Player Matchup

Hercules
Hercules
 
Hercules
Level 240
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
DoctorE007
Nut
Level 105
God Stats
7W - 12L
1,313 SR
Queue Stats
84W - 106L
1,391 Elo+
Party 1
Osiris
Osiris
Papalloryo
Osiris
Level 159
God Stats
11W - 10L
1,600 SR
Queue Stats
600W - 567L
1,543 Elo+
Party 2
Scylla
Scylla
Sickaxx98
Scylla
Level 142
God Stats
20W - 18L
1,600 SR
Queue Stats
237W - 205L
1,584 Elo+
Party 2
Fafnir
Fafnir
puerromoge456
Fafnir
Level 121
God Stats
2W - 1L
1,864 SR
Queue Stats
26W - 34L
1,426 Elo+
Party 1
Team Averages
Level 153
1,575 SR
1,489 Elo+

VS

Team Averages
Level 103
1,552 SR
1,536 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
BahWazGuD27_
Baron Samedi
Level 79
God Stats
20W - 11L
1,564 SR
Queue Stats
173W - 151L
1,538 Elo+
Party 3
Awilix
Awilix
Fade-_-Away21
Awilix
Level 73
God Stats
7W - 2L
1,531 SR
Queue Stats
61W - 61L
1,504 Elo+
Party 3
Nu Wa
Nu Wa
World_Star_X
Nu Wa
Level 107
God Stats
11W - 15L
1,511 SR
Queue Stats
252W - 244L
1,552 Elo+
Party 3
Danzaburou
Danzaburou
bigbabyjr
Danzaburou
Level 147
God Stats
24W - 23L
1,652 SR
Queue Stats
363W - 359L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
7
1 / 2 / 0
4,004
667
1,895
4,918
2,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

5
0 / 3 / 0
3,189
532
1,413
3,741
954
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Osiris
Papalloryo
Osiris
1
0 / 0 / 0
2,589
432
0
131
26
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
Sickaxx98
Scylla
8
1 / 0 / 0
3,999
667
1,720
1,163
288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

6
0 / 1 / 0
3,692
615
1,934
4,857
3,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
6
1 / 0 / 2
3,601
600
3,138
3,733
1,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
BahWazGuD27_
Baron Samedi
7
1 / 1 / 2
3,635
606
1,764
2,519
867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
2 / 0 / 0
3,722
620
354
2,999
714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 1 / 1
3,910
652
1,254
2,010
503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Danzaburou
bigbabyjr
Danzaburou
7
2 / 1 / 0
4,373
729
2,814
4,312
1,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
2
Kills
6
6
Deaths
3
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
2
0
0.5
W
Cthulhu
 
Cthulhu
1
0
2
2
W
Baron Samedi
BahWazGuD27_
Baron Samedi
1
1
2
2
L
0
3
0
0
W
2
0
0
2
L
Osiris
Papalloryo
Osiris
0
0
0
0
L
Scylla
Sickaxx98
Scylla
1
0
0
1
W
0
1
1
0.5
W
Danzaburou
bigbabyjr
Danzaburou
2
1
0
2
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,962
Damage
9,324
14,810
Taken
15,573
7,088
Mitigated
5,644
4,374
Healing
6,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
1,895
766
0
1,428
4,918
2,559
0
77
4,466
0
16,974
W
Cthulhu
 
Cthulhu
3,138
423
0
724
3,733
1,694
0
956
2,777
15,616
0
W
Baron Samedi
BahWazGuD27_
Baron Samedi
1,764
151
169
805
2,519
867
0
900
1,619
14,649
0
L
1,413
690
0
845
3,741
954
0
2,697
1,012
0
13,545
W
354
112
0
1,962
2,999
714
0
395
2,560
0
16,142
L
Osiris
Papalloryo
Osiris
0
0
0
0
131
26
0
99
0
0
0
L
Scylla
Sickaxx98
Scylla
1,720
118
0
292
1,163
288
0
620
414
20,697
0
W
1,254
127
0
457
2,010
503
0
1,249
651
17,169
1,688
W
Danzaburou
bigbabyjr
Danzaburou
2,814
814
0
2,045
4,312
1,866
0
0
4,097
0
20,132
L
1,934
357
115
1,694
4,857
3,261
0
2,374
2,451
8,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,473
Gold Earned
19,241
121
Minions Killed
168
0
Camps Cleared
0
474,041
Distance Traveled
583,268
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
4,004
667
31
5
0
114,015
0
W
Cthulhu
3,601
600
18
3
0
129,750
1
W
Baron Samedi
3,635
606
31
5
0
115,696
0
L
Nut
3,189
532
33
6
0
116,705
0
W
Awilix
3,722
620
33
6
0
142,325
0
L
Osiris
2,589
432
0
0
0
7,563
0
L
Scylla
3,999
667
47
8
0
116,125
2
W
Nu Wa
3,910
652
46
8
0
112,514
0
W
Danzaburou
4,373
729
40
7
0
82,983
0
L
Fafnir
3,692
615
10
2
0
119,633
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role