Player Matchup

Ares
Ares
Carrìl
Ares
Level 202
God Stats
6W - 2L
1,586 SR
Queue Stats
156W - 172L
1,521 Elo+
Party 1
Awilix
Awilix
FrostBl1tz
Awilix
Level 287
God Stats
1W - 4L
1,210 SR
Queue Stats
156W - 170L
1,500 Elo+
Party 1
Hachiman
Hachiman
FrostBl1tzTTV
Hachiman
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,595 Elo+
Party 1
Thoth
Thoth
MisoHoniii
Thoth
Level 237
God Stats
8W - 12L
1,611 SR
Queue Stats
383W - 519L
1,509 Elo+
Party 1
Sun Wukong
Sun Wukong
flashgordo2
Sun Wukong
Level 246
God Stats
10W - 7L
1,505 SR
Queue Stats
246W - 303L
1,555 Elo+
Party 1
Team Averages
Level 198
1,482 SR
1,536 Elo+

VS

Team Averages
Level 31
1,325 SR
1,269 Elo+
Fenrir
Fenrir
 
Fenrir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Abo_gaby9
Anubis
Level 25
God Stats
4W - 23L
1,101 SR
Queue Stats
43W - 95L
1,071 Elo+
Party 2
Cerberus
Cerberus
Briannnnz21
Cerberus
Level 25
God Stats
15W - 43L
1,292 SR
Queue Stats
107W - 178L
1,197 Elo+
Party 2
Zeus
Zeus
M_C_1_R_
Zeus
Level 31
God Stats
52W - 91L
1,225 SR
Queue Stats
61W - 136L
1,143 Elo+
Party 2
Sun Wukong
Sun Wukong
MonkeyDLuffy-400
Sun Wukong
Level 46
God Stats
7W - 13L
1,507 SR
Queue Stats
105W - 126L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Carrìl
Ares
9
3 / 3 / 13
6,554
655
4,195
7,797
4,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Awilix
FrostBl1tz
Awilix
12
8 / 1 / 0
6,729
673
5,564
4,360
1,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
FrostBl1tzTTV
Hachiman
13
11 / 2 / 5
8,263
826
9,924
6,667
1,936
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Thoth
12
1 / 0 / 3
6,788
679
963
1,941
466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
flashgordo2
Sun Wukong
12
2 / 0 / 0
6,912
691
4,514
6,703
4,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
5
1 / 3 / 2
4,426
443
2,711
5,892
1,801
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Anubis
Abo_gaby9
Anubis
6
0 / 6 / 1
4,198
420
1,962
4,872
1,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cerberus
Briannnnz21
Cerberus
6
0 / 5 / 1
4,366
437
983
6,614
2,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

Zeus
8
4 / 9 / 0
5,633
563
3,706
7,622
1,862
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
MonkeyDLuffy-400
Sun Wukong
9
0 / 2 / 0
4,960
496
1,517
7,229
3,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
25
Kills
5
6
Deaths
25
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
3
2
0.67
L
Anubis
Abo_gaby9
Anubis
0
6
1
0.08
L
Cerberus
Briannnnz21
Cerberus
0
5
1
0.1
W
Ares
Carrìl
Ares
3
3
13
3.17
W
Awilix
FrostBl1tz
Awilix
8
1
0
8
W
Hachiman
FrostBl1tzTTV
Hachiman
11
2
5
6.75
L
Zeus
4
9
0
0.44
W
Thoth
1
0
3
2.5
L
Sun Wukong
MonkeyDLuffy-400
Sun Wukong
0
2
0
0
W
Sun Wukong
flashgordo2
Sun Wukong
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,160
Damage
10,879
27,468
Taken
32,229
12,197
Mitigated
10,821
10,363
Healing
4,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,711
828
0
356
5,892
1,801
0
723
5,169
0
14,794
L
Anubis
Abo_gaby9
Anubis
1,962
43
0
206
4,872
1,544
0
726
4,146
12,518
203
L
Cerberus
Briannnnz21
Cerberus
983
496
0
952
6,614
2,610
0
730
5,884
7,956
444
W
Ares
Carrìl
Ares
4,195
1,150
0
2,570
7,797
4,512
0
2,854
4,599
10,679
0
W
Awilix
FrostBl1tz
Awilix
5,564
2,243
0
2,881
4,360
1,244
0
298
3,982
0
44,200
W
Hachiman
FrostBl1tzTTV
Hachiman
9,924
7,069
0
2,887
6,667
1,936
3,123
2,701
3,720
0
53,465
L
Zeus
3,706
600
0
354
7,622
1,862
0
2,979
4,643
14,375
0
W
Thoth
963
27
0
604
1,941
466
104
65
1,836
41,197
1,744
L
Sun Wukong
MonkeyDLuffy-400
Sun Wukong
1,517
377
0
2,580
7,229
3,004
0
0
7,229
0
24,964
W
Sun Wukong
flashgordo2
Sun Wukong
4,514
1,095
0
1,421
6,703
4,039
0
0
6,703
0
47,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,246
Gold Earned
23,583
388
Minions Killed
141
0
Camps Cleared
0
976,108
Distance Traveled
829,570
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,426
443
27
3
0
137,420
0
L
Anubis
4,198
420
20
2
0
168,926
0
L
Cerberus
4,366
437
17
2
0
148,434
0
W
Ares
6,554
655
7
1
0
173,010
0
W
Awilix
6,729
673
93
9
0
242,143
0
W
Hachiman
8,263
826
92
9
0
157,811
0
L
Zeus
5,633
563
28
3
0
180,634
0
W
Thoth
6,788
679
100
10
0
199,244
0
L
Sun Wukong
4,960
496
49
5
0
194,156
0
W
Sun Wukong
6,912
691
96
10
0
203,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role