Player Matchup

Chaac
Chaac
CSM_elpeyarson
Chaac
Level 47
God Stats
14W - 16L
1,532 SR
Queue Stats
86W - 122L
1,378 Elo+
Party 1
Baron Samedi
Baron Samedi
Coquero19
Baron Samedi
Level 67
God Stats
4W - 4L
1,687 SR
Queue Stats
188W - 195L
1,408 Elo+
Party 1
Danzaburou
Danzaburou
Gamer4Dayzz753
Danzaburou
Level 85
God Stats
44W - 41L
1,483 SR
Queue Stats
170W - 157L
1,358 Elo+
Solo
Thanatos
Thanatos
Sebaskrrt
Thanatos
Level 60
God Stats
8W - 4L
1,697 SR
Queue Stats
142W - 141L
1,481 Elo+
Party 1
Sobek
Sobek
xXItZCaseXx
Sobek
Level 145
God Stats
2W - 0L
1,727 SR
Queue Stats
297W - 297L
1,452 Elo+
Solo
Team Averages
Level 81
1,625 SR
1,416 Elo+

VS

Team Averages
Level 78
1,470 SR
1,363 Elo+
Hercules
Hercules
 
Hercules
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
K1nG_D3str0y3654
Chang'e
Level 66
God Stats
0W - 1L
1,249 SR
Queue Stats
19W - 21L
1,235 Elo+
Party 2
Merlin
Merlin
KrizTdj
Merlin
Level 46
God Stats
4W - 5L
1,485 SR
Queue Stats
112W - 144L
1,316 Elo+
Solo
Skadi
Skadi
avabellee
Skadi
Level 88
God Stats
2W - 4L
1,500 SR
Queue Stats
22W - 28L
1,225 Elo+
Party 2
Thanatos
Thanatos
yellow-rhombus2
Thanatos
Level 87
God Stats
4W - 2L
1,616 SR
Queue Stats
11W - 11L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 0
6,537
654
4,173
5,863
3,977
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Baron Samedi
Coquero19
Baron Samedi
11
3 / 0 / 1
6,661
666
4,063
2,194
715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
Gamer4Dayzz753
Danzaburou
9
4 / 1 / 2
5,787
579
2,183
5,530
1,669
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
Sebaskrrt
Thanatos
10
6 / 1 / 5
6,418
642
4,586
7,573
2,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 1 / 6
5,065
507
3,253
7,043
4,754
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
4
0 / 3 / 0
3,981
398
1,301
3,583
2,638
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
3 / 7 / 0
5,232
523
3,342
6,829
1,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Merlin
KrizTdj
Merlin
9
0 / 3 / 0
4,807
481
297
4,591
1,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Skadi
avabellee
Skadi
8
0 / 3 / 1
4,554
455
5,898
7,513
1,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Thanatos
9
0 / 2 / 0
4,816
482
3,080
8,615
2,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
17
Kills
3
3
Deaths
18
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
3
0
0
W
4
0
0
4
W
Baron Samedi
Coquero19
Baron Samedi
3
0
1
3.5
W
Danzaburou
Gamer4Dayzz753
Danzaburou
4
1
2
5
L
3
7
0
0.43
L
Merlin
KrizTdj
Merlin
0
3
0
0
W
Thanatos
Sebaskrrt
Thanatos
6
1
5
8.5
L
Skadi
avabellee
Skadi
0
3
1
0.17
W
0
1
6
3
L
Thanatos
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,258
Damage
13,918
28,203
Taken
31,131
13,291
Mitigated
9,894
12,617
Healing
7,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
1,301
714
0
888
3,583
2,638
0
0
3,583
0
9,083
W
4,173
862
0
2,254
5,863
3,977
210
0
5,863
0
28,795
W
Baron Samedi
Coquero19
Baron Samedi
4,063
390
0
781
2,194
715
447
255
1,939
33,719
1,536
W
Danzaburou
Gamer4Dayzz753
Danzaburou
2,183
1,054
0
1,458
5,530
1,669
370
1,064
4,466
0
23,034
L
3,342
161
163
828
6,829
1,450
0
1,847
4,982
11,119
577
L
Merlin
KrizTdj
Merlin
297
42
0
931
4,591
1,102
0
2,764
1,519
19,479
0
W
Thanatos
Sebaskrrt
Thanatos
4,586
1,028
0
5,357
7,573
2,176
367
846
6,727
0
25,994
L
Skadi
avabellee
Skadi
5,898
2,114
0
1,086
7,513
1,723
39
1,713
5,756
0
30,702
W
3,253
114
0
2,767
7,043
4,754
0
1,229
5,814
10,974
0
L
Thanatos
3,080
1,133
111
3,733
8,615
2,981
0
566
7,975
0
29,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,468
Gold Earned
23,390
207
Minions Killed
165
0
Camps Cleared
0
997,724
Distance Traveled
821,874
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
3,981
398
14
1
0
75,648
1
W
Chaac
6,537
654
41
4
0
187,081
0
W
Baron Samedi
6,661
666
71
7
0
194,817
3
W
Danzaburou
5,787
579
31
3
0
190,696
4
L
Chang'e
5,232
523
16
2
0
199,115
0
L
Merlin
4,807
481
36
4
0
167,181
0
W
Thanatos
6,418
642
51
5
0
219,998
0
L
Skadi
4,554
455
44
4
0
171,056
0
W
Sobek
5,065
507
13
1
0
205,132
4
L
Thanatos
4,816
482
55
6
0
208,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role