Player Matchup

Morgan Le Fay
Morgan Le Fay
AstrumLutra
Morgan Le Fay
Level 158
God Stats
57W - 30L
1,721 SR
Queue Stats
508W - 285L
1,688 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
FluidJJ3
Ah Muzen Cab
Level 299
God Stats
13W - 3L
1,909 SR
Queue Stats
1,201W - 280L
1,860 Elo+
Party 1
Atlas
Atlas
Shku
Atlas
Level 143
God Stats
8W - 2L
1,776 SR
Queue Stats
171W - 76L
1,756 Elo+
Party 1
Aphrodite
Aphrodite
TheFridoBandito
Aphrodite
Level 123
God Stats
476W - 65L
1,996 SR
Queue Stats
520W - 78L
1,902 Elo+
Party 1
Mulan
Mulan
VanilaNutela
Mulan
Level 155
God Stats
4W - 2L
1,668 SR
Queue Stats
168W - 53L
1,851 Elo+
Party 1
Team Averages
Level 176
1,814 SR
1,811 Elo+

VS

Team Averages
Level 112
1,415 SR
1,539 Elo+
Aphrodite
Aphrodite
Miirajane
Aphrodite
Level 115
God Stats
2W - 2L
1,333 SR
Queue Stats
147W - 115L
1,562 Elo+
Party 2
Hou Yi
Hou Yi
Mr_Rager12J
Hou Yi
Level 64
God Stats
9W - 15L
1,520 SR
Queue Stats
107W - 112L
1,508 Elo+
Solo
Khepri
Khepri
Ujani6061
Khepri
Level 67
God Stats
0W - 2L
1,246 SR
Queue Stats
166W - 118L
1,560 Elo+
Party 2
Sun Wukong
Sun Wukong
WhiteCloud420z
Sun Wukong
Level 142
God Stats
6W - 5L
1,591 SR
Queue Stats
178W - 120L
1,507 Elo+
Party 2
Ratatoskr
Ratatoskr
sagemastah
Ratatoskr
Level 171
God Stats
5W - 11L
1,385 SR
Queue Stats
349W - 259L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AstrumLutra
Morgan Le Fay
16
7 / 1 / 14
11,249
1,125
26,300
8,638
5,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
FluidJJ3
Ah Muzen Cab
15
4 / 0 / 7
9,725
973
4,380
2,111
678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atlas
Shku
Atlas
16
0 / 0 / 19
10,736
1,074
8,435
11,892
14,273
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Aphrodite
TheFridoBandito
Aphrodite
17
3 / 0 / 17
11,628
1,163
5,550
9,058
11,073
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
8 / 0 / 14
11,141
1,114
20,714
9,617
14,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

310

VS

Team 2 Tickets

165

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Miirajane
Aphrodite
14
0 / 6 / 0
9,045
905
6,925
9,617
5,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Hou Yi
14
0 / 4 / 0
9,021
902
7,924
14,143
4,555
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
Ujani6061
Khepri
15
0 / 4 / 0
10,079
1,008
7,636
17,296
18,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Sun Wukong
WhiteCloud420z
Sun Wukong
15
0 / 7 / 0
9,205
921
7,217
17,927
14,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ratatoskr
sagemastah
Ratatoskr
14
1 / 1 / 0
9,347
935
4,860
9,706
5,228
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
1
22
Kills
1
1
Deaths
22
71
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AstrumLutra
Morgan Le Fay
7
1
14
14
W
Ah Muzen Cab
FluidJJ3
Ah Muzen Cab
4
0
7
7.5
L
Aphrodite
Miirajane
Aphrodite
0
6
0
0
L
Hou Yi
0
4
0
0
W
Atlas
Shku
Atlas
0
0
19
9.5
W
Aphrodite
TheFridoBandito
Aphrodite
3
0
17
11.5
L
Khepri
Ujani6061
Khepri
0
4
0
0
W
8
0
14
15
L
Sun Wukong
WhiteCloud420z
Sun Wukong
0
7
0
0
L
Ratatoskr
sagemastah
Ratatoskr
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,379
Damage
34,562
41,316
Taken
68,689
45,902
Mitigated
48,308
18,725
Healing
6,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AstrumLutra
Morgan Le Fay
26,300
2,792
0
372
8,638
5,104
0
1,824
6,814
44,161
2,382
W
Ah Muzen Cab
FluidJJ3
Ah Muzen Cab
4,380
1,935
0
426
2,111
678
0
215
1,896
0
10,621
L
Aphrodite
Miirajane
Aphrodite
6,925
175
2,443
1,730
9,617
5,549
0
5,651
3,612
24,069
0
L
Hou Yi
7,924
2,973
0
515
14,143
4,555
0
8,279
5,280
0
26,844
W
Atlas
Shku
Atlas
8,435
2,610
2,668
1,940
11,892
14,273
0
5,711
6,181
24,448
0
W
Aphrodite
TheFridoBandito
Aphrodite
5,550
597
3,854
5,069
9,058
11,073
0
2,507
6,551
22,462
0
L
Khepri
Ujani6061
Khepri
7,636
280
0
651
17,296
18,644
0
9,797
6,675
19,188
1,579
W
20,714
1,864
0
4,396
9,617
14,774
0
3,193
6,424
204
30,550
L
Sun Wukong
WhiteCloud420z
Sun Wukong
7,217
909
0
1,059
17,927
14,332
0
8,306
8,975
0
26,772
L
Ratatoskr
sagemastah
Ratatoskr
4,860
1,290
0
197
9,706
5,228
0
6,158
3,085
0
14,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,479
Gold Earned
46,697
158
Minions Killed
197
7
Camps Cleared
7
908,591
Distance Traveled
910,733
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,249
1,125
45
5
6
203,641
0
W
Ah Muzen Cab
9,725
973
8
1
0
91,200
0
L
Aphrodite
9,045
905
55
6
0
176,073
0
L
Hou Yi
9,021
902
32
3
2
183,591
0
W
Atlas
10,736
1,074
33
3
0
207,665
2
W
Aphrodite
11,628
1,163
35
4
0
217,048
0
L
Khepri
10,079
1,008
34
3
0
160,871
0
W
Mulan
11,141
1,114
37
4
1
189,037
0
L
Sun Wukong
9,205
921
45
5
2
177,804
0
L
Ratatoskr
9,347
935
31
3
3
212,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role