Player Matchup

Ah Muzen Cab
Ah Muzen Cab
AnnualRug989456
Ah Muzen Cab
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,183 Elo+
Solo
Hades
Hades
Cannedsoup1600
Hades
Level 77
God Stats
4W - 4L
1,500 SR
Queue Stats
491W - 487L
1,438 Elo+
Solo
Pele
Pele
IIshantyII
Pele
Level 49
God Stats
14W - 10L
1,531 SR
Queue Stats
85W - 98L
1,394 Elo+
Party 3
Mulan
Mulan
MuVetzu
Mulan
Level 66
God Stats
3W - 5L
1,348 SR
Queue Stats
116W - 116L
1,415 Elo+
Party 3
Sylvanus
Sylvanus
trumpmoney417
Sylvanus
Level 88
God Stats
26W - 21L
1,592 SR
Queue Stats
378W - 394L
1,422 Elo+
Solo
Team Averages
Level 63
1,494 SR
1,371 Elo+

VS

Team Averages
Level 45
1,476 SR
1,399 Elo+
Thanatos
Thanatos
IPYLON
Thanatos
Level 47
God Stats
3W - 5L
1,566 SR
Queue Stats
176W - 189L
1,428 Elo+
Solo
Zeus
Zeus
KingsKid316
Zeus
Level 39
God Stats
3W - 9L
1,448 SR
Queue Stats
67W - 85L
1,316 Elo+
Party 2
Ymir
Ymir
MoriGedo
Ymir
Level 84
God Stats
3W - 4L
1,153 SR
Queue Stats
193W - 195L
1,493 Elo+
Party 1
Sun Wukong
Sun Wukong
XxShribbzxX
Sun Wukong
Level 27
God Stats
4W - 10L
1,592 SR
Queue Stats
21W - 32L
1,313 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
grey_jumper7
Ah Muzen Cab
Level 28
God Stats
85W - 69L
1,621 SR
Queue Stats
125W - 142L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AnnualRug989456
Ah Muzen Cab
12
5 / 1 / 2
7,353
668
6,563
9,341
3,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 0 / 5
6,906
628
3,557
7,519
2,759
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

13
4 / 3 / 4
7,090
645
6,607
9,714
3,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mulan
MuVetzu
Mulan
12
5 / 1 / 0
7,638
694
5,595
9,493
4,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Sylvanus
trumpmoney417
Sylvanus
11
3 / 3 / 3
6,400
582
4,501
11,541
10,039
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
IPYLON
Thanatos
10
2 / 6 / 3
6,071
552
4,292
10,652
3,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 5 / 0
5,260
478
4,908
7,105
1,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
10
2 / 1 / 4
5,696
518
6,309
7,781
3,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sun Wukong
XxShribbzxX
Sun Wukong
10
1 / 3 / 1
5,555
505
4,376
7,173
5,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ah Muzen Cab
grey_jumper7
Ah Muzen Cab
10
3 / 5 / 2
6,416
583
7,819
8,151
2,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
18
19
Kills
8
8
Deaths
20
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
AnnualRug989456
Ah Muzen Cab
5
1
2
6
W
2
0
5
4.5
W
4
3
4
2
L
Thanatos
IPYLON
Thanatos
2
6
3
0.58
L
0
5
0
0
L
Ymir
2
1
4
4
W
Mulan
MuVetzu
Mulan
5
1
0
5
L
Sun Wukong
XxShribbzxX
Sun Wukong
1
3
1
0.5
L
Ah Muzen Cab
grey_jumper7
Ah Muzen Cab
3
5
2
0.8
W
Sylvanus
trumpmoney417
Sylvanus
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,823
Damage
27,704
47,608
Taken
40,862
24,917
Mitigated
16,901
17,623
Healing
9,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
AnnualRug989456
Ah Muzen Cab
6,563
3,452
0
1,667
9,341
3,509
106
1,895
7,446
0
56,951
W
3,557
511
142
3,781
7,519
2,759
391
3,648
3,510
33,069
3,474
W
6,607
1,570
0
2,610
9,714
3,775
0
1,342
8,187
0
46,797
L
Thanatos
IPYLON
Thanatos
4,292
1,343
0
4,334
10,652
3,944
0
906
9,746
0
30,529
L
4,908
1,035
0
2,013
7,105
1,832
0
3,575
3,530
27,223
460
L
Ymir
6,309
908
0
500
7,781
3,655
0
2,106
5,675
17,367
1,584
W
Mulan
MuVetzu
Mulan
5,595
1,147
0
3,489
9,493
4,835
1,114
238
8,795
0
48,189
L
Sun Wukong
XxShribbzxX
Sun Wukong
4,376
1,103
0
2,112
7,173
5,294
0
0
7,173
668
24,756
L
Ah Muzen Cab
grey_jumper7
Ah Muzen Cab
7,819
4,139
0
259
8,151
2,176
0
1,430
6,721
0
41,643
W
Sylvanus
trumpmoney417
Sylvanus
4,501
739
987
4,947
11,541
10,039
69
3,517
7,842
20,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,387
Gold Earned
28,998
354
Minions Killed
247
0
Camps Cleared
0
1,119,241
Distance Traveled
1,109,845
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,353
668
94
9
0
214,922
0
W
Hades
6,906
628
66
6
0
195,723
0
W
Pele
7,090
645
73
7
0
262,202
0
L
Thanatos
6,071
552
47
4
0
246,389
1
L
Zeus
5,260
478
53
5
0
220,724
0
L
Ymir
5,696
518
36
3
0
235,331
0
W
Mulan
7,638
694
83
8
0
218,781
8
L
Sun Wukong
5,555
505
40
4
0
222,681
0
L
Ah Muzen Cab
6,416
583
71
6
0
184,720
0
W
Sylvanus
6,400
582
38
3
0
227,613
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role