Player Matchup

Ymir
Ymir
CoffeeDrinker27
Ymir
Level 76
God Stats
8W - 6L
1,580 SR
Queue Stats
46W - 56L
1,489 Elo+
Party 1
Freya
Freya
RodolfoXavier
Freya
Level 128
God Stats
1W - 0L
1,472 SR
Queue Stats
9W - 2L
1,751 Elo+
Party 1
Apollo
Apollo
Rodrickdoom
Apollo
Level 128
God Stats
1W - 0L
1,519 SR
Queue Stats
22W - 9L
1,645 Elo+
Party 1
Team Averages
Level 111
1,524 SR
1,628 Elo+

VS

Team Averages
Level 137
1,454 SR
1,524 Elo+
Hercules
Hercules
JesusSmites
Hercules
Level 147
God Stats
0W - 2L
1,522 SR
Queue Stats
34W - 35L
1,541 Elo+
Party 2
Cabrakan
Cabrakan
TeamSlayer123
Cabrakan
Level 141
God Stats
0W - 2L
1,283 SR
Queue Stats
44W - 33L
1,502 Elo+
Party 2
Ne Zha
Ne Zha
rawhollyday
Ne Zha
Level 122
God Stats
4W - 2L
1,556 SR
Queue Stats
17W - 21L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 8
10,535
878
5,020
9,475
9,065
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
4 / 4 / 10
10,398
867
10,800
10,060
3,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
18
5 / 1 / 9
11,387
949
13,068
6,792
2,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JesusSmites
Hercules
14
0 / 4 / 3
8,552
713
2,683
11,437
7,183
Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
TeamSlayer123
Cabrakan
15
3 / 6 / 2
10,082
840
8,544
12,405
10,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
16
3 / 5 / 3
10,984
915
9,152
10,180
3,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
15
Kills
6
6
Deaths
15
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
6
1
8
10
L
Hercules
JesusSmites
Hercules
0
4
3
0.38
W
4
4
10
2.25
W
Apollo
5
1
9
9.5
L
Cabrakan
TeamSlayer123
Cabrakan
3
6
2
0.67
L
Ne Zha
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,888
Damage
20,379
26,327
Taken
34,022
15,347
Mitigated
21,466
5,811
Healing
4,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,020
1,065
0
738
9,475
9,065
0
2,436
6,761
15,270
0
L
Hercules
JesusSmites
Hercules
2,683
406
0
3,162
11,437
7,183
0
4,721
6,360
0
14,331
W
10,800
2,750
0
1,462
10,060
3,713
0
4,435
5,174
33,698
0
W
Apollo
13,068
9,254
0
3,611
6,792
2,569
985
989
5,783
0
64,343
L
Cabrakan
TeamSlayer123
Cabrakan
8,544
871
0
0
12,405
10,635
0
6,287
5,692
24,828
0
L
Ne Zha
9,152
764
0
1,061
10,180
3,648
0
3,915
5,942
0
43,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,320
Gold Earned
29,618
183
Minions Killed
132
0
Camps Cleared
0
671,798
Distance Traveled
576,999
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,535
878
10
1
0
231,752
0
L
Hercules
8,552
713
27
2
0
184,702
0
W
Freya
10,398
867
60
5
0
218,208
0
W
Apollo
11,387
949
113
9
0
221,838
0
L
Cabrakan
10,082
840
38
3
0
180,485
0
L
Ne Zha
10,984
915
67
6
0
211,812
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role