Player Matchup

Tiamat
Tiamat
Dark_Delt-
Tiamat
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,406 Elo+
Party 1
Artio
Artio
Shelohijomio
Artio
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,406 Elo+
Party 1
Xing Tian
Xing Tian
StockyTen4272
Xing Tian
Level 72
God Stats
0W - 2L
1,500 SR
Queue Stats
158W - 150L
1,431 Elo+
Solo
Zhong Kui
Zhong Kui
shaoye
Zhong Kui
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,092 Elo+
Solo
Charon
Charon
sheloCONTODO23
Charon
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,406 Elo+
Party 1
Team Averages
Level 45
1,500 SR
1,349 Elo+

VS

Team Averages
Level 108
1,419 SR
1,410 Elo+
Charon
Charon
 
Charon
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
BoxerFreakGC8
Vulcan
Level 119
God Stats
5W - 7L
1,227 SR
Queue Stats
272W - 256L
1,394 Elo+
Party 2
Hades
Hades
Mild Ranch
Hades
Level 86
God Stats
6W - 4L
1,554 SR
Queue Stats
170W - 168L
1,411 Elo+
Party 3
Eset
Eset
Mr Twichey
Eset
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 100L
1,346 Elo+
Party 2
Ravana
Ravana
S H L E E M I N
Ravana
Level 100
God Stats
3W - 1L
1,312 SR
Queue Stats
115W - 118L
1,398 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Dark_Delt-
Tiamat
13
2 / 6 / 2
7,428
743
7,253
9,117
6,663
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 5 / 1
7,537
754
7,243
15,300
11,637
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xing Tian
StockyTen4272
Xing Tian
13
1 / 7 / 3
7,780
778
4,047
18,851
16,325
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
shaoye
Zhong Kui
13
1 / 6 / 4
7,036
704
7,345
11,670
8,235
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
1 / 5 / 3
7,206
721
10,685
11,636
9,569
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
15
3 / 2 / 23
9,773
977
8,092
11,283
9,620
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
12 / 0 / 16
10,507
1,051
18,242
10,110
4,634
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hades
15
7 / 2 / 15
9,405
941
16,565
11,792
6,526
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 1 / 17
8,244
824
6,701
7,273
2,767
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
5 / 2 / 17
9,075
908
7,449
8,680
7,181
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
117
7
Kills
29
29
Deaths
7
13
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
3
2
23
7.25
W
12
0
16
20
L
Tiamat
Dark_Delt-
Tiamat
2
6
2
0.5
W
Hades
7
2
15
7.25
W
2
1
17
10.5
W
5
2
17
6.75
L
2
5
1
0.5
L
Xing Tian
StockyTen4272
Xing Tian
1
7
3
0.36
L
Zhong Kui
shaoye
Zhong Kui
1
6
4
0.5
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,573
Damage
57,049
66,574
Taken
49,138
52,429
Mitigated
30,728
13,612
Healing
22,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
8,092
1,818
3,883
2,964
11,283
9,620
907
6,023
5,260
16,334
333
W
18,242
1,711
893
1,767
10,110
4,634
1,217
7,105
3,005
36,183
1,911
L
Tiamat
Dark_Delt-
Tiamat
7,253
876
383
1,002
9,117
6,663
0
7,230
1,887
16,434
657
W
Hades
16,565
3,946
2,321
4,378
11,792
6,526
2,310
9,443
2,349
27,844
0
W
6,701
2,765
1,495
1,477
7,273
2,767
1,523
4,343
2,930
11,351
0
W
7,449
2,290
1,490
1,912
8,680
7,181
759
5,186
3,494
0
13,153
L
7,243
513
2,333
3,045
15,300
11,637
15
11,453
3,847
10,275
1,823
L
Xing Tian
StockyTen4272
Xing Tian
4,047
729
2,009
2,283
18,851
16,325
0
13,905
4,946
9,781
0
L
Zhong Kui
shaoye
Zhong Kui
7,345
354
973
1,339
11,670
8,235
144
8,271
3,399
16,125
569
L
10,685
859
0
245
11,636
9,569
0
7,636
4,000
19,870
2,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,987
Gold Earned
47,004
71
Minions Killed
116
0
Camps Cleared
0
890,884
Distance Traveled
862,353
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
9,773
977
13
1
0
165,188
0
W
Vulcan
10,507
1,051
47
5
0
181,448
0
L
Tiamat
7,428
743
15
2
0
166,954
0
W
Hades
9,405
941
29
3
0
166,046
0
W
Eset
8,244
824
11
1
0
170,484
0
W
Ravana
9,075
908
16
2
0
179,187
0
L
Artio
7,537
754
6
1
0
198,678
0
L
Xing Tian
7,780
778
14
1
0
179,104
0
L
Zhong Kui
7,036
704
20
2
0
174,753
0
L
Charon
7,206
721
16
2
0
171,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role