Player Matchup

Horus
Horus
Gold IV
Itsalexsss7
Horus
Gold IV
Level 69
God Stats
23W - 18L
1,588 SR
Queue Stats
108W - 106L
1,454 MMR
Party 2
Medusa
Medusa
Gold II
N0v4_Aguila271
Medusa
Gold II
Level 128
God Stats
37W - 25L
1,613 SR
Queue Stats
173W - 164L
1,433 MMR
Party 2
Hades
Hades
Gold V
WOLFoo02
Hades
Gold V
Level 101
God Stats
8W - 4L
1,658 SR
Queue Stats
52W - 53L
1,332 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 99
1,620 SR
1,406 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 75
1,568 SR
1,283 MMR
Thor
Thor
Silver I
GoldisBronze
Thor
Silver I
Level 123
God Stats
111W - 115L
1,476 SR
Queue Stats
1,050W - 1,287L
1,173 MMR
Solo
Baron Samedi
Baron Samedi
Silver III
NASTYNate909966
Baron Samedi
Silver III
Level 48
God Stats
10W - 9L
1,705 SR
Queue Stats
62W - 93L
1,269 MMR
Party 1
Sylvanus
Sylvanus
Silver II
SmuckDawg13
Sylvanus
Silver II
Level 55
God Stats
7W - 10L
1,524 SR
Queue Stats
53W - 81L
1,406 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 11
10,246
854
8,210
12,993
10,035
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
6 / 1 / 7
11,892
991
14,423
10,569
4,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hades
WOLFoo02
Hades
16
5 / 4 / 6
10,805
900
11,177
11,320
5,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
AchillesMulanKuzenboVulcanNike

VS

Bans
JormungandrRatatoskrKukulkanNe ZhaPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 2
9,486
791
10,708
14,605
7,882
Mystical Earring

Mystical Earring

+15
Mp 5

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
NASTYNate909966
Baron Samedi
14
1 / 5 / 4
9,084
757
4,816
9,178
5,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
SmuckDawg13
Sylvanus
15
1 / 4 / 4
9,204
767
8,926
17,009
16,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
13
Kills
5
7
Deaths
13
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
4
2
1
W
2
2
11
3.75
W
6
1
7
9.5
L
Baron Samedi
NASTYNate909966
Baron Samedi
1
5
4
0.6
L
Sylvanus
SmuckDawg13
Sylvanus
1
4
4
0.75
W
Hades
WOLFoo02
Hades
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,810
Damage
24,450
34,882
Taken
40,792
20,332
Mitigated
29,855
12,467
Healing
8,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,708
898
0
1,110
14,605
7,882
0
4,133
10,075
489
30,953
W
8,210
3,253
636
4,279
12,993
10,035
365
4,901
7,499
0
18,646
W
14,423
6,099
0
2,477
10,569
4,746
2,757
3,673
6,661
0
66,233
L
Baron Samedi
NASTYNate909966
Baron Samedi
4,816
472
548
863
9,178
5,802
66
1,776
7,216
28,189
0
L
Sylvanus
SmuckDawg13
Sylvanus
8,926
1,410
1,228
4,439
17,009
16,171
68
4,374
12,240
24,021
0
W
Hades
WOLFoo02
Hades
11,177
847
783
4,292
11,320
5,551
1,220
4,401
6,434
32,624
666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,943
Gold Earned
27,774
171
Minions Killed
129
0
Camps Cleared
0
660,357
Distance Traveled
568,565
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,486
791
34
3
0
191,535
4
W
Horus
10,246
854
24
2
0
220,712
0
W
Medusa
11,892
991
103
9
0
242,768
0
L
Baron Samedi
9,084
757
69
6
0
171,483
0
L
Sylvanus
9,204
767
26
2
0
205,547
0
W
Hades
10,805
900
44
4
0
196,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role