,497 Elo+
Party 2
Team Averages
Level 125
1,375 SR
1,490 Elo+

VS

Team Averages
Level 141
1,507 SR
1,467 Elo+
Sobek
Sobek
 
Sobek
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Collisiøn
Ishtar
Level 126
God Stats
1W - 2L
1,558 SR
Queue Stats
218W - 199L
1,545 Elo+
Party 3
Surtr
Surtr
Dusk x Regret
Surtr
Level 165
God Stats
1W - 2L
1,408 SR
Queue Stats
40W - 69L
1,353 Elo+
Solo
Aphrodite
Aphrodite
TrUfFeLShUfFeL
Aphrodite
Level 128
God Stats
4W - 5L
1,512 SR
Queue Stats
327W - 480L
1,460 Elo+
Party 3
Hachiman
Hachiman
severecataclysm
Hachiman
Level 140
God Stats
6W - 6L
1,558 SR
Queue Stats
322W - 353L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
5 / 0 / 9
6,841
1,368
9,655
3,715
1,375
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
 
Aphrodite
10
3 / 1 / 6
5,993
1,199
1,780
4,594
2,030
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
2 / 1 / 8
6,068
1,214
3,307
3,104
976
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
11
4 / 1 / 7
6,501
1,300
3,646
3,991
1,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
0 / 1 / 12
6,114
1,223
4,382
8,568
7,318
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
6
0 / 0 / 0
4,374
875
324
2,076
1,917
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ishtar
Collisiøn
Ishtar
9
1 / 3 / 0
5,043
1,009
3,879
4,594
1,451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
1 / 5 / 1
5,497
1,099
3,708
7,549
4,874
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Aphrodite
TrUfFeLShUfFeL
Aphrodite
8
0 / 3 / 2
4,715
943
2,176
5,857
3,028
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
9
0 / 3 / 1
4,556
911
4,735
4,575
1,454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
6
14
Kills
2
4
Deaths
14
42
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
5
0
9
9.5
W
Aphrodite
 
Aphrodite
3
1
6
6
L
Sobek
 
Sobek
0
0
0
0
W
2
1
8
6
L
Ishtar
Collisiøn
Ishtar
1
3
0
0.33
L
1
5
1
0.3
W
Awilix
4
1
7
7.5
W
0
1
12
6
L
Aphrodite
TrUfFeLShUfFeL
Aphrodite
0
3
2
0.33
L
Hachiman
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,770
Damage
14,822
23,972
Taken
24,651
13,230
Mitigated
12,724
10,710
Healing
6,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
9,655
626
1,276
1,000
3,715
1,375
384
375
3,340
17,575
861
W
Aphrodite
 
Aphrodite
1,780
75
2,671
2,088
4,594
2,030
320
147
4,447
5,397
0
L
Sobek
 
Sobek
324
0
38
541
2,076
1,917
0
1,836
240
801
0
W
3,307
171
235
379
3,104
976
316
562
2,542
9,374
469
L
Ishtar
Collisiøn
Ishtar
3,879
2,745
0
354
4,594
1,451
0
3,682
912
0
8,870
L
3,708
868
82
790
7,549
4,874
0
3,519
4,030
202
9,147
W
Awilix
3,646
629
120
82
3,991
1,531
437
480
3,511
0
7,219
W
4,382
84
1,407
1,452
8,568
7,318
163
1,056
7,512
11,705
580
L
Aphrodite
TrUfFeLShUfFeL
Aphrodite
2,176
198
1,724
2,233
5,857
3,028
0
5,142
715
3,956
0
L
Hachiman
4,735
1,948
268
461
4,575
1,454
0
4,004
571
0
8,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,517
Gold Earned
24,185
75
Minions Killed
41
0
Camps Cleared
0
550,320
Distance Traveled
399,601
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,841
1,368
27
5
0
109,317
0
W
Aphrodite
5,993
1,199
12
2
0
110,536
0
L
Sobek
4,374
875
0
0
0
38,124
0
W
Agni
6,068
1,214
7
1
0
123,780
0
L
Ishtar
5,043
1,009
14
3
0
87,789
0
L
Surtr
5,497
1,099
19
4
0
88,423
0
W
Awilix
6,501
1,300
14
3
0
105,323
0
W
Geb
6,114
1,223
15
3
0
101,364
0
L
Aphrodite
4,715
943
3
1
0
97,453
0
L
Hachiman
4,556
911
5
1
0
87,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role