Player Matchup

Awilix
Awilix
Calikid_87
Awilix
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 46L
1,421 Elo+
Solo
Ratatoskr
Ratatoskr
Jupiter_Nord
Ratatoskr
Level 81
God Stats
0W - 3L
1,236 SR
Queue Stats
613W - 607L
1,443 Elo+
Solo
Geb
Geb
Shaun_D_Luffy
Geb
Level 142
God Stats
1W - 3L
1,310 SR
Queue Stats
180W - 177L
1,508 Elo+
Solo
Tyr
Tyr
XodeeTheBard
Tyr
Level 123
God Stats
0W - 2L
1,536 SR
Queue Stats
38W - 41L
1,526 Elo+
Solo
Thoth
Thoth
x Juaritozz
Thoth
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 39L
1,479 Elo+
Solo
Team Averages
Level 80
1,416 SR
1,475 Elo+

VS

Team Averages
Level 68
1,582 SR
1,472 Elo+
Cthulhu
Cthulhu
ChrisChanSonichu
Cthulhu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 14L
1,369 Elo+
Party 1
Serqet
Serqet
Patteiwagon
Serqet
Level 69
God Stats
1W - 0L
1,521 SR
Queue Stats
59W - 48L
1,503 Elo+
Solo
Hercules
Hercules
dirtyDs420
Hercules
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,561 Elo+
Solo
Nu Wa
Nu Wa
dmbandon
Nu Wa
Level 107
God Stats
3W - 0L
1,887 SR
Queue Stats
76W - 68L
1,539 Elo+
Solo
Anubis
Anubis
dwevo
Anubis
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Calikid_87
Awilix
12
0 / 4 / 7
6,718
672
4,089
8,663
2,536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ratatoskr
Jupiter_Nord
Ratatoskr
14
2 / 7 / 5
7,476
748
6,103
12,396
2,963
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 8 / 6
7,379
738
10,854
14,889
9,494
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

16
5 / 5 / 6
9,036
904
9,550
16,089
16,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

15
5 / 6 / 4
8,748
875
8,338
10,257
2,983
Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 19
8,928
893
6,547
9,952
9,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
16
5 / 3 / 19
9,376
938
8,063
7,114
3,835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
dirtyDs420
Hercules
15
6 / 2 / 17
8,979
898
7,040
13,683
9,689
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Nu Wa
dmbandon
Nu Wa
16
5 / 2 / 20
9,377
938
15,792
7,647
2,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Anubis
dwevo
Anubis
18
13 / 2 / 11
10,904
1,090
13,213
7,918
3,773
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
116
13
Kills
30
30
Deaths
13
28
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Awilix
Calikid_87
Awilix
0
4
7
0.88
W
1
4
19
2.63
L
Ratatoskr
Jupiter_Nord
Ratatoskr
2
7
5
0.64
W
Serqet
5
3
19
4.83
L
1
8
6
0.5
L
5
5
6
1.6
W
Hercules
dirtyDs420
Hercules
6
2
17
7.25
W
Nu Wa
dmbandon
Nu Wa
5
2
20
7.5
W
Anubis
dwevo
Anubis
13
2
11
9.25
L
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,934
Damage
50,655
62,294
Taken
46,314
34,581
Mitigated
28,560
10,200
Healing
17,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Calikid_87
Awilix
4,089
1,625
435
556
8,663
2,536
0
5,240
3,188
0
8,824
W
6,547
897
623
1,033
9,952
9,100
385
4,377
5,575
13,369
1,737
L
Ratatoskr
Jupiter_Nord
Ratatoskr
6,103
1,046
827
3,040
12,396
2,963
0
7,830
4,224
0
14,935
W
Serqet
8,063
2,928
689
678
7,114
3,835
1,349
2,566
4,548
0
12,193
L
10,854
555
448
1,025
14,889
9,494
0
7,400
7,053
30,261
0
L
9,550
882
301
1,702
16,089
16,605
145
9,493
6,294
0
19,486
W
Hercules
dirtyDs420
Hercules
7,040
2,043
446
6,122
13,683
9,689
269
4,589
9,094
188
11,578
W
Nu Wa
dmbandon
Nu Wa
15,792
5,321
947
2,666
7,647
2,163
471
4,217
3,430
28,866
0
W
Anubis
dwevo
Anubis
13,213
1,188
494
3,886
7,918
3,773
257
3,443
4,475
25,279
0
L
8,338
465
0
1,866
10,257
2,983
655
5,008
5,249
17,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,357
Gold Earned
47,564
108
Minions Killed
92
0
Camps Cleared
0
948,187
Distance Traveled
947,132
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,718
672
6
1
0
208,535
0
W
Cthulhu
8,928
893
19
2
0
189,477
0
L
Ratatoskr
7,476
748
24
2
0
200,590
0
W
Serqet
9,376
938
8
1
0
194,990
0
L
Geb
7,379
738
27
3
0
177,989
0
L
Tyr
9,036
904
22
2
0
194,187
0
W
Hercules
8,979
898
8
1
0
202,561
0
W
Nu Wa
9,377
938
25
3
0
200,561
0
W
Anubis
10,904
1,090
32
3
0
159,543
0
L
Thoth
8,748
875
29
3
0
166,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role