Player Matchup

Thor
Thor
CrazyFrog_91
Thor
Level 145
God Stats
59W - 59L
1,530 SR
Queue Stats
176W - 175L
1,475 Elo+
Solo
Artio
Artio
EchoesOfDust
Artio
Level 212
God Stats
2W - 3L
1,506 SR
Queue Stats
331W - 345L
1,518 Elo+
Solo
Kukulkan
Kukulkan
Josuedm20
Kukulkan
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Merlin
Merlin
NAGAFINE
Merlin
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Artemis
Artemis
Starxail869
Artemis
Level 136
God Stats
9W - 4L
1,818 SR
Queue Stats
158W - 148L
1,510 Elo+
Solo
Team Averages
Level 118
1,571 SR
1,501 Elo+

VS

Team Averages
Level 134
1,556 SR
1,465 Elo+
Aphrodite
Aphrodite
BichyBoo
Aphrodite
Level 180
God Stats
13W - 16L
1,344 SR
Queue Stats
129W - 139L
1,423 Elo+
Party 3
Danzaburou
Danzaburou
DeathBedFlowers
Danzaburou
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 70L
1,488 Elo+
Party 1
The Morrigan
The Morrigan
Gyeoulbyul
The Morrigan
Level 161
God Stats
4W - 2L
1,712 SR
Queue Stats
97W - 95L
1,496 Elo+
Party 3
Persephone
Persephone
ethereal lilith
Persephone
Level 159
God Stats
7W - 4L
1,713 SR
Queue Stats
107W - 112L
1,459 Elo+
Party 3
Horus
Horus
nL TRUAngel
Horus
Level 123
God Stats
10W - 10L
1,512 SR
Queue Stats
216W - 192L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 3
7,008
501
4,008
9,878
3,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 4 / 0
6,294
450
3,123
9,805
5,320
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
Josuedm20
Kukulkan
13
2 / 3 / 2
7,009
501
3,944
4,815
1,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
NAGAFINE
Merlin
11
2 / 7 / 5
6,776
484
4,744
9,407
2,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
Starxail869
Artemis
14
7 / 6 / 3
8,011
572
10,352
12,766
4,126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BichyBoo
Aphrodite
14
3 / 0 / 3
8,811
629
4,684
8,050
3,858
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Danzaburou
DeathBedFlowers
Danzaburou
13
3 / 5 / 6
8,050
575
8,400
10,510
3,381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
Gyeoulbyul
The Morrigan
14
6 / 0 / 4
8,531
609
4,952
6,728
2,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
ethereal lilith
Persephone
15
6 / 2 / 6
9,207
658
6,614
5,871
1,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

13
7 / 6 / 7
8,056
575
7,772
17,577
11,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
51
13
Kills
25
25
Deaths
13
13
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
BichyBoo
Aphrodite
3
0
3
4.5
L
2
5
3
0.7
W
Danzaburou
DeathBedFlowers
Danzaburou
3
5
6
1.2
L
0
4
0
0
W
The Morrigan
Gyeoulbyul
The Morrigan
6
0
4
8
L
Kukulkan
Josuedm20
Kukulkan
2
3
2
1
L
Merlin
NAGAFINE
Merlin
2
7
5
0.64
L
Artemis
Starxail869
Artemis
7
6
3
1.42
W
Persephone
ethereal lilith
Persephone
6
2
6
4.5
W
7
6
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,171
Damage
32,422
46,671
Taken
48,736
16,736
Mitigated
22,854
9,973
Healing
20,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
BichyBoo
Aphrodite
4,684
1,145
1,912
6,761
8,050
3,858
502
2,604
5,446
61,338
990
L
4,008
554
0
2,451
9,878
3,337
0
2,644
6,907
0
50,068
W
Danzaburou
DeathBedFlowers
Danzaburou
8,400
5,033
327
2,636
10,510
3,381
270
2,347
8,163
0
42,712
L
3,123
293
128
3,549
9,805
5,320
0
5,445
4,231
27,918
0
W
The Morrigan
Gyeoulbyul
The Morrigan
4,952
898
0
3,719
6,728
2,314
52
1,346
5,382
54,363
2,938
L
Kukulkan
Josuedm20
Kukulkan
3,944
409
0
57
4,815
1,545
0
2,920
1,793
42,311
0
L
Merlin
NAGAFINE
Merlin
4,744
624
0
845
9,407
2,408
0
3,421
5,731
36,170
258
L
Artemis
Starxail869
Artemis
10,352
5,139
0
2,943
12,766
4,126
0
713
11,789
0
44,444
W
Persephone
ethereal lilith
Persephone
6,614
168
0
1,360
5,871
1,727
434
1,637
4,228
48,083
1,103
W
7,772
3,360
246
3,214
17,577
11,574
0
3,781
13,796
4,343
36,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,098
Gold Earned
42,655
348
Minions Killed
439
0
Camps Cleared
0
1,203,875
Distance Traveled
1,333,422
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,811
629
113
8
0
230,683
0
L
Thor
7,008
501
86
6
0
276,776
0
W
Danzaburou
8,050
575
62
4
0
244,125
0
L
Artio
6,294
450
49
4
0
195,041
1
W
The Morrigan
8,531
609
102
7
0
286,435
0
L
Kukulkan
7,009
501
79
6
0
243,293
0
L
Merlin
6,776
484
64
5
0
238,019
2
L
Artemis
8,011
572
70
5
0
250,746
2
W
Persephone
9,207
658
102
7
0
302,369
0
W
Horus
8,056
575
60
4
0
269,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role