Player Matchup

Skadi
Skadi
 
Skadi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
CampioPuro
Eset
Level 122
God Stats
10W - 4L
1,614 SR
Queue Stats
187W - 169L
1,479 Elo+
Solo
Bakasura
Bakasura
Oyabun_Tubee
Bakasura
Level 143
God Stats
4W - 1L
1,639 SR
Queue Stats
28W - 30L
1,474 Elo+
Party 1
Sylvanus
Sylvanus
SH1NKU_YUGUR3
Sylvanus
Level 141
God Stats
3W - 1L
1,580 SR
Queue Stats
14W - 17L
1,428 Elo+
Party 1
King Arthur
King Arthur
Ubiquit0us
King Arthur
Level 148
God Stats
2W - 0L
1,761 SR
Queue Stats
60W - 35L
1,599 Elo+
Solo
Team Averages
Level 142
1,619 SR
1,496 Elo+

VS

Team Averages
Level 129
1,616 SR
1,501 Elo+
Ne Zha
Ne Zha
Falxcus
Ne Zha
Level 154
God Stats
10W - 11L
1,531 SR
Queue Stats
84W - 84L
1,520 Elo+
Solo
Rama
Rama
Kungfoo_Samurai
Rama
Level 149
God Stats
2W - 1L
1,808 SR
Queue Stats
394W - 388L
1,507 Elo+
Solo
Sylvanus
Sylvanus
Nerdsmackedu626
Sylvanus
Level 137
God Stats
128W - 105L
1,580 SR
Queue Stats
181W - 175L
1,479 Elo+
Solo
Nu Wa
Nu Wa
TubbyTasia
Nu Wa
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 35L
1,517 Elo+
Solo
Hades
Hades
kpok01
Hades
Level 159
God Stats
29W - 13L
1,662 SR
Queue Stats
349W - 323L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
3 / 1 / 1
6,444
644
4,168
4,208
1,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
3 / 0 / 2
6,775
678
4,551
4,514
1,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Oyabun_Tubee
Bakasura
10
3 / 2 / 3
5,872
587
2,994
8,346
3,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Sylvanus
SH1NKU_YUGUR3
Sylvanus
9
1 / 1 / 4
6,194
619
2,247
5,270
3,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

King Arthur
Ubiquit0us
King Arthur
12
2 / 1 / 0
6,561
656
5,384
8,949
4,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Falxcus
Ne Zha
11
1 / 3 / 2
5,486
549
5,262
10,060
3,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

2
0 / 2 / 0
3,541
354
0
1,715
408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
9
1 / 2 / 0
4,800
480
2,439
8,076
4,738
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nu Wa
9
1 / 3 / 0
4,953
495
3,785
3,931
1,020
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hades
kpok01
Hades
11
2 / 2 / 0
6,183
618
5,103
9,407
3,847
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
12
Kills
5
5
Deaths
12
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
3
1
1
3.5
W
3
0
2
4
L
Ne Zha
Falxcus
Ne Zha
1
3
2
0.67
L
0
2
0
0
L
Sylvanus
1
2
0
0.5
W
Bakasura
Oyabun_Tubee
Bakasura
3
2
3
2.25
W
Sylvanus
SH1NKU_YUGUR3
Sylvanus
1
1
4
3
L
Nu Wa
1
3
0
0.33
W
King Arthur
Ubiquit0us
King Arthur
2
1
0
2
L
Hades
kpok01
Hades
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,344
Damage
16,589
31,287
Taken
33,189
14,231
Mitigated
13,819
8,146
Healing
12,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
4,168
2,158
0
752
4,208
1,281
0
556
3,652
0
50,932
W
4,551
246
223
1,007
4,514
1,569
241
2,279
2,235
47,269
1,802
L
Ne Zha
Falxcus
Ne Zha
5,262
1,882
0
1,732
10,060
3,806
0
1,562
8,345
0
38,463
L
0
0
0
60
1,715
408
0
257
1,458
0
2,111
L
Sylvanus
2,439
448
1,549
2,661
8,076
4,738
0
2,527
5,549
20,203
0
W
Bakasura
Oyabun_Tubee
Bakasura
2,994
2,053
0
2,180
8,346
3,361
0
2,027
6,319
0
36,633
W
Sylvanus
SH1NKU_YUGUR3
Sylvanus
2,247
756
371
2,288
5,270
3,057
0
2,059
3,211
12,918
1,751
L
Nu Wa
3,785
1,103
0
655
3,931
1,020
0
2,368
1,448
25,886
0
W
King Arthur
Ubiquit0us
King Arthur
5,384
786
0
1,325
8,949
4,963
0
4,137
4,812
0
45,090
L
Hades
kpok01
Hades
5,103
699
0
6,106
9,407
3,847
0
0
9,375
40,234
1,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,846
Gold Earned
24,963
346
Minions Killed
210
0
Camps Cleared
0
1,016,686
Distance Traveled
744,607
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,444
644
92
9
0
191,708
2
W
Eset
6,775
678
88
9
0
188,093
0
L
Ne Zha
5,486
549
67
7
0
199,503
0
L
Rama
3,541
354
3
0
0
31,489
0
L
Sylvanus
4,800
480
24
2
0
169,560
0
W
Bakasura
5,872
587
71
7
0
247,073
0
W
Sylvanus
6,194
619
26
3
0
184,759
2
L
Nu Wa
4,953
495
30
3
0
161,447
4
W
King Arthur
6,561
656
69
7
0
205,053
0
L
Hades
6,183
618
86
9
0
182,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role