Player Matchup

Osiris
Osiris
 
Osiris
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
 
Atlas
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
 
Medusa
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
Dhanyrl
Freya
Level 18
God Stats
1W - 0L
1,784 SR
Queue Stats
15W - 13L
1,688 Elo+
Party 2
Cabrakan
Cabrakan
Lukkaas
Cabrakan
Level 155
God Stats
3W - 0L
1,940 SR
Queue Stats
22W - 15L
1,537 Elo+
Party 2
Team Averages
Level 123
1,645 SR
1,545 Elo+

VS

Team Averages
Level 182
1,402 SR
1,587 Elo+
Tyr
Tyr
 
Tyr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
DrAirrick
Maui
Level 165
God Stats
0W - 3L
1,148 SR
Queue Stats
26W - 27L
1,605 Elo+
Party 1
Rama
Rama
Mîkey
Rama
Level 183
God Stats
0W - 4L
1,260 SR
Queue Stats
61W - 60L
1,581 Elo+
Party 1
Janus
Janus
Tacamahac
Janus
Level 219
God Stats
8W - 8L
1,468 SR
Queue Stats
55W - 50L
1,603 Elo+
Party 1
Apollo
Apollo
moedadi
Apollo
Level 186
God Stats
2W - 4L
1,635 SR
Queue Stats
59W - 36L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
8
1 / 0 / 0
4,304
861
2,942
4,615
2,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Atlas
 
Atlas
6
0 / 1 / 1
3,712
742
2,051
4,013
1,829
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
 
Medusa
7
1 / 1 / 0
3,668
734
3,464
2,792
716
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Freya
Dhanyrl
Freya
8
0 / 1 / 0
4,199
840
893
2,482
655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Cabrakan
Lukkaas
Cabrakan
7
1 / 0 / 0
3,627
725
542
3,043
1,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
8
1 / 0 / 0
4,251
850
605
3,020
1,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Mace

Mace

+10
Physical Power

Maui
6
2 / 1 / 0
3,823
765
1,502
6,561
2,853
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rama
Mîkey
Rama
7
0 / 1 / 2
3,772
754
2,895
3,652
998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Janus
Tacamahac
Janus
1
0 / 0 / 0
2,544
509
0
0
0
Apollo
moedadi
Apollo
6
0 / 1 / 0
3,449
690
1,933
3,963
1,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
5
3
Kills
3
3
Deaths
3
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
1
0
0
1
W
Atlas
 
Atlas
0
1
1
0.5
W
Medusa
 
Medusa
1
1
0
1
L
Tyr
 
Tyr
1
0
0
1
W
Freya
Dhanyrl
Freya
0
1
0
0
L
Maui
2
1
0
2
W
Cabrakan
Lukkaas
Cabrakan
1
0
0
1
L
Rama
Mîkey
Rama
0
1
2
1
L
Janus
Tacamahac
Janus
0
0
0
0
L
Apollo
moedadi
Apollo
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,892
Damage
6,935
16,945
Taken
17,196
7,715
Mitigated
6,319
6,853
Healing
6,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
2,942
268
0
2,122
4,615
2,927
60
0
4,343
0
22,643
W
Atlas
 
Atlas
2,051
971
0
1,147
4,013
1,829
0
631
3,382
8,876
0
W
Medusa
 
Medusa
3,464
1,440
0
301
2,792
716
0
871
1,921
0
25,015
L
Tyr
 
Tyr
605
31
0
1,332
3,020
1,335
0
905
2,115
0
22,570
W
Freya
Dhanyrl
Freya
893
233
0
1,117
2,482
655
0
0
2,482
23,754
6,694
L
Maui
1,502
532
0
1,286
6,561
2,853
0
967
5,594
10,278
0
W
Cabrakan
Lukkaas
Cabrakan
542
160
0
2,166
3,043
1,588
0
0
3,043
16,311
0
L
Rama
Mîkey
Rama
2,895
2,397
0
2,074
3,652
998
0
1,503
2,149
0
23,220
L
Janus
Tacamahac
Janus
0
0
0
0
0
0
0
0
0
0
0
L
Apollo
moedadi
Apollo
1,933
827
0
1,708
3,963
1,133
0
0
3,598
0
16,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,510
Gold Earned
17,839
199
Minions Killed
140
0
Camps Cleared
0
614,891
Distance Traveled
467,241
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
4,304
861
44
9
0
109,939
1
W
Atlas
3,712
742
14
3
0
128,815
0
W
Medusa
3,668
734
39
8
0
132,190
1
L
Tyr
4,251
850
43
9
0
137,405
0
W
Freya
4,199
840
63
13
0
128,570
0
L
Maui
3,823
765
14
3
0
123,795
0
W
Cabrakan
3,627
725
39
8
0
115,377
0
L
Rama
3,772
754
51
10
0
102,180
0
L
Janus
2,544
509
0
0
0
0
0
L
Apollo
3,449
690
32
6
0
103,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role