Player Matchup

Tyr
Tyr
GettinTail
Tyr
Level 117
God Stats
2W - 3L
1,205 SR
Queue Stats
89W - 92L
1,484 Elo+
Party 1
Vulcan
Vulcan
VengeanceUS
Vulcan
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 34L
1,502 Elo+
Party 1
Nox
Nox
alapazam
Nox
Level 89
God Stats
1W - 1L
1,273 SR
Queue Stats
16W - 21L
1,504 Elo+
Solo
Sobek
Sobek
bigdogz1
Sobek
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 57L
1,473 Elo+
Party 1
Hachiman
Hachiman
sealslap
Hachiman
Level 255
God Stats
3W - 3L
1,439 SR
Queue Stats
502W - 122L
1,797 Elo+
Solo
Team Averages
Level 124
1,383 SR
1,552 Elo+

VS

Team Averages
Level 116
1,462 SR
1,467 Elo+
Cerberus
Cerberus
Juicy_Bunss
Cerberus
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 34L
1,536 Elo+
Solo
Sun Wukong
Sun Wukong
KURONAMl
Sun Wukong
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,399 Elo+
Party 2
Hades
Hades
PakAttack14
Hades
Level 155
God Stats
2W - 2L
1,629 SR
Queue Stats
165W - 161L
1,515 Elo+
Solo
Achilles
Achilles
SaibotSectrum
Achilles
Level 156
God Stats
0W - 3L
1,278 SR
Queue Stats
426W - 410L
1,507 Elo+
Solo
Ishtar
Ishtar
SparkHEEEM
Ishtar
Level 142
God Stats
0W - 2L
1,404 SR
Queue Stats
133W - 160L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 5
6,868
1,374
2,456
4,691
3,988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
12
2 / 1 / 9
6,416
1,283
7,020
2,488
874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

9
2 / 3 / 6
5,946
1,189
1,951
3,137
1,021
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
bigdogz1
Sobek
11
1 / 3 / 7
6,238
1,248
1,006
4,944
4,233
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Hachiman
sealslap
Hachiman
11
2 / 2 / 6
6,329
1,266
5,053
3,663
1,215
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Juicy_Bunss
Cerberus
9
0 / 2 / 8
5,321
1,064
1,524
4,877
4,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sun Wukong
KURONAMl
Sun Wukong
11
2 / 3 / 4
5,958
1,192
1,445
5,016
2,605
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

9
2 / 3 / 3
5,656
1,131
1,418
3,802
1,583
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
SaibotSectrum
Achilles
1
0 / 0 / 0
1,332
266
0
0
0
Ishtar
SparkHEEEM
Ishtar
11
4 / 3 / 4
6,092
1,218
3,999
4,505
1,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
27
11
Kills
8
11
Deaths
11
33
Assists
19
Player
Kills
Deaths
Assists
KDA
W
4
2
5
3.25
L
Cerberus
Juicy_Bunss
Cerberus
0
2
8
2
L
Sun Wukong
KURONAMl
Sun Wukong
2
3
4
1.33
L
2
3
3
1.17
L
Achilles
SaibotSectrum
Achilles
0
0
0
0
L
Ishtar
SparkHEEEM
Ishtar
4
3
4
2
W
Vulcan
2
1
9
6.5
W
2
3
6
1.67
W
Sobek
bigdogz1
Sobek
1
3
7
1.5
W
Hachiman
sealslap
Hachiman
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,486
Damage
8,386
18,923
Taken
18,200
11,331
Mitigated
9,859
3,223
Healing
3,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,456
235
0
298
4,691
3,988
343
754
3,937
0
5,850
L
Cerberus
Juicy_Bunss
Cerberus
1,524
0
320
1,533
4,877
4,163
0
2,442
2,435
3,638
0
L
Sun Wukong
KURONAMl
Sun Wukong
1,445
30
26
528
5,016
2,605
0
2,543
2,473
0
5,055
L
1,418
31
223
391
3,802
1,583
0
2,635
1,167
4,208
0
L
Achilles
SaibotSectrum
Achilles
0
0
0
0
0
0
0
0
0
0
0
L
Ishtar
SparkHEEEM
Ishtar
3,999
2,429
0
617
4,505
1,508
0
2,263
2,242
0
9,278
W
Vulcan
7,020
222
11
587
2,488
874
500
217
2,271
14,102
0
W
1,951
61
0
80
3,137
1,021
79
940
2,197
7,221
218
W
Sobek
bigdogz1
Sobek
1,006
161
385
662
4,944
4,233
0
620
4,324
3,473
0
W
Hachiman
sealslap
Hachiman
5,053
2,981
145
1,055
3,663
1,215
1,298
411
3,252
0
13,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,797
Gold Earned
24,359
64
Minions Killed
38
0
Camps Cleared
0
541,086
Distance Traveled
293,672
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,868
1,374
8
2
0
114,630
0
L
Cerberus
5,321
1,064
9
2
0
59,938
0
L
Sun Wukong
5,958
1,192
10
2
0
89,393
0
L
Hades
5,656
1,131
9
2
0
43,507
0
L
Achilles
1,332
266
0
0
0
0
0
L
Ishtar
6,092
1,218
10
2
0
100,834
0
W
Vulcan
6,416
1,283
17
3
0
105,317
0
W
Nox
5,946
1,189
13
3
0
104,031
0
W
Sobek
6,238
1,248
4
1
0
112,340
0
W
Hachiman
6,329
1,266
22
4
0
104,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role