Player Matchup

Osiris
Osiris
CRAZYIVANN
Osiris
Level 127
God Stats
3W - 1L
1,500 SR
Queue Stats
55W - 49L
1,576 Elo+
Party 1
Mulan
Mulan
TySosa7
Mulan
Level 26
God Stats
4W - 4L
1,331 SR
Queue Stats
51W - 39L
1,576 Elo+
Party 1
Poseidon
Poseidon
alucidmonkey
Poseidon
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,304 Elo+
Party 1
Team Averages
Level 65
1,444 SR
1,485 Elo+

VS

Team Averages
Level 113
1,304 SR
1,502 Elo+
Ullr
Ullr
 
Ullr
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
PapaJon5537
Kumbhakarna
Level 126
God Stats
0W - 1L
1,297 SR
Queue Stats
15W - 11L
1,514 Elo+
Solo
Ao Kuang
Ao Kuang
ZansSaucey
Ao Kuang
Level 88
God Stats
0W - 5L
1,117 SR
Queue Stats
139W - 142L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
CRAZYIVANN
Osiris
16
8 / 0 / 7
10,490
954
11,135
12,142
9,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Mulan
TySosa7
Mulan
16
6 / 2 / 10
10,312
937
10,433
10,797
9,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Poseidon
alucidmonkey
Poseidon
14
2 / 2 / 10
9,063
824
7,759
5,227
1,570
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
1 / 5 / 0
8,272
752
1,422
10,387
3,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
PapaJon5537
Kumbhakarna
13
2 / 4 / 2
8,461
769
4,970
13,175
9,819
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ao Kuang
ZansSaucey
Ao Kuang
13
1 / 7 / 1
8,259
751
7,610
11,813
4,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
16
Kills
4
4
Deaths
16
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
5
0
0.2
W
Osiris
CRAZYIVANN
Osiris
8
0
7
11.5
L
Kumbhakarna
PapaJon5537
Kumbhakarna
2
4
2
0.75
W
Mulan
TySosa7
Mulan
6
2
10
5.5
L
Ao Kuang
ZansSaucey
Ao Kuang
1
7
1
0.21
W
Poseidon
alucidmonkey
Poseidon
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,327
Damage
14,002
28,166
Taken
35,375
21,061
Mitigated
17,908
3,753
Healing
6,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
1,422
624
0
2,554
10,387
3,792
0
1,020
8,877
0
27,164
W
Osiris
CRAZYIVANN
Osiris
11,135
2,738
0
2,104
12,142
9,590
56
5,831
6,311
0
29,557
L
Kumbhakarna
PapaJon5537
Kumbhakarna
4,970
366
0
1,957
13,175
9,819
0
5,255
7,303
12,043
0
W
Mulan
TySosa7
Mulan
10,433
873
0
1,649
10,797
9,901
426
3,805
6,992
0
30,233
L
Ao Kuang
ZansSaucey
Ao Kuang
7,610
2,342
0
1,935
11,813
4,297
0
1,802
9,369
19,860
1,053
W
Poseidon
alucidmonkey
Poseidon
7,759
1,147
0
0
5,227
1,570
553
2,776
2,451
32,927
655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,865
Gold Earned
24,992
134
Minions Killed
98
0
Camps Cleared
0
617,418
Distance Traveled
555,775
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,272
752
60
5
0
191,674
1
W
Osiris
10,490
954
39
4
0
236,132
0
L
Kumbhakarna
8,461
769
5
0
0
204,712
0
W
Mulan
10,312
937
47
4
0
206,574
0
L
Ao Kuang
8,259
751
33
3
0
159,389
0
W
Poseidon
9,063
824
48
4
0
174,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role