Player Matchup

Awilix
Awilix
DEMODEHN
Awilix
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
300W - 299L
1,370 Elo+
Party 1
Ah Puch
Ah Puch
DaddyDummy
Ah Puch
Level 63
God Stats
96W - 101L
1,323 SR
Queue Stats
574W - 744L
1,297 Elo+
Solo
Bacchus
Bacchus
Sablex-_-420
Bacchus
Level 107
God Stats
4W - 1L
1,141 SR
Queue Stats
263W - 255L
1,332 Elo+
Party 1
Team Averages
Level 80
1,321 SR
1,333 Elo+

VS

Team Averages
Level 67
1,510 SR
1,421 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Brotaro42
Danzaburou
Level 28
God Stats
27W - 22L
1,531 SR
Queue Stats
34W - 47L
1,263 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
DEMODEHN
Awilix
14
2 / 0 / 3
7,681
853
4,297
3,727
1,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
DaddyDummy
Ah Puch
12
1 / 1 / 4
7,235
804
5,735
2,226
685
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
Sablex-_-420
Bacchus
13
2 / 0 / 2
7,859
873
3,294
3,440
2,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
0 / 3 / 1
6,447
716
2,160
8,532
5,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

King Arthur
 
King Arthur
9
0 / 0 / 0
6,066
674
1,145
2,979
1,175
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Danzaburou
Brotaro42
Danzaburou
9
0 / 2 / 0
5,983
665
1,018
3,794
1,275
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
1
5
Kills
0
1
Deaths
5
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
3
1
0.17
L
King Arthur
 
King Arthur
0
0
0
0
L
Danzaburou
Brotaro42
Danzaburou
0
2
0
0
W
Awilix
DEMODEHN
Awilix
2
0
3
3.5
W
Ah Puch
DaddyDummy
Ah Puch
1
1
4
3
W
Bacchus
Sablex-_-420
Bacchus
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,326
Damage
4,323
9,393
Taken
15,305
4,638
Mitigated
7,703
1,985
Healing
2,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
2,160
515
706
1,304
8,532
5,253
0
4,812
3,581
8,102
775
L
King Arthur
 
King Arthur
1,145
276
243
225
2,979
1,175
0
1,871
1,108
0
3,139
L
Danzaburou
Brotaro42
Danzaburou
1,018
430
209
153
3,794
1,275
84
1,743
1,971
0
9,266
W
Awilix
DEMODEHN
Awilix
4,297
1,599
0
1,309
3,727
1,203
755
1,102
2,625
0
19,693
W
Ah Puch
DaddyDummy
Ah Puch
5,735
0
0
0
2,226
685
1,320
182
2,044
27,057
0
W
Bacchus
Sablex-_-420
Bacchus
3,294
194
0
676
3,440
2,750
1,060
922
2,518
12,989
2,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,775
Gold Earned
18,496
108
Minions Killed
67
0
Camps Cleared
0
481,511
Distance Traveled
301,720
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,447
716
35
4
0
114,051
0
L
King Arthur
6,066
674
8
1
0
108,168
0
L
Danzaburou
5,983
665
24
3
0
79,501
0
W
Awilix
7,681
853
26
3
0
164,571
0
W
Ah Puch
7,235
804
49
5
0
161,524
0
W
Bacchus
7,859
873
33
4
0
155,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role