Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Camazotz
Camazotz
MkHenry
Camazotz
Level 199
God Stats
1W - 0L
1,716 SR
Queue Stats
30W - 3L
1,908 Elo+
Party 1
Xing Tian
Xing Tian
Ryōta
Xing Tian
Level 276
God Stats
3W - 1L
1,692 SR
Queue Stats
288W - 82L
1,844 Elo+
Party 1
Apollo
Apollo
Siylva
Apollo
Level 268
God Stats
6W - 0L
1,469 SR
Queue Stats
96W - 13L
1,931 Elo+
Party 1
Thor
Thor
nnog
Thor
Level 146
God Stats
4W - 0L
2,076 SR
Queue Stats
244W - 27L
1,996 Elo+
Party 1
Team Averages
Level 218
1,691 SR
1,836 Elo+

VS

Team Averages
Level 123
1,524 SR
1,470 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
 
Charon
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
JaviMilel
Thanatos
Level 12
God Stats
3W - 3L
1,374 SR
Queue Stats
9W - 16L
1,390 Elo+
Party 2
Bellona
Bellona
MarcosValquinta
Bellona
Level 212
God Stats
1W - 1L
1,745 SR
Queue Stats
209W - 227L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
6 / 4 / 4
6,437
644
7,401
6,756
1,837
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
MkHenry
Camazotz
13
5 / 0 / 1
7,154
715
4,997
7,883
2,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
Ryōta
Xing Tian
10
0 / 0 / 8
6,119
612
3,606
5,892
4,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Apollo
Siylva
Apollo
12
4 / 0 / 0
7,150
715
7,140
5,906
2,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Thor
nnog
Thor
11
8 / 2 / 4
6,634
663
9,713
6,999
2,344
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
10
2 / 4 / 2
5,650
565
4,676
6,728
1,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon
 
Charon
7
0 / 3 / 2
4,813
481
3,279
8,326
3,710
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
 
Ah Muzen Cab
7
0 / 4 / 0
4,282
428
2,991
6,751
1,623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thanatos
JaviMilel
Thanatos
8
2 / 9 / 3
5,134
513
2,601
10,529
2,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

9
2 / 3 / 0
5,283
528
3,039
10,989
5,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
23
Kills
6
6
Deaths
23
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
6
4
4
2
L
Ix Chel
 
Ix Chel
2
4
2
0.75
L
Charon
 
Charon
0
3
2
0.33
L
Ah Muzen Cab
 
Ah Muzen Cab
0
4
0
0
L
Thanatos
JaviMilel
Thanatos
2
9
3
0.39
L
2
3
0
0.67
W
Camazotz
MkHenry
Camazotz
5
0
1
5.5
W
Xing Tian
Ryōta
Xing Tian
0
0
8
4
W
Apollo
Siylva
Apollo
4
0
0
4
W
Thor
nnog
Thor
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,857
Damage
16,586
33,436
Taken
43,323
13,359
Mitigated
15,756
16,743
Healing
12,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
7,401
965
897
2,390
6,756
1,837
0
3,234
3,278
32,234
0
L
Ix Chel
 
Ix Chel
4,676
618
330
1,592
6,728
1,913
0
2,373
4,090
34,678
1,326
L
Charon
 
Charon
3,279
917
1,260
1,927
8,326
3,710
0
3,182
5,028
8,828
0
L
Ah Muzen Cab
 
Ah Muzen Cab
2,991
1,061
0
678
6,751
1,623
0
995
5,756
0
23,569
L
Thanatos
JaviMilel
Thanatos
2,601
980
0
3,922
10,529
2,565
0
1,534
8,733
0
18,811
L
3,039
713
0
3,216
10,989
5,945
0
1,986
8,312
0
23,806
W
Camazotz
MkHenry
Camazotz
4,997
1,924
0
6,064
7,883
2,633
198
726
7,157
0
54,763
W
Xing Tian
Ryōta
Xing Tian
3,606
95
0
2,385
5,892
4,168
1
1,331
4,511
11,011
2,182
W
Apollo
Siylva
Apollo
7,140
2,938
0
3,374
5,906
2,377
98
0
5,906
0
52,733
W
Thor
nnog
Thor
9,713
3,944
0
1,633
6,999
2,344
0
2,145
4,672
0
38,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,494
Gold Earned
25,162
330
Minions Killed
210
0
Camps Cleared
0
976,372
Distance Traveled
946,555
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
6,437
644
57
6
0
204,635
0
L
Ix Chel
5,650
565
72
7
0
200,746
0
L
Charon
4,813
481
11
1
0
181,090
2
L
Ah Muzen Cab
4,282
428
45
5
0
152,392
0
L
Thanatos
5,134
513
39
4
0
204,008
0
L
Bellona
5,283
528
43
4
0
208,319
0
W
Camazotz
7,154
715
105
11
0
194,823
0
W
Xing Tian
6,119
612
17
2
0
193,577
0
W
Apollo
7,150
715
93
9
0
162,597
0
W
Thor
6,634
663
58
6
0
220,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role