Player Matchup

Persephone
Persephone
EeveeLunalia
Persephone
Level 3
God Stats
34W - 40L
1,265 SR
Queue Stats
116W - 147L
1,247 Elo+
Party 1
Nu Wa
Nu Wa
JkrSmkrPMtkr
Nu Wa
Level 68
God Stats
221W - 216L
1,520 SR
Queue Stats
235W - 254L
1,477 Elo+
Solo
Guan Yu
Guan Yu
JulsEmma7
Guan Yu
Level 52
God Stats
1W - 1L
1,285 SR
Queue Stats
159W - 180L
1,468 Elo+
Solo
Izanami
Izanami
LamiaMoonshadow
Izanami
Level 102
God Stats
32W - 50L
1,482 SR
Queue Stats
540W - 584L
1,462 Elo+
Party 1
Thanatos
Thanatos
SinfullucifeR
Thanatos
Level 42
God Stats
8W - 10L
1,466 SR
Queue Stats
170W - 201L
1,409 Elo+
Party 1
Team Averages
Level 53
1,404 SR
1,413 Elo+

VS

Team Averages
Level 101
1,376 SR
1,512 Elo+
Fenrir
Fenrir
 
Fenrir
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Otaurino365
Danzaburou
Level 36
God Stats
2W - 4L
1,217 SR
Queue Stats
9W - 14L
1,227 Elo+
Solo
Kukulkan
Kukulkan
SVT03Kobra
Kukulkan
Level 78
God Stats
4W - 0L
1,360 SR
Queue Stats
6W - 0L
1,822 Elo+
Solo
Freya
Freya
Xelor93
Freya
Level 125
God Stats
1W - 1L
1,281 SR
Queue Stats
33W - 27L
1,522 Elo+
Solo
Mulan
Mulan
XodeeTheBard
Mulan
Level 123
God Stats
3W - 2L
1,522 SR
Queue Stats
104W - 125L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
EeveeLunalia
Persephone
13
1 / 5 / 1
8,443
1,055
5,236
8,890
2,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
0 / 2 / 3
8,174
1,022
10,466
5,446
1,476
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
JulsEmma7
Guan Yu
13
0 / 3 / 2
8,017
1,002
1,703
13,671
7,211
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

14
2 / 4 / 0
8,844
1,106
5,935
10,642
3,147
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
SinfullucifeR
Thanatos
13
0 / 11 / 1
7,692
962
5,768
14,457
4,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Team 1 Tickets

189

VS

Team 2 Tickets

321

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
7 / 0 / 14
10,423
1,303
8,460
7,009
2,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
Otaurino365
Danzaburou
15
1 / 0 / 13
8,950
1,119
6,071
5,054
1,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
SVT03Kobra
Kukulkan
15
3 / 1 / 8
9,133
1,142
9,831
3,748
1,220
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Freya
Xelor93
Freya
15
6 / 2 / 13
9,457
1,182
11,244
7,058
1,897
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
8 / 0 / 14
10,363
1,295
13,951
9,559
7,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
87
3
Kills
25
25
Deaths
3
7
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
7
0
14
14
L
Persephone
EeveeLunalia
Persephone
1
5
1
0.3
L
0
2
3
0.75
L
Guan Yu
JulsEmma7
Guan Yu
0
3
2
0.33
L
2
4
0
0.5
W
Danzaburou
Otaurino365
Danzaburou
1
0
13
7.5
W
Kukulkan
SVT03Kobra
Kukulkan
3
1
8
7
L
Thanatos
SinfullucifeR
Thanatos
0
11
1
0.05
W
Freya
Xelor93
Freya
6
2
13
6.25
W
8
0
14
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,108
Damage
49,557
53,106
Taken
32,428
18,541
Mitigated
15,090
5,033
Healing
5,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
8,460
1,768
0
662
7,009
2,911
0
2,346
4,663
114
16,684
L
Persephone
EeveeLunalia
Persephone
5,236
481
0
372
8,890
2,079
0
3,729
4,776
16,821
0
L
10,466
3,990
48
1,048
5,446
1,476
0
1,876
3,439
19,397
479
L
Guan Yu
JulsEmma7
Guan Yu
1,703
101
328
1,742
13,671
7,211
0
6,015
7,422
0
15,417
L
5,935
3,420
0
119
10,642
3,147
0
3,760
6,537
0
41,769
W
Danzaburou
Otaurino365
Danzaburou
6,071
1,424
0
1,096
5,054
1,309
0
3,935
1,119
0
21,861
W
Kukulkan
SVT03Kobra
Kukulkan
9,831
319
414
168
3,748
1,220
0
1,655
2,093
37,490
171
L
Thanatos
SinfullucifeR
Thanatos
5,768
633
0
1,376
14,457
4,628
0
5,675
8,404
0
8,665
W
Freya
Xelor93
Freya
11,244
3,875
0
1,158
7,058
1,897
0
4,032
3,026
29,917
1,611
W
13,951
1,205
0
2,201
9,559
7,753
0
3,548
6,011
0
28,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,170
Gold Earned
48,326
156
Minions Killed
209
7
Camps Cleared
5
728,081
Distance Traveled
806,789
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,423
1,303
18
2
2
169,189
0
L
Persephone
8,443
1,055
30
4
1
126,081
0
L
Nu Wa
8,174
1,022
20
3
0
162,789
0
L
Guan Yu
8,017
1,002
25
3
3
141,601
0
L
Izanami
8,844
1,106
77
10
3
154,257
0
W
Danzaburou
8,950
1,119
38
5
0
158,275
0
W
Kukulkan
9,133
1,142
66
8
1
163,857
0
L
Thanatos
7,692
962
4
1
0
143,353
0
W
Freya
9,457
1,182
64
8
1
148,474
0
W
Mulan
10,363
1,295
23
3
1
166,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role