Player Matchup

Bakasura
Bakasura
BetterAim-_-
Bakasura
Level 77
God Stats
18W - 13L
1,554 SR
Queue Stats
91W - 101L
1,415 Elo+
Party 2
Janus
Janus
COD-Chiimp_
Janus
Level 119
God Stats
1W - 4L
1,082 SR
Queue Stats
126W - 136L
1,422 Elo+
Party 2
Vulcan
Vulcan
Ichiro_Vague
Vulcan
Level 86
God Stats
95W - 58L
1,691 SR
Queue Stats
325W - 313L
1,513 Elo+
Party 2
Team Averages
Level 94
1,442 SR
1,450 Elo+

VS

Team Averages
Level 129
1,626 SR
1,265 Elo+
Kukulkan
Kukulkan
DonPacha
Kukulkan
Level 8
God Stats
1W - 2L
1,427 SR
Queue Stats
4W - 5L
1,216 Elo+
Party 1
Chiron
Chiron
ImNotChrisRock
Chiron
Level 217
God Stats
24W - 21L
1,594 SR
Queue Stats
1,264W - 1,289L
1,503 Elo+
Solo
Cabrakan
Cabrakan
Sebakool
Cabrakan
Level 161
God Stats
0W - 1L
1,856 SR
Queue Stats
8W - 7L
1,075 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BetterAim-_-
Bakasura
17
2 / 3 / 7
11,555
825
3,693
13,141
6,651
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

17
4 / 2 / 6
11,904
850
7,688
7,185
2,545
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Vulcan
17
6 / 2 / 5
11,479
820
14,269
6,978
2,621
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DonPacha
Kukulkan
18
1 / 5 / 3
11,242
803
4,228
9,202
2,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 1 / 1
9,405
672
1,931
5,231
1,048
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cabrakan
Sebakool
Cabrakan
17
3 / 6 / 2
10,765
769
11,098
15,668
7,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
12
Kills
6
7
Deaths
12
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bakasura
BetterAim-_-
Bakasura
2
3
7
1.83
W
4
2
6
3.5
L
Kukulkan
DonPacha
Kukulkan
1
5
3
0.5
W
Vulcan
6
2
5
4.25
L
2
1
1
2.5
L
Cabrakan
Sebakool
Cabrakan
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,650
Damage
17,257
27,304
Taken
30,101
11,817
Mitigated
10,442
8,266
Healing
2,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
BetterAim-_-
Bakasura
3,693
2,559
71
6,174
13,141
6,651
1,244
5,463
7,673
0
40,507
W
7,688
362
139
1,401
7,185
2,545
1,029
4,843
2,312
39,495
1,447
L
Kukulkan
DonPacha
Kukulkan
4,228
395
0
238
9,202
2,241
0
6,584
2,414
42,981
0
W
Vulcan
14,269
219
0
481
6,978
2,621
1,887
4,872
2,100
45,217
0
L
1,931
441
120
551
5,231
1,048
0
4,203
1,028
0
21,226
L
Cabrakan
Sebakool
Cabrakan
11,098
1,263
0
1,781
15,668
7,153
0
10,998
4,401
29,967
732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,938
Gold Earned
31,412
202
Minions Killed
150
0
Camps Cleared
0
829,819
Distance Traveled
554,584
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,555
825
82
6
0
304,791
1
W
Janus
11,904
850
75
5
0
269,605
0
L
Kukulkan
11,242
803
81
6
0
224,154
0
W
Vulcan
11,479
820
45
3
0
255,423
2
L
Chiron
9,405
672
43
3
0
108,161
0
L
Cabrakan
10,765
769
26
2
0
222,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role