Player Matchup

Raijin
Raijin
Brax275
Raijin
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
156W - 157L
1,392 Elo+
Solo
Chaac
Chaac
C4_Legend_C4FD
Chaac
Level 122
God Stats
2W - 1L
1,454 SR
Queue Stats
97W - 96L
1,415 Elo+
Party 1
Hel
Hel
CanizMajorizX13
Hel
Level 99
God Stats
3W - 2L
1,509 SR
Queue Stats
329W - 327L
1,405 Elo+
Solo
Charybdis
Charybdis
TROJAN_JR_81606
Charybdis
Level 104
God Stats
1W - 0L
1,519 SR
Queue Stats
6W - 6L
1,363 Elo+
Party 1
Chiron
Chiron
zack4740
Chiron
Level 116
God Stats
7W - 7L
1,353 SR
Queue Stats
143W - 125L
1,475 Elo+
Party 1
Team Averages
Level 105
1,467 SR
1,410 Elo+

VS

Team Averages
Level 91
1,517 SR
1,520 Elo+
He Bo
He Bo
DRSSZ
He Bo
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,696 Elo+
Solo
Raijin
Raijin
Saiyann_Sensei
Raijin
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,536 Elo+
Solo
Cerberus
Cerberus
Saske7
Cerberus
Level 87
God Stats
0W - 2L
1,289 SR
Queue Stats
85W - 92L
1,472 Elo+
Solo
Amaterasu
Amaterasu
Spearmyntz
Amaterasu
Level 87
God Stats
2W - 1L
1,797 SR
Queue Stats
224W - 196L
1,464 Elo+
Solo
Aphrodite
Aphrodite
TheFinalFlame
Aphrodite
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 92L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Brax275
Raijin
14
2 / 3 / 14
8,551
855
5,946
7,979
2,779
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
6 / 3 / 20
9,230
923
10,397
15,166
16,144
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
6 / 2 / 21
9,597
960
10,704
12,134
5,572
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
TROJAN_JR_81606
Charybdis
16
6 / 0 / 14
9,660
966
12,205
8,013
2,886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Chiron
zack4740
Chiron
16
8 / 1 / 14
9,637
964
13,831
7,966
2,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
DRSSZ
He Bo
14
3 / 5 / 2
7,727
773
7,840
10,178
3,098
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 8 / 2
7,300
730
6,405
11,538
3,585
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Saske7
Cerberus
12
1 / 5 / 5
7,903
790
6,071
13,656
13,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Amaterasu
Spearmyntz
Amaterasu
13
1 / 5 / 2
6,626
663
5,330
13,481
9,089
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
TheFinalFlame
Aphrodite
13
1 / 5 / 2
6,932
693
4,150
10,027
4,598
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
21
28
Kills
8
9
Deaths
28
83
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Raijin
Brax275
Raijin
2
3
14
3
W
6
3
20
5.33
W
6
2
21
8.25
L
He Bo
DRSSZ
He Bo
3
5
2
0.8
L
2
8
2
0.38
L
Cerberus
Saske7
Cerberus
1
5
5
0.7
L
Amaterasu
Spearmyntz
Amaterasu
1
5
2
0.4
W
Charybdis
TROJAN_JR_81606
Charybdis
6
0
14
13
L
Aphrodite
TheFinalFlame
Aphrodite
1
5
2
0.4
W
Chiron
zack4740
Chiron
8
1
14
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,083
Damage
29,796
51,258
Taken
58,880
30,304
Mitigated
33,685
24,983
Healing
19,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Brax275
Raijin
5,946
514
912
1,485
7,979
2,779
1,715
4,872
2,957
15,982
557
W
10,397
2,243
1,150
3,790
15,166
16,144
0
6,981
8,015
0
19,505
W
10,704
1,554
6,300
5,020
12,134
5,572
737
4,818
7,273
22,304
242
L
He Bo
DRSSZ
He Bo
7,840
673
465
2,387
10,178
3,098
0
3,414
6,764
15,977
0
L
6,405
727
230
1,079
11,538
3,585
0
4,247
7,291
13,569
0
L
Cerberus
Saske7
Cerberus
6,071
161
53
2,435
13,656
13,315
0
2,870
10,786
13,270
79
L
Amaterasu
Spearmyntz
Amaterasu
5,330
1,532
204
2,370
13,481
9,089
0
3,869
9,612
0
9,114
W
Charybdis
TROJAN_JR_81606
Charybdis
12,205
6,057
1,381
789
8,013
2,886
3,201
5,002
2,975
0
26,040
L
Aphrodite
TheFinalFlame
Aphrodite
4,150
294
6,137
4,487
10,027
4,598
0
2,069
7,958
9,463
0
W
Chiron
zack4740
Chiron
13,831
1,107
2,326
1,830
7,966
2,923
769
2,792
5,048
0
23,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,675
Gold Earned
36,488
124
Minions Killed
71
0
Camps Cleared
0
983,872
Distance Traveled
809,541
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,551
855
22
2
0
190,893
0
W
Chaac
9,230
923
21
2
0
193,592
0
W
Hel
9,597
960
27
3
0
200,829
0
L
He Bo
7,727
773
18
2
0
156,588
0
L
Raijin
7,300
730
13
1
0
155,163
0
L
Cerberus
7,903
790
22
2
0
127,701
0
L
Amaterasu
6,626
663
9
1
0
180,674
0
W
Charybdis
9,660
966
26
3
0
182,057
0
L
Aphrodite
6,932
693
9
1
0
189,415
0
W
Chiron
9,637
964
28
3
0
216,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role