Player Matchup

Cerberus
Cerberus
Gold III
Montana-Stax
Cerberus
Gold III
Level 143
God Stats
51W - 35L
1,666 SR
Queue Stats
294W - 320L
1,544 MMR
Party 2
Sol
Sol
Gold III
Pretty_-Vibez
Sol
Gold III
Level 143
God Stats
14W - 12L
1,453 SR
Queue Stats
88W - 92L
1,602 MMR
Party 2
Discordia
Discordia
Gold III
iPattymelt
Discordia
Gold III
Level 108
God Stats
1W - 0L
1,814 SR
Queue Stats
51W - 55L
1,513 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 131
1,644 SR
1,553 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 138
1,509 SR
1,509 MMR
Hercules
Hercules
Gold II
Aquaberry Viper
Hercules
Gold II
Level 119
God Stats
6W - 6L
1,592 SR
Queue Stats
266W - 277L
1,296 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum V
Entire_Female
Baron Samedi
Platinum V
Level 129
God Stats
3W - 3L
1,280 SR
Queue Stats
217W - 187L
1,576 MMR
Party 1
Da Ji
Da Ji
Gold I
Zakarul
Da Ji
Gold I
Level 165
God Stats
21W - 24L
1,655 SR
Queue Stats
397W - 429L
1,654 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Montana-Stax
Cerberus
17
8 / 2 / 6
11,624
894
11,036
17,946
15,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

18
7 / 3 / 8
11,980
922
16,918
8,938
4,528
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Discordia
iPattymelt
Discordia
17
1 / 4 / 10
10,666
820
10,617
7,140
2,721
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
KuzenboAchillesNe ZhaVulcan

VS

Bans
GebMulanYmirCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
16
3 / 3 / 3
10,708
824
10,372
19,627
18,635
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Baron Samedi
Entire_Female
Baron Samedi
16
5 / 5 / 2
10,854
835
10,120
14,778
9,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
Zakarul
Da Ji
12
1 / 8 / 4
8,620
663
6,343
13,184
4,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
16
Kills
9
9
Deaths
16
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hercules
3
3
3
1.5
L
Baron Samedi
Entire_Female
Baron Samedi
5
5
2
1.2
W
Cerberus
Montana-Stax
Cerberus
8
2
6
5.5
W
7
3
8
3.67
L
Da Ji
Zakarul
Da Ji
1
8
4
0.38
W
Discordia
iPattymelt
Discordia
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,571
Damage
26,835
34,024
Taken
47,589
22,973
Mitigated
31,819
7,065
Healing
11,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
10,372
2,499
0
6,036
19,627
18,635
0
13,989
5,326
0
24,651
L
Baron Samedi
Entire_Female
Baron Samedi
10,120
313
653
4,469
14,778
9,128
0
11,999
2,711
39,664
295
W
Cerberus
Montana-Stax
Cerberus
11,036
375
0
4,224
17,946
15,724
419
4,860
12,531
29,811
2,184
W
16,918
5,633
0
2,401
8,938
4,528
2,375
2,774
5,864
44,337
866
L
Da Ji
Zakarul
Da Ji
6,343
1,636
0
354
13,184
4,056
0
10,318
2,744
0
11,317
W
Discordia
iPattymelt
Discordia
10,617
468
0
440
7,140
2,721
762
2,473
4,582
39,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,270
Gold Earned
30,182
164
Minions Killed
106
0
Camps Cleared
0
696,285
Distance Traveled
637,538
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,708
824
44
3
0
237,175
0
L
Baron Samedi
10,854
835
55
4
0
214,104
0
W
Cerberus
11,624
894
40
3
0
248,910
0
W
Sol
11,980
922
56
4
0
220,871
0
L
Da Ji
8,620
663
7
1
0
186,259
0
W
Discordia
10,666
820
68
5
0
226,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role