Player Matchup

Susano
Susano
GroaningGiant95
Susano
Level 119
God Stats
1W - 1L
1,680 SR
Queue Stats
59W - 62L
1,444 Elo+
Solo
Nu Wa
Nu Wa
JackMaraud
Nu Wa
Level 127
God Stats
0W - 1L
1,728 SR
Queue Stats
2W - 6L
1,259 Elo+
Solo
Baron Samedi
Baron Samedi
KRONOsXGagz
Baron Samedi
Level 127
God Stats
20W - 17L
1,643 SR
Queue Stats
182W - 177L
1,583 Elo+
Solo
Hercules
Hercules
Phoenixgamer2468
Hercules
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 66L
1,378 Elo+
Party 2
Geb
Geb
itzMystic_OW
Geb
Level 88
God Stats
7W - 4L
1,252 SR
Queue Stats
94W - 118L
1,452 Elo+
Party 2
Team Averages
Level 106
1,561 SR
1,423 Elo+

VS

Team Averages
Level 116
1,489 SR
1,483 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Wii_Man666
Cerberus
Level 104
God Stats
3W - 3L
1,500 SR
Queue Stats
46W - 52L
1,525 Elo+
Party 1
Vulcan
Vulcan
Yellowshadow100
Vulcan
Level 88
God Stats
10W - 9L
1,623 SR
Queue Stats
316W - 292L
1,497 Elo+
Solo
Anhur
Anhur
waddlesman
Anhur
Level 133
God Stats
2W - 1L
1,292 SR
Queue Stats
84W - 89L
1,426 Elo+
Party 1
Mulan
Mulan
x76o_Artifacts
Mulan
Level 126
God Stats
152W - 136L
1,532 SR
Queue Stats
501W - 473L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,803
369
590
5,173
1,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
11
0 / 4 / 0
5,821
448
4,008
6,734
1,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
KRONOsXGagz
Baron Samedi
12
7 / 4 / 0
7,504
577
10,812
9,656
3,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 3 / 5
6,234
480
3,287
10,286
6,359
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
1 / 6 / 0
6,178
475
6,017
10,923
8,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
4 / 1 / 6
7,791
599
4,926
9,704
3,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cerberus
Wii_Man666
Cerberus
11
3 / 2 / 2
7,195
553
5,141
13,986
9,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
4 / 1 / 4
8,544
657
7,114
4,004
1,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
12
2 / 3 / 1
6,752
519
3,430
7,996
2,516
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

14
6 / 1 / 2
8,821
679
7,354
11,329
6,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
8
Kills
19
19
Deaths
8
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
4
1
6
7
L
0
2
0
0
L
Nu Wa
0
4
0
0
L
Baron Samedi
KRONOsXGagz
Baron Samedi
7
4
0
1.75
L
0
3
5
0.83
W
Cerberus
Wii_Man666
Cerberus
3
2
2
2
W
4
1
4
6
L
1
6
0
0.17
W
Anhur
2
3
1
0.83
W
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,714
Damage
27,965
42,772
Taken
47,019
21,181
Mitigated
23,738
9,989
Healing
14,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
4,926
825
0
3,070
9,704
3,967
718
2,693
6,851
0
40,571
L
590
89
0
1,964
5,173
1,253
0
871
4,302
0
16,474
L
Nu Wa
4,008
1,146
0
924
6,734
1,670
0
3,100
3,634
38,917
0
L
Baron Samedi
KRONOsXGagz
Baron Samedi
10,812
1,113
341
3,065
9,656
3,097
80
3,242
6,414
44,527
0
L
3,287
1,001
0
1,669
10,286
6,359
0
4,822
5,464
0
19,665
W
Cerberus
Wii_Man666
Cerberus
5,141
232
0
5,042
13,986
9,395
272
7,650
6,336
24,061
0
W
7,114
390
0
500
4,004
1,308
1,279
2,050
1,928
57,362
1,443
L
6,017
558
0
2,026
10,923
8,802
0
158
10,765
33,401
1,315
W
Anhur
3,430
997
0
2,201
7,996
2,516
582
3,210
4,786
0
38,302
W
7,354
661
0
3,560
11,329
6,552
883
4,403
6,331
0
55,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,540
Gold Earned
39,103
258
Minions Killed
400
0
Camps Cleared
0
1,101,984
Distance Traveled
1,287,295
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,791
599
65
5
0
316,999
1
L
Susano
4,803
369
33
3
0
156,208
0
L
Nu Wa
5,821
448
71
5
0
212,654
4
L
Baron Samedi
7,504
577
59
5
0
231,304
0
L
Hercules
6,234
480
33
3
0
254,253
2
W
Cerberus
7,195
553
46
4
0
235,912
0
W
Vulcan
8,544
657
116
9
0
263,571
0
L
Geb
6,178
475
62
5
0
247,565
2
W
Anhur
6,752
519
68
5
0
245,042
0
W
Mulan
8,821
679
105
8
0
225,771
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role